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Ele-DN

Daeva
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Everything posted by Ele-DN

  1. instance queues

    why the nyerk are they always imbalanced in numbers?
  2. instance queues

    Which is 100% accurate to what i said. quick queue = new entry / which is 50/50 win/lose if the group FILLS up premade/group enrty should be 100% win, if not waste of time.
  3. instance queues

    If i were to make/join a premade group, i expect to win. not lose. that is if I quick queue or solo entry, which doesn't matter if its win or lose but not when the group is incomplete.
  4. instance queues

    You mean the ones where you pug which is essentially quick queuing with having a FULL group or the ones you make and require everyone to have certain stats and be in a voice chat? Either way its win or lose and takes just as much time to queue in to a game. Unless its a fully geared static, not worth the effort. I'm attacking or he is? did you read his posts? and what makes everyone think im new? any ideas how many people ask me in game for advice on how to play sw? You literally just describe how unbalanced the servers are LOL. Must not know much about the game if you can't see the issues 5.8 caused for 6.0 unless you're part of the problem.
  5. instance queues

    And i was correcting your "wrong" answer. And where do those come from in 5.8? EC wins? Which is cross server right? Free leech from p2w faction?You do know which side has more % of win rate? and its still continuing. 10 month later where some faction can't get themselves a free crafted set of pvp gear until an update where its not even worth getting now, right? Is that where you play? Even EK amos got their free leech from cross server wins that elyos don't even bother playing till merge happened.
  6. instance queues

    Is it or 99% of the players carrying him p2w >p2w?
  7. instance queues

    LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL. Must not understand how p2w works then. No one asked for your lifes story..especially the ones you come to brag about getting your free stuff with no effort.
  8. instance queues

    Hilarious posts... So much work for a dead game lol... Quick queue and new entry are almost the same thing. Know the difference? we're not talking about winning here but a full group does help. And no one knows who you are... Yep. basically everyone did especially on those unbalanced faction. how are you not enjoying the game with your p2w gear and kaisinel contract?
  9. Low level World Drop skins

    How does Eso drop when theres a level 80 in the group? or did you solo then invite?
  10. Low level World Drop skins

    ^yeah but for besh. Didn't try for anything else. what i do is have a level 50 55 and my main, 50 to mentor and 55 to loot. but legendary and maybe ancients can't be looted with the way i have it set up. even the souvenir can't be passed.
  11. Low level World Drop skins

    white gear? I was talking about the legend/ancient stuff.
  12. Low level World Drop skins

    ^thats easy to do but instance drops like besh doesn't work.
  13. What a nyerking joke. Why even pay $15 for this piece of shit?
  14. 10m

    Why the nyerk isn't the nyerking attack hitting at 8m????????????????????????????????????????????????????????????????????????????????
  15. Housing Intentions

    4M is pocket change tho.
  16. T2 legend worse than t1 ultimates. 3 bonus stats instead of 4 and less base stats. If you look at the upgrade path for t1 to its t2 variant, it cost the same to upgrade 7.0 gear.from the lesser grade to the next. t1 ult/t2 legend to t2 ult https://aionpowerbook.com/powerbook/Item/101350132 t1 legend/t2 ancient to t2 legend https://aionpowerbook.com/powerbook/Item/101350131 t1 ancient to t2 ancient https://aionpowerbook.com/powerbook/Item/101350130 (which is free) current weaps ult https://aionpowerbook.com/powerbook/Item/101350037 legend https://aionpowerbook.com/powerbook/Item/101350036 ancient https://aionpowerbook.com/powerbook/Item/101350035 Assuming you only have legend +15 now, you would have spent 6m ap (anc to legend) + 6m (t1 to t2) then 25m for t2 ult. you also would have to +15 your t2 legend again. 6.0 is half way at least, could be more. looking back at 5.8 to 6.0 people who had an advantage were the ones who were lucky to enchant their gear while in 5.8 and was compensated with exchange gear, bypassing the horrible enchantment rates at the beginning of 6.0. The road block was 28% enchantment rate for ancients to +15. Now, its +15 for ult or lgends, which is limited to how many ultimate enchant stones you have, 10 ancients to 1 legend and 5 legend to 1 ult. When they say that players now have a mix of legends and ults, think about how many pvp instance runs to had to do to get where they are now, 1 or 2 runs per day for 4-5 months? That is assuming they didn't buy extra runs with luna, and how much available supply they would have if they decide to make all their equipment ultimate before 7.0 comes. Certain factions didn't have the luxury of being able to craft pvp equipment during the horrible enchantment period until recently..
  17. Save your enchantment stones and ap. If you need pvp gear, craft a legendary set and those non proc ones, DE for fragments.
  18. Should seriously be removed. Why go in and not even finish the game and still be rewarded?
  19. Enchantment stone bags in Dredge

    Because thats not how dredge is suppose to be played. You mean the "loser" who didn't queue in, quit the match? How do they end up with enchantment stone bags if they quit? with all those screenshots i posted and plenty more i can find, why aren't the matches instant wins?
  20. Enchantment stone bags in Dredge

    Or post about a problem that needs to be addressed. Like harmony rankings should keep letting those abuse the system get their rigged rewards? which got fixed in TW. What was all the qq about where transparent scrolls were expensive when 6.0 was released and just got fixed recently? Could have left it alone since i didn't bother me yet i don't think anyone bashed tho who complained how they can't afford it.
  21. Enchantment stone bags in Dredge

    Because the way you queue in isn't he problem here. If you can find where i said that...
  22. Enchantment stone bags in Dredge

    Point I'm making has always been the same. the way rewards given out from dredge is broken. They sure would if they add bags at the end when the game is finished, like every other arena that is updated with the game. efficiency, time = effort? is that what im not complaining about? More like the complete opposite.
  23. Enchantment stone bags in Dredge

    No, you can queue in with a bunch of retards, even premade and not get a bag.
  24. Enchantment stone bags in Dredge

    Apparently not, so why does it matter which to queue in from? i don't see groups leaving ID,EC, Ib before rewards are given out. why should dredge be any different? Teams have lost when they kill the cpt because the other team took more surks and killed mini-bosses So, thats how dredge has been and always been played? most points at the end wins, yet if a group quits which is basically forfeiting for no rewards, how does the other team still lose then? 0 kill in all the screenshots huh?
  25. Enchantment stone bags in Dredge

    Even if i go in solo, most of the games are bag runs and drop. Going in solo doesn't fix the problem So is it my afking thats the problem or looting bags and leaving for others who quick queued in to an empty loot arena for nothing to play for? I don't see how my efficient play style has anything to do with it. So where are the bags i should be getting for playing the game? Previous screenshots in first page
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