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Pikachu-KT

Daeva
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About Pikachu-KT

  1. Trying to communicate

    I translate it. See you in Lakrum.
  2. CHANTER PVP-PVE STIGMAS

    Acceleration cheer was only at the beginning of the patch when nobody had a decent contract and or as you said, the Roaring judgement. Everything is situational and you need to adapt to the game. Good things chanters will always adapt NP
  3. So what I am taking from this conversation is that Cubics are no longer a mad dash to the shugo. Sounds like time for me to do them...
  4. Great Smuggler Shugo

    Done BOS 14 times now. No shugo ever. The shugo is a lie. I refuse to believe my RNG is just bad in all aspects of the game. Pika!
  5. List of Issues for 6.2

    I would like to add the PVP buff at siege times to the list. KT/ SL - ELYOS master race, let us take the mantle already. No more carebear ticking time bomb buffs please. Thanks. I would like to remind everyone that in 4x, when the asmos held Silona and Sillus and Pradeth for basically the entire patch, there was no OP buff provided to us in any way, meanwhile the Asmos had their initiative the entire time. Or at least make the forts similar to 3x, with the 4 tia hearts, to gain access to the eye. On that note, give us back the eye please. Thanks again.
  6. SnowBalls event statistics from me so far

    They should change the snowballs to a consumable that you can throw at the other faction to slow/freeze them and a minimal amount of damage. Who even needs ancient PVE stones anyway?
  7. No Daeva Shugo Spawning after Today's Event?

    I haven't gotta a single legendary daeva skill yet. I must be doing something wrong Or The shugo is a lie.
  8. Just quick question, wondering if it's just me.

    So basically its in the game mechanics, If the damage has already registered to you, even as you are fazing away, the damage will still hit. But any new damage, or people looking to target you will be unable to. It's similar concept to weaving in game Similar to also how in League of Legends back in the day (I say back in the day because I haven't played that game since 2014), if for instance a skill was in mid animation and the person teleported back to spawn, the attack animation would follow them all the way to spawn and still do damage. Games are not that intuitive which is funny. If the damage is registered into the servers, you will receive it. Another example of this is when you try to pot at low HP, but you can't, because the game registered you as dead already, even though the animation hasn't hit you yet (in pve or pvp). Pika-knowledge, being passed on to you!
  9. As per title, thanks Shugo Claus. Work is boring when all the clients are on vacation eh?
  10. Nice Snowball rewards for those who like PVP

    I wish you had a choice of enchanting the snowballs, or to use them in the open world to hit and freeze targets. I think that would be pretty fun. I would take that over PVE stones any day.
  11. Reason why enchanting rates is so bad +

    "Hi I'd like to get my 2 Legendary PVP stones from siege please." "Oh sorry there Pika, the asmos will have a lvl 4 buff today. Looks like you only get the one Legendary PVP Stone" "Ok thanks." *Enchants. *Breaks. Staff stays or goes back down to +10. "Sheba!"
  12. Death of a Game: Aion

    IDK, Tera had PVE servers, and PVP servers. All that did was split up the player base more and more. The only difference it had was there was no OW PVP. Sounds like a bot-fest
  13. Start Petition

    I think we need a Korean National to speak out... Does the CEO in Korea even speak Engrish?
  14. Enhance rates fixed when?

    Maybe I'm just unlucky, and that is what I choose to believe to help me sleep at night, but my Ultimate Staff is about 240 Legendary PVP stones in now (I've lost count about two weeks ago), and it is sitting at +10. I think it got to +14 only 3 times. Probably just unlucky. Where's my Pika-luck when I need it?
  15. 6.2 was the best patch but not in NA

    I would say my opinion of the patch is mixed. Overall I like the pvp that's been going on; however, I am not too much of a fan about the enchantment rates and all that. I wouldn't care as much if let's say everyone was in the same boat and struggling at the same time. This compensation gear kind of broke the game. I am one who has some compensation gear, and I don't think it's fair that I can 1v4/5/6 while there are people out there just trying to catch up (it was funny the first week of the patch, but now, seeing some of the same names or completely new names due to people quitting, its not funny anymore and kind of sad). I understand compensating people for having put in the time before the patch, but come on. The gap is too wide for most to make up. It's like being stuck in a poverty cycle. I thought people played games to escape that, not be trapped in it again. Poverty squared? Bored at work. Many more posts to come in other threads - Pika!
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