Jump to content


  • Content Count

  • Joined

  • Last visited

Posts posted by Edmond-KT

  1. I find extremely "funny" (stupid and worrying actually..) that, 1. The game economy is a total mess with NO money income 2. The game content have been destroyed, cut to like 1% in every aspect and the only thing you are complaining about is that "the transformations don't let you see your character sprite".

    The transformations are NOT part of your default characters. Nobody is forcing you to do shit, your characters DON'T HAVE a permanent 40% speed, 20% attack speed, etc boost by default, that is a BONUS, again a -totally optional- BONUS, this version is giving. Running scrolls, Casting Speed scrolls, transformations, etc., are free boosts given to ease your gameplay, not part of your default classes.

    Seriously, i don't know what are you guys doing playing a MMORPG, go play fortnite or something like that.

  2. You guys don't understand that the broker DOESN'T CREATE kinah. We need more kinah income sources, we need more drop items for selling to the npc (that's the only way, along with quests, to "create" kinah).

  3. 13 hours ago, Shirayuki-DN said:

    So I should be the one wondering if u logged in at all for this update.

    Yes bro, everyday. I did all the "weekly" quests, all the solo instances plus half of the group instances in less than two days and got to 80 in less than 2 hours. Now i have absolutely NOTHING to do all day other than the daily luna quest or randomly wandering in Lakrum. There is no single thing i can do to farm Kinah; the mob drop, with coffin buff, barely helps covering teleport costs (20k for an armor drop piece? What are we talking about... xD).

    Dude, don't be so stubborn, the game content HAS been drastically reduced, that's a FACT. The amount of available quests from v5 to v6 dropped like from 1000 to barely 50. The dropped item value dropped from millions to bare 10k. The available instances has been reduced to less than 1/3. Same with the maps, same with the titles (actually, there are like 5 titles now).

  4. 14 hours ago, Arxaggelos-KT said:

    A lot

    Bro, i can't even start to understand what your criteria is, that you consider those the "most impartant problems" in this update xD

    The transformation contracts are a bonus, is not part of your base character features, xD so it obviously will have some degree of trade-off.

    The trader broker fees doesn't matter, the broker doesn't generate money, while there is not a reliable source of kinah there is not gonna be movement there. and you can always put on your store with items.

  5. 12 hours ago, Shirayuki-DN said:

    Didn't read the whole thread but there's a lack of content??

    Are you seriously man? Have you logged in since the v6 update?

    There is ONE map. Again, ONE map. And shared with the other factions, which means half a map. All the mobs are the same, and drop basically the same (like 2 items). All the weekly/normal/all quests are basically THE SAME, killing 10-20 mobs (which you can barely do because the nyerking Asmodians are busting everybody's balls everywhere, at every hour of the day) and reward basically THE SAME, a potion, 100k and some totally useless exp because you got to 80 aprox. 2 hours after the update.

    You can get from lvl 1 to 35 doing NOTHING but clicking Ok Ok Ok in the campaign quest, getting in the way all the equipment in the universe from that quest. There are no named monsters, other than the Leaders, that you can kill ANYWHERE. There are no quests other than the weekly ones, a couple instances that get ran in 1 minute, there is no way of making kinah for anything more than just the teleport costs.

    Seriously, i'm quite sure that if there is not a rollback in content or some heavy modification adding more maps or things to do, Aion is gonna die really hard very soon...

  6. 48 minutes ago, DevilNest-KT said:

    i remember a poor guy in 3.X times (same broker system than 6.X) trying to sell some Power Shards to make a little kinah he intended to put the 10.000 shard bulk for only 1 M but got confused and posted 1M each.   10.000 x 1.000.000 = .  He was trying to gain a crappy 1M but he lost 400M in the process  (i probably still have that screenshoted somewhere >_<)

    That's like the reality now, that deal would be life saving now =/

  7. I would make a "radical" suggestion:

    - Remove the level-difference drop restriction.


    There are barely 4 maps, and with the ridiculously few ways of making kinah, it would be a help to profit a bit and to even the load of people in the maps (other than 1000000 players standing in Lakrum all day). I would really like to see what the Staff thinks of this.

    And that also would help the ones that want a little more versatility in the pve options.

  8. 2 hours ago, Aly-DN said:

    NCSoft is no different than any other game developer in that they are business. They develop and publish games to make money.. not out of the goodness of their heart.

    Well, of course, but if the "real-money-prices" somehow get double and half of the people quit,  NCSoft earnings stay the same. And if the server gets empty and closes, its worst for them, so i don't think their wisest philosophy would be to do 'whatever comes out of their balls' regardless of what the players think, because if the server ends up closing because the game became too boring, we all loose (and they loose big-time).

  9. 2 minutes ago, Morrigan-KT said:

    TBH, the deeper I delve into 6.2, the more scammish the entire game feels. Its designed from the ground up, (far more than its predecessor), to force you to nickle and dime your way through the game. Its basically a mobile game now.

    The simplistic leveling path. The adverts to buy luna everytime you step into a dungeon. The buy-to-actually-see your created character and not some random ugly arse illusion ploy. (Illusions which btw, if you dont use, you'll be forced to endure the slowest walk/run speed in MMO history.) The multiple and quite redundant sheer number of "currencies" required. (Ingots, whats the point again?) 

    (Oh, while we're at it, why should I buy high priced costumes now when I'd also have to pay to actually see them and not some furry costume instead?)

    Despite their claims that they simply, "wanted to get back to basics", this isn't the Aion I fell for back in 2009,  Not even close. This is some sort of amalgamation of every conceivable money scam NCSofts ever developed all wrapped around an easily recognizable game with a dedicated core. 

    In other words, Aion now feels like a comprehensive experiment in greed and we're the guinea pigs.

    +10000 to this

  10. You are wrong dude, 5.8 didn't force you to do anything, forcing you would have been disabling pvp in every map so there was NO PVP which is not the case. If you wanna pvp, you can pvp all day long, you could do that in 5.8 and now, but why the hell you had to remove 99% of the pve options?

  11. 18 hours ago, Aly-DN said:

    Aion was always about PvP. That was the end game.

    That's completely false, MMORPGS don't force you to do anything, that's the concept on an rpg. If that was the point, the game would be only one room for all players, all will start in level 80, and there will be nothing else to do other than hit everyone that stands in front of you.

    IMHO, this patch sucks in every single possible way:

    - The maps were capped to a bare minimum, the exp progression is totally broken and it's there just to call it "an rpg", because leveling is not even a topic anymore (yday i logged my lvl 20 glad, got an automatic quest when i had to speak to 3 npcs and the exp took me to lvl 34 xD). 99% of the server is standing at the city in Lakrum, doing NOTHING. Cygnea, Heiron, etc are totally useless once you reach 80.

    - There are no daily quests other than Luna, which is done in 5 minutes, all the Lakrum weekly quests altogether are done in a couple hours with all their respective repetitions.

    - There is not a single reliable way of making kinah in the entire game. Only way to make a insignificant profit is selling rubbish items which gives you barely 500k per day if you are really lucky.

    And a looong etc., the amount of content the game just lost is huge. In my opinion, this patch is a complete regression...

  12. I have exactly the same feeling, and i don't think it's a nostalgic thing, the content has been drastically reduced and the game mechanics have been thinned to something real boring. The maps got cut to like.. 4? There are no named bosses that pose a real threat in them, there are like 1/10 of the instances there were before, the exp rate is retarded, you get to 80 in like 2 hours, not mentioning that the main quest gives you hi-end equipment.

    I'm not sure what's the point of this game anymore.. there are like 1000 lvl 80 people standing in Lakrum all day doing nothing.

  • Create New...