Why is this game dying you ask? Because NCsoft has adopted a less is less approach. Let me explain. They believe that if they have less staff they will have less expenses and thus greater net profit. This is akin to the guy who, by default, cornered the buggy whip market because everyone else stopped making buggy whips as, let's face it, who the hell needs a buggy whip? For a time, profits soar, however, sooner rather than later, the customer base dwindles and the poor buggy whip maker is left with nothing.
The more intelligent, long-term approach in this case is a more is more menta