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1s249CEF-KT

Daeva
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Everything posted by 1s249CEF-KT

  1. Regarding Server Transfers

    Thanks for the response. Hopefully you and your team understand that a faction with 25 people on it at any given time i(including right now) isn't worth playing on. Almost everyone I know has already decided as much and has moved on to other games. Every day that you sit on your hands is costing you players. I personally would love to login and play everyday but that would be contingent on having people to play with... which will never be the case until you either merge EK with another server or allow transfers off of it. Anyway, hopefully you guys make a decision quickly; care levels are dropping dangerously close to 0 for everyone I played with.
  2. Regarding Server Transfers

    @Cyancan we get some transparency into what you're doing, planning, discussing, if anything at all, about EK? The server is literally dead. There are probably 25-30 players on Elyos side at any given time. Will there be transfers? Will there be a merge? Have you discussed any of these things? Communicate with us; because right now the lack of ANY communication around what is clearly a dead server while you're enabling transfers for the other servers is pretty nyerking sad. EDIT: Like, literally, all you have to do is write "we're going to either merge or allow transfers off of ek" or "we're never going to do that" or "we're discussing what to do about this dead ass server and we will let you know what our decision is by 3/31/2019." I don't think it's asking a lot and it's pretty important to most of us that we know whether or not we are wasting our time and money or not by logging in.
  3. Weekly Server Maintenance - February 27, 2019

    @CyanMERGE EK (34 people online on Elyos during prime time as I type this lol)
  4. Regarding Server Transfers

    Was holding on for ek server transfer but what a let down. bye guys apex all the way. ek is nyerking dead. cant even get dailies done.
  5. MERGE EK

    MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK MERGE EK
  6. Weekly Server Maintenance - February 6, 2019

    I'm so damn tired of looking at these ugly transformations. Get a cool new piece of armor? Buy a cool new skin? That's nice. Literally will only see it when AFK. Transparent should have been available at the same price as transformation scrolls since day 1. There shouldn't even be any discussion around this.
  7. New Enchanting System Changes

    @Cyan Can you confirm that the rates were not changed? I'm on my 7th ultimate trying to go from +14 to +15 on legendary pvp gear here. That's suppose to be a 58% success rate; with the probability of what I've just experiencing occurring 0.23% of the time. Honestly, it's pretty disheartening, not going to lie. PVE gear seems to be no problem at all. #enchantgate
  8. New Enchanting System Changes

    I failed 18 legendaries on a legendary at 10-11. I also failed 6 ultimate stones on legendary at 13. In a row. Sample sizes will never be significant enough to confirm without GM help; but my conclusion is pretty clear: it is significantly more likely that the enchantment rates here are lower than the datamined 6.5 rates.
  9. New Enchanting System Changes

    Enchanting rates on legendary / ultimate were 100% nerfed from the 6.5 rates. What a waste of time.
  10. Weekly Server Maintenance - January 30, 2019

    Skins + transparent scroll in GST at same price as regular = free money for NC.
  11. #merge ek #transfersoffofek
  12. Regarding Server Transfers

    @Cyan Please allow server transfers off of EK.
  13. New Enchanting System Changes

    I think these are really positive changes. Should re-invigorate the economy and get people out in the world for pvp dailies and to grind for exp. This is a great first step! However, I do agree with Dekoze; I'd like to see the weekly cap either removed or made significantly higher. I never really understood the appeal of hard-capping progression with time gates. Just make the first 100 coins cost X and the next 100 coins cost X+1 and the next 100 coins after that cost more (soft cap). It would give the players that really want to push the ability to do so while regulating the absolute rate of progression. Also, yes, transparent transformation scrolls should be the same price as regular transformation scrolls and should be in the coin shop. I have 100% not purchased skins from the BCM and will not until this is an option; as I'm sure is the case for many others. Also, also, Kromede is really, really ugly and I'd like to never see her again as soon as possible.
  14. EK Incentives / Catch up?

    Can we get some incentives for players to play on EK server? It is not even the "recommended server" when new players start the game; that honor belongs to KT for some reason. Elyos side has like 30-50 people online and the economy is completely dead. There aren't even manastones in significant quantity. Not to mention, everyone on EK is completely undergeared compared to the other servers, which already impacts cross-server instance pvp and will be a problem when there is inevitable server merge (because EK is basically dead right now). IMO, EK needs some serious incentives and catch-up mechanics to remain viable; particularly the legendary pvp enchantment stones that the other servers got in the hundreds during that past event. This kind of event doesn't necessarily need to be EK only; it would be good for everyone who is just starting to play to be able to at least have a fighting chance against geared people (since your new combat system is so ridiculously gear dependent compared to previous patches). So yeah; Aion really needs a legendary PVP enchantment stone event. EK really needs some incentives to encourage new players to play there and to help EK catch up to the other servers in terms of gear. As it stands, EK Elyos is completely dead. EK Asmo seems to be a little bit better but it's probably not far behind.
  15. EK Incentives / Catch up?

    An enchantment stone event would help the undergeared more than it helps the geared by diminishing returns. If everyone was given, through participation, for example, 50 untradeable legendary enchantment stones, the benefits would be slim to none for the player with full +15 ultimate gear, small for the player with full +10 ultimate gear, and relatively great for the player with full +0 legendary gear. I wouldn't suggest that anyone be excluded; in lieu of NC allowing players to acquire legendary pvp enchantment stones at a reasonable pace given that you're literally gated by time and RNG, an event to supplement that would be very welcome. With regard to EK, specifically, I think that there should be incentives to convince new players to roll there. Things like, for example, double experience, double crafting experience. It should also absolutely be the "Recommended Server" when you first launch the game.
  16. EK Incentives / Catch up?

    Reading comprehension level on this forum is low as nyerk regret i posted here peace.
  17. EK Incentives / Catch up?

    Wait... why do you care? You don't play on EK, right? And if either of you read what i wrote i said EVERYONE needs to get some kind of pvp enchantment event. IE if everyone got some legendaries it would allow people to "catch-up" My comments about the incentives were more like... this server is dying give it double XP or there's going to be nobody there.
  18. Golden Shugo in FM

    Honestly, I feel like something broke in the last week with RNG in general. It's almost like they intentionally or unintentionally reduced success rates. I've spent the last 2 weeks trying to get a single piece of gold gear from 10-15; probably 300-400 golds at this point and a bunch of legendaries. I haven't seen a single shugo after about 15 BOS. l regularly craft 20 golds with estate and proc 0 or 1 too. This is a far cry from the week before, where i was able to get 5 peices of my gold gear to purple and got 2 shugos; crafting was roughly 1 in 4 or 1 in 5. There's something wrong. It's not just "bad rng." All of my friends are stuck on single pieces of gear. It's not just me. My friends are also quitting in droves because they literally can't get anything to go right. They refuse to pay to reset instances for nothing. Something is nyerked up. The contrast between 3 weeks ago and today is way, way outside of any reasonable confidence interval. 5 peices to +15 vs. 0 is just too different. 2 shugos vs. 0. Probably 25/100 procs vs. 5/100. If it was just the shugos or just the crafting; maybe... but it's not. It's everything. The last week of shit aside, there's nothing less fun then logging in to nothing to do, literally having to pay for something to do, then getting absolutely nothing out of it. It literally amazes me how NC can't get this through their heads. Fix enchantment rates. Fix legendary stone availability. Reset twice a week instead of once. Allow us to actually make kinah because everything in your game costs kinah for some nyerk reason. It's not that hard. It would literally take a few hours to do all of this and the game would have so many more players. Anyway, end of rant. TLDR: RNG has sucked nyerk for the last 2 weeks and I'm sure that something was changed.
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