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IczerOne-EK

Daeva
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About IczerOne-EK

  1. Thanks for the video on Aion 6.0 lol sorry brother I do appreciate but that has no relevance here in this new version of the game.....like I said Test it here in aion 6.2-6.5. Once your damage hits a certain points its 10% damage per 100 tool tip this video is irrelevant because in 6.0 weapons didn't have physical attack on them like they do now dude. Now how 100 tool tip damage scales with magic users I got no idea haven't tested it . >< go test it urself take off 1000 attack on ur gear ull see -10% damage but like I said its a scaleing process once u reach a certain point. then use ARM and test 2 skills lol one with lets say 1000 tool tip and another with lets say 1200 its 20% more damage or should be.
  2. lol it is that simple maybe ur making it hard test it urself =P
  3. Lol like I said ur just a retard no brain no game...who sucks at songweaver. Who can only post unintelligent things =/ Because ur head is filled with air.
  4. I would like to report u for flooding nonsense that's all u do nothing important to say but nonsense...ur post has nothing to do with this post does it?MMMk so don't post u worthless troll
  5. I don't see math show me math buddy 100 tool tip is 10%. Damage scales lol because if it didn't scale that way no one would do damage man lol You have no math you have no proof. You're just saying things that make no sense show me a mathematical equation
  6. I just did the math what does it show? Show me the math how im wrong. Every 100 tool tip damage over another skill is 10% damage increase.
  7. Light Arrow damage/Viscous Arrow Damage isn't working correctly Tool tip damage------> Lethal arrow is 1763 add 30%(focused shots) = 2291.9 Light arrow (Vicious arrow) Tool Tip Damage ----------> 2138 add 30%(Focused shots) = 2779.4 Now lets subtract the two------> 2779.4 Minus 2291.9 = 487.5 which is 48.75% More damage than lethal arrow....now go hit a mob and do the math between the two you will see that Light arrow isn't hitting for the correct damage. (This damage for these is basically consistent and doesn't change except about maybe a few hundred damage) Just hit a test dummy several times with Lethal arrow 87,616 and light arrow damage is 106,256 21.27%. The increase in damage is no where close to 48.75% damage increase we should be getting on this skill...Tested this several times. I even got a video recording on this but I can't upload. Well if this is broken what else is? Everyone should know that 100 tool tip damage increase over another skill is 10% flat damage increase go test this if you think im wrong. https://percentcalculators.com/percent-change-calculator-finding-percent-increases-or-decreases/
  8. Tool tip damage------> Lethal arrow is 1763 add 30%(focused shots) = 2291.9 Light arrow (Vicious arrow) Tool Tip Damage ----------> 2138 add 30%(Focused shots) = 2779.4 Now lets subtract the two------> 2779.4 Minus 2291.9 = 487.5 which is 48.75% More damage than lethal arrow....now go hit a mob and do the math between the two you will see that Light arrow isn't hitting for the correct damage. Just hit a test dumb Lethal arrow 87,616 and light arrow damage is 106,256 21.27% increase in damage is no where close to 48.75% damage increase we should be getting on this skill...Tested this several times. I even got a video recording on this but I can't upload. Well if this is broken what else is? https://percentcalculators.com/percent-change-calculator-finding-percent-increases-or-decreases/
  9. Dude seriously ur post was pointless
  10. Roll back the game to 6.2 until you fix the issues

    LOL you guys like my post from before the update right saved my damage on the forums ahaha yeah u like that =) oh yeah roll back oh no that would be bad! Playing a broken version of the game is fun and enjoyable. So stay and play a broken version with broken toons! The point of 6.2 was to correct things that were unbalanced and broken now 6.7 just repeated the same mistakes prior to that....everyones tool tipp damage increased is bugged! ENJOY! 6.7!
  11. Just so you guys all know this post was for rangers however you all seem to missing the point...the point is they promised something and didn't give it and are leaving these issues unfixed and not posting if theyre going to fix these mechanical game issues with our characters. Doesn't matter if you're a ranger AT SW Summoner...sorc etc... it means THAT ALL CLASSES that were promised increased damage on TOOLTIP are most likely not getting it if my ranger damage didn't get increased Guess what yours isn't either! and they need to fix this for all classes....=)
  12. Roll back the game to 6.2 until you fix the issues

    lol im legit laughing at all you idiots because u dont know how to counter a ranger because ur bad players =) yeah and enjoy the 0 GP gain in the sieges idiots enjoy all the broken things that arnt working in 6.7. which goes to show LOL a lot of other things arnt working for ur classes which if you paid attention to ur toons before the update youd notice them but ur too stupid to have done this before the update right?they don't roll back and fix these things LOLOLOL youre all gonna be stuck like that forever....so enjoy!
  13. NC-Soft GP gain isn't working Skill damage increase for some classes arnt working..buffs for some classes arnt working the new Davian skills for some classes arnt working....I think your company needs to find all the problems wrong people are listing and cancel 6.7 until you guys can fix these game mechanic issues...
  14. NC-Soft Roll back the game to 6.2 and fix these issues...
  15. ok ok smart guy 1k attack is 10%-12%ish damage....and as u can see GP gain isn't working on sieges other class buffs arnt working as intended and IVE NOTICED RANGER TOOL TIP DAMAGE ISNT WORKING EITHER as the increase should be! NC soft needs to fix these issues...these are important issues the transformation contract issue who gives a shit about that that's not relevant to game mechanics...this is more important-.- I suggest NC-Soft rolls back to 6.2 and then takes into consideration what were saying and fixes these issues...
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