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Everything posted by mooMOOMooMoomoo-KT

  1. Assassin offhand

    1) offhand gives almost full damage when auto attacking (98% average damage for Assassins, 87.5% average damage for Glads and Rangers) 1a) auto attacks are now effected from the new PhysicalPowerBoost (physical attack) stat - every 10 net PhysicalPowerBoost over enemy PhysicalPowerBoostResist (physical defense) = +1% weapon damage 1b) Attack skills only counts your skill base damage and your net PhysicalPowerBoost 2) Godstones cannot be socketed into new gear 2a) Godstones still work on old weapons, but will never proc against level 76+ players in pvp because of new passive skill that gives 35% godstone suppression. They will work against Lakrum monsters though. b) with godstones having only half proc rate in offhands, it'll be impossible to break through that 35% godstone suppression c) Yes, but you will miss out LOTS of PhysicalPowerBoost. New weapons have lots of PhysicalPowerBoost. Monsters have lots of PhysicalPowerBoostResist (Middle Lakrum common monsters have over 8k PhysicalPowerBoostResist) 400 physical attack will add: (base weapon damage * 0.4) extra damage when auto attack in each hand. (skill base damage * 0.4) extra damage with attack skills
  2. You can find them in certain pieces PvE gears (not Lakrum gear or 5.8 exchanged gear) as random modifiers: Weapons Shields Necklace Rings x2 Earrings x2 Belt Wings Feather Bracelet For PvP gear they are only available on ultimate Genesis Crystal gear. They are not available on crafted PvP gear.
  3. Gameforge is planning to boost item sale value to 3x (when sold via NPC)

    I expect it to be permanent when it goes live.
  4. Gameforge is planning to boost the sale value of items to 3x in the near future, as long as the items are sold to NPCs (15% of item base value). Note: item sale value when personal store is used remains at 1x / 5% (unchanged). Original set to go live on the October 30 maintenance, but there were major issues (All chests were empty) which means this new future will be delayed until NCSOFT can provide Gameforge with a new patch. Currently on NA, item sale value is: 2x (10%) with personal shop 1x (5%) with NPCs
  5. Weekly Server Maintenance - October 31, 2018

    MagicalPowerBoostResist and MagicalResist are both still called "Magic Resistance" after the text localization fix... And in the character stats, the defense tab for these two stats are both still called "Magic Defense"
  6. Damage

    Basically if your physical attack < opponent physical defense, then your effective physical attack is 0. (Currently effective physical attack cannot be negative) Some of the normal mobs have significant physical defense. Mainly the level 80 mobs in the middle of Lakrum have more physical defense than the physical attack obtainable from full Lakrum set. In this case your attack skills will do exactly [Skill base damage]. For level 76+ characters, [Skill base damage] * 2, due to new passives that gives +100% PvE/PvP Attack/Defense. Even in some lowbie areas, a few types of mobs (mainly the bulky-looking ones) have more physical defense than the physical attack from best campaign/quest gear available to them. My version of the damage formulas
  7. @Cyan @Hime: Please don't do these kinah changes in 6.x

    We ended up with personal shop sale amount being 2x of NPC sale amount (10% of item value). It's twice the amount that's on post-nerf Gameforge, but it's 40% the sale amount of what EU originally launched 6.2 with (pre-nerf).
  8. Pumpkin King's Haunt Event Reward & Instance List

    I had 20-pumpkin bundle (Gourmet Candy Calaxy) which was acquired during 5.x days that was never opened. Finally opened it after 6.2 hits NA. Opened it and selected the ancient xform contract.
  9. Aion 6.2 damage formula

    Aion 6.2 damage calculation Damage calculation research spreadsheet
  10. Submit your transformation contract pulls here! (Google Forms) Summary table - drop rates by rarity known so far
  11. Can I still enchant Archdaeva gear?

    The most important stats in gear are now: physicalpowerboost (Physical Attack) physicalpowerboostresist (Physical Defense) magicalpowerboost (Magical Attack) magicalpowerboostresist (Magical Defense) Lakrum quest gear are rubbish. Other ancient gears, such as Genesis Crystal or CoE/GoK Ancient Gears, are have much higher of these four core stats. Replace them as soon as you can!
  12. How are your transformation contract pulls? (research)

    Gold Sand Shop. 9,900,000 kinah each, once per week per character. One of the objectives of this crowd-sourced research is to find out the rarity distribution of pulls from such kinah shop contracts. So far it appears that the pull rate is much worse than cash shop contracts, but with a limited sample size so far we cannot draw any conclusions. Here's the rarity distribution of cash shop contracts pull. Tested by myself on EU PTS using 4,060 contracts.
  13. MagicalPowerBoostResist (Magic Defense) reduces opponent's effect MagicalPowerBoost (Magic Attack) at an 1-to-1 ratio. However that stat is incorrectly called "Magic Resistance" which is the same name as MagicalResist. If a character has more MagicalResist than the attacker's MagicalHitAccuracy, there is a chance of resisting the magical spell. This incorrect stat name accours on equipment, skill, and transformation tooltips. Base attributes: dodge: 0 magical_resist: 0 block: 0 damage_reduce: 0 reduce_max: 0 max_hp: 1423 physical_power_boost: 1056 physical_power_boost_resist: 908 magical_power_boost: 0 magical_power_boost_resist: 828 max_mp: 224 parry: 0 Bonus attributes: PvPPowerBoost: 116 PvPPowerBoostResist: 116 Dodge: 181 Magicalresist: 181 physicalpowerboostresist: +1300 magicalpowerboostresist: +1300 MaxHP +25% magicalpowerboostresist +250 physicalpowerboostresist +250 attackDelay: +35% PhysicalPowerBoost: +45 magicalpowerboostresist: +48 HitAccuracy: +137 Dodge: +144 MagicalResist: +144 Critical: +119 Speed: +55%
  14. Aion: Awakened Legacy Known Issues - January 21

    The stat name for MagicalPowerBoostResist should be either "Magic Defense" or "Magical Defense". On equipment, this stat is shown as "Magic Resistance" which is wrong. It is having the same name as MagicalResist
  15. How are your transformation contract pulls? (research)

    What type of contracts did you open? kinah shop or BCM?
  16. Aion: Awakened Legacy Known Issues - January 21

    PvP attack/defense buffs on fortress siege buffs for the disadvantaged races are not working. They are still applying the old pre-6.0 PvP Attack% / PvP Defense% buffs, instead of the new 6.0 stats (similar to Physical/Magical AttackDefense). The old % buffs are capped at 100% and the new level 76 passives already put them up to the cap.
  17. kaisinel pvp buff doesn't work

    Are these the buffs for the new fortresses? I see lots of old PvP Attack/Defense% stats which are essentially useless due to the new 100% cap on the old PvE/PvP% stats... And have no idea why there are two PvP Attack and two PvP Defense buffs for each of these effects.... Level 1 - SYSTEM_Weak_Race_newBuff_D_G1 - Marchutan's Protection / Marchutan's Blessing: PvP Attack +5% PvP Defense% increased by 50% of the base amount (huh? percentage boost in old PvP Defense % stat??) HP +2000 PvP Attack +25% PvP Defense% increased by 50% of the base amount Healing boost +50 Level 2 - SYSTEM_Weak_Race_newBuff_D_G2 - Marchutan's Protection / Marchutan's Blessing PvP Attack +10% PvP Defense% increased by 100% of the base amount HP +4000 PvP Attack +50% PvP Defense% increased by 500% of the base amount Healing boost +100 Level 3 - SYSTEM_Weak_Race_newBuff_D_G3 - Marchutan's Protection / Marchutan's Blessing PvP Attack +20% PvP Defense% increased by 200% of the base amount HP +8000 PvP Attack +12% PvP Defense% increased by 200% of the base amount Healing boost +150 Level 4 - SYSTEM_Weak_Race_newBuff_D_G4 - Marchutan's Protection / Marchutan's Blessing PvP Attack +30% PvP Defense% increased by 300% of the base amount HP +30000 PvP Attack +22% PvP Defense% increased by 300% of the base amount Healing boost +200 All status resistance +100 Level 5 - SYSTEM_Weak_Race_newBuff_D_G5 - Marchutan's Protection / Marchutan's Blessing PvP Attack +50% PvP Defense% increased by 500% of the base amount HP +100000 PvP Attack +40% PvP Defense% increased by 500% of the base amount Healing boost +400 All status resistance +500 We are gonna have to wait for 6.5 update...
  18. How are your transformation contract pulls? (research)

    So you should have opened 200 normal contracts plus 2 guaranteed-ancient contract? You have multiple copies of certain transformations. What's the exact number of normal, greater, and ancients (excluding the 2 guaranteed ones) that you pulled? I need your exact numbers in order to be able to include your pulls into the statistics...
  19. attributes and timing of transformations

    https://docs.google.com/spreadsheets/d/1cMWoomPiFiPNzPkKi3aOVbTDn20WQpCpMcSM8Ebrc_o/edit#gid=0 2-star and 3-star transformations got +10% movement speed boost 4-star transformation got +5% movement speed boost Attack speed and cast speed on 3 star and above transformations reduced All other stats got cut into half
  20. Magic Defense name in 2 stats??? BUG

    Looks like the devs at Korea are responsible for this mixup: In the Defense tab of character info screen, the name of the MagicalResist stat is shown using the string STR_TOOLTIP_SKILL_STAT_MAGDEFEND: NA: Magic Defense (wrong) EU: Magic Resist (right) On the equipment MagicalResist stat name is correctly displayed in the gear. The string used is either STR_TOOLTIP_SKILL_STAT_MAGICALRESIST or STR_TOOLTIP_SKILL_STAT_MAGICAL_RESIST_O (both have the same content on NA and EU): NA: Magic Resistance EU: Resist Magic On a different note, NA now calls MagicalSkillBoostResist as "Spell Debuff" instead of "Magic Suppression" on the old equipment. STR_TOOLTIP_SKILL_STAT_MAGICALSKILLBOOSTRESIST: NA: Spell Debuff EU: Magic Suppression
  21. Spreadsheet of transformation stat differences on NA vs others Only transformations with stat differences are included in the spreadsheet.
  22. @Hime @Cyan Attack formulas!!?

    Here's my version of the formulas (WIP): https://docs.google.com/document/d/1PNmbQKpX_-Q8_y72drHCcekk-4wY68xguuB6Ecx2EnM/edit And my damage calculation research spreadsheet: https://docs.google.com/spreadsheets/d/1gQixDIeBIbve-x0uuQrXp3GEv7Jvhw68L09lS2Q8UGg/edit#gid=500658198 Do you have less (Physical Attack + PvE Attack) than the monster's Physical Defense? in that case your effective Physical Attack will be 0. Since 6.21 a few of the monster (usually physical oriented), including lowbie areas, have more physical defense than the physical attack that can be gained from campaign/quest gears, nullifying all of your physical attack stats.
  23. [News] Aion: Awakened Legacy Arrives October 24

    For the Account Warehouse, what will happen if the amount of kinah in there does not evenly divide by 30,000,000? For example, there is 100,000,000 kinah in account warehouse, after the patch hits there will be 3 Gold Ingot Bundles and 36 kinah bundles. Are the remaining 10,000,000 kinah going to be lost?
  24. Where are the new god stones?

    All level 76+ players automatically get new passive skills that provides +100% PvE Attack, +100% PvE Defense, +100% PvP Attack, +100% PvP Defense, and +35% Godstone Suppression.
  25. The gear enchantment deadline occurs BEFORE the update maintenance! It is 12:00 PDT (PACIFIC Daylight Saving Time) Tuesday, October 23! https://docs.google.com/spreadsheets/d/1ZFCqgEX2rPLQ1CCXcFqYirA57mKIsNAr_kJuz1lVI8Q/htmlview?sle=true#gid=2096806614