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The Secret Cow Level

Daeva
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Everything posted by The Secret Cow Level

  1. Even some types of low levels monsters already have elevated levels of MR to resist an similarly-level spellbook sorcerer: Known monster types with elevated MR: Slimes Wriggots Gnarls Oculens Mugolems Obscuras Spiners Gorgons Monster stats (low level) Higher level monster of the same type have higher MR. Particularly when attacking monsters 2 levels above your character level (for optimum XP gain) If you use a orb you might as well limited to grinding monsters 2 level below your character level, and not the ones from the aboved elevated MR list.
  2. Silentera Canyon elite mobs have 2,418,855 HP and 11,209 Physical/Magical Defense (old monster stats document, renown outdated) (compare to Heart of Apsaranta easy) (updated monster renown list)
  3. WTF NCSoft Predicted Laceration (left room) procs have 11,500 base magic damage per tick Past Laceration (right room) procs have 5,500 base magic damage per tick (note that Namtars have 25,800 magic attack) (stats and other known skills are same ) Heart of Apsaranta (easy) monster stats and skills
  4. The quest XP were already boosted by a factor of 6x. (NCSoft did the lazy way of simply boosting all non-apsaranta quest renown by 6x across the board) The problem is that the quest renown before the update was very low at the first place, that prior to 8.2 even if you do all the Silentera Canyon dailies quests 7 days a week, these were not enough to overcome the pre-8.2 weekly renown deduction of 575.8k for levels 5 and above.
  5. Inggision / Gelkmaros Common mobs: 46 -> 920 (x20) Game (use hunting bomb): 46 (unchanged) Elite grade 4 mobs: 414 -> 41,400 (x100) Elite grade 5 mobs: 469 -> 46,900 (x100) Enemy fortress guards: 552 (unchanged) Silentera Canyon Common mobs: 46 -> 920 (x20) Elite mobs: 184 -> 73,600 (x400) Minibosses: 183,758 -> 1,837,580 (x10) Timeless Terrace: Silentera Wildlife: 138 -> 55,200 (x400) Jotun Grunt: 184 -> 73,600 (x400) Timeshackled Jotun: 230 -> 92,000 (x400) Lakrum Common mobs: 46 -> 920 (x20) Camp mobs: 46 (unchanged) Camp boss: 7,089 Fortress grade 4 elites: 312 -> 31,200 (x100) Fortress grade 5 elites: 360 -> 36,000 (x100) Demaha Common mobs: 46 -> 920 (x20) Regatus Drakans: 300 -> 3,000 (x10) Elite mobs: 330 -> 33,000 (x100) (not guild quest ones) Altar Guild quest mobs: 46 (unchanged) Minibosses: 107,190 -> 1,071,900 (x10) Katalam Common mobs: 46 -> 920 (x20) Raging mobs near camps: 138 -> 1,380 (x10) Camp Assassins: 1,183 -> 11,830 (x10) Camp bosses: 12,368 -> 1,236,800 (x100) (all levels and races, including assassin boss) Kinah Box: 261,754 All quests: (x6) (not Apsaranta) See list of repeatable quests Asmodian Elyos Fame/Renown/glory gains from monsters are not affected by player-monster level differences Be mindful of monsters HP and defenses New Weekly Renown Deductions: (level 3 not tested)
  6. Asmodian Edition Elyos Edition aphsaranta corps lakrum demaha dumaha katalam timeless terrace
  7. No more Empyrean Holy Waters in Apsaranta corps quests...
  8. All renown from quests (excluding Apsaranta) have been multiplied by 6x! The entire Apsaranta corps quest rotation have been completely changd again 8.2 repeatable quests list: Asmodian Edition Elyos Edition
  9. All the current Kerub missions will end and be replaced with a new set of missions from the new season. For season 2, missions are separated into several sets. All missions from the first set have to be completed before the second set can be started, and so on.
  10. Regarding statment: "4. Increased the glory points of some monsters." Fame (FEXP) is called renown on Americas, and glory on EU
  11. The current Kerub missions will be replaced with new set of missions of the next season Anything else not mentioned in patch notes are assumed to be unchanged
  12. IMPORTANT Sacred Relic (Season 1) deletion date Kerub's Sacred Relic season 1 end date has been pushed forward to May 4!
  13. https://www.aiononline.com/news/may-2022-update-preview 8.2 set to deploy on Americas on Early May. Will this lead to early deletion of Season 1 Sacred Relics / Holy Water? (before May 18) Usually it is unheard of anywhere to have something's deadline being pushed to an earlier date (as opposed to extensions which are much more common).
  14. The current Americas region Sacred Relics are set to be deleted on 2022-05-18. Given 8.2 has already been deployed on Europe, I do not expect the Americas region 8.2 deployment / Sacred Relic reset to be extended any further.
  15. Looking at the enchantment rates From +6 up to +9, each enchantment attempt on average will drop your enchantment level by 0.34 and a 6.7% chance of getting it contaminated. So I would not attempt to enchant odians/runes past that point in the first place
  16. Added stats for third boss of Primeth Forge Hard Mode to the document: Berserking Tarukan HP 133,450,000 Wpn Dmg 19,000 ~ 20,000 Phy Atk 20,379 Mag Atk 27,000 Phy Def 12,400 Evasion 20,244 ±739 (estimated - 95% confidence interval) Attack Speed 1.9 Attack Range 2 Combat Run Speed 8
  17. Paragon vs Fighting Spirit gear comparison Enchantment Success Rates (Paragon is at the bottom of that sheet)
  18. Crucible Spire Middle Level - Stage by stage list with Monster Skills and Stats (if available) tower of challenge Heated Negotiator Grangvolkan Warmage Suyaroka Summoned Ancient Tyrhund Brigade General Tahabata Greedy Kadena Insect Egg Dracuni Worker Girad’s Ghost Grove Guardian Remodeled Dynatoum White Sinsye Crafty Plateau Kirrus (x2) kunax Ganesh Corrupt Bagatur fallen sea jotun Vasharti
  19. 8.2 European Region Patch Notes IMPORTANT: All existing Empyrean Lord's Holy Water will be deleted when 8.2 arrives in the Americas region Anything listed in this list (except the Gameforge Features section) will be in the Americas region too!
  20. Enchantment success rate spreadsheets (paragon is at the bottom)
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