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The Secret Cow Level

Daeva
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Posts posted by The Secret Cow Level

  1. See spreadsheet

    Level 80-82 characters get maximum AP, as mobs and bosses are level 80.

    • Level 83: 90% AP
    • Level 84: 80% AP
    • Level 85: 70% AP

    Monsters and bosses in this instance have 6.5 era stats - i.e. very low defense. Kerub gear is sufficient

    2 Hererim Mine entry scrolls are available per week, 3 XP marks each, Lakrum renown level 7 required. Save these scrolls for AP events

    • Around 6,329,700 cumulative Lakrum renown to reach Lakrum level 7
      • Each Lakrum camp quest award 436,254 Lakrum renown
        • Do 15 of these quests (7.5 camps) gets you from level 1 to level 7
      • Weekly renown deduction is about 1,991,100
        • Do 5 of these quests (2.5 camps) per week to maintain level 7
  2. 58 minutes ago, Zhorem said:

    Sure as long as you can get doom lure. So far I can't find the stigma stone.

    You need to hunt level 21-23 monsters using a new low level character, ideally between levels 19 and 25.

  3. 19 hours ago, MetaBlack-KT said:

    What bots in Luna?? Why servers bugged? Luna is a passive instance, the daily one is easy, to kill several balls in the end and take the loot.  The weekly one is more intensive, but there they do give Luna materials. Luna Light is very slowly gotten though. 

    One of the possible 3rd waves of the Luna daily spawns 150 zombies (3 waves of 50 each).

    With lots of people AFK that instance, and one in four of these instances have these 150 zombies spawning at same time, these put lots of stress on Katalam server, causing gamebreaking NPC bugs that required NCWest to do mid-week server restarts.

  4. Lifebreaker and Veilbreaker quests should award the following renown amounts.

    • 1 day quests: 7,140
    • 3 day quests: 24,990
    • 7 day quests: 42,840

    But who the hell at NCWest decided to request custom regional renown nerf for these two legions?

    • 1 day quests: 2,020
    • 3 day quests: 7,070
    • 7 day quests: 12,120

    It takes about 385,560 renown to reach level 3. To reach level 3 Lifebreaker / Veilbreaker under current NA numbers (and Breath of Life / Faith's Herald under standard numbers):

    • 191 1-day quests
    • 55 3-day quests

    Note that Lifebreaker / Veilbreaker will be swapped out with a different legion in the middle of Sacred Relic Season 3, which start at level 1 again and players will have to relevel up renown for the new mid-season legion.

    Level 3 renown of Lifebreaker / Veilbreaker and Breath of Life / Faith's Herald, the second dispatch quest awards Empyrean's Lord Holy Water. NCWest makes the one from the first legion impossible

    See Apsaranta quest lists:

  5. See documents:

    No more AP from any of these quests... So no more Yornforge guys

    But you can now get up to 2 Empyrean Lord's Holy Water per week, by leveling these legion renown to level 3:

    • Asmodian
      • Veilbreaker
      • Faith's Herald
    • Elyos
      • Lifekeeper
      • Breath of Life

    NA nerfed Veilbreaker / Lifekeeper renown to that of the other 3 legions...

    But NA added 2 I/O Gels to Veilbreaker / Lifekeeper dispatch quest #2 (level 3 renown required)

  6. Before the update Kaidan Mine was a ridiculously difficult low level area that is needed for a Campaign quest

    Changed stats:

    • HP: 26,768 -> 4,562
    • Weapon Damage: 418 ~ 571 (495) -> 270 ~ 405 (338)
    • XP: 99,263 -> 11,263

    Other stats are unchanged:

    • Classic Physical Defense: 405
    • Accuracy: 774±17 (95% confidence interval)
    • Range 20m
    • Speed 6.3 m/s

    Skills are unchanged

    • Wild Shot +18: 1.55x phy dmg
    • Shock +18: 1.17x phy dmg & stagger
    • Stun +18: 1.6x phy dmg, stun (3s)
      • Runs away, aggro nearby monsters, and summons Powerful Trap that use Nerve Freeze
        • Nerve Freeze: 1.53x water damage & stagger, 180 water damage over 12s, 20% snare

     

  7. The Classic client contains original Aion content (zones and instances) up to 2.7. That is what NCSoft originally said the game content will eventually contain up to.

    Some feature that debuted from later version have been backported to the Classic client:

    • Mass open container items
    • Broker split sales
    • Cube for quest items and etc
    • Equipment sets
    • Instance entry count instead of cooldown hours after entry
    • PvP ELO seasonal ranking

    Some game content additions added to classic server in a modified form:

    • Lowbie area elite mobs nerf (original 3.0 still had elite mobs in these areas)
    • Full Steel Rake solo instance (original 3.0 only converted middle floor into a solo instance)
    • Noshanta Training Camp?

    Brand new features added to Classic server first before Refly servers:

    • Wardrobe
    • Daeva Pass

    Brand new classic-exclusive content:

    • Tiak

    (This list may not be exhaustive)

  8. Player Skills

    Assassin

    • Calming Whisper
      • Removed: target restriction - NPC
      • Added: Penalty on success - AS_N_BreezeofCalm_AddEffect (Calming Whisper Effect)
        • Stun-like resistance +250 (30s) [buff]

    Chanter

    • Word of Life
      • Cooldown 180s -> 120s

    Spiritmaster

    • Fear Shriek
      • PvP duration modifier 80% -> 50%

    Gladiator

    • Severe Weakening Blow
      • Cooldown 30s -> 21s
    • Spite Strike
      • Magical skill -> Physical skill (resistable -> evadeable)

    Cleric

    • Prayer of Focus
    • Sage's Wisdom
      • Removed: 1s casting time
      • Move casting: No -> Yes

     

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