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Everything posted by Mempo-KT

  1. Luna dalies and Chronos stones. Getting manastones to +12 and enchanting gear past +20 is going to be far too much of a grind for a single character. Alts are a great way to keep up, and are imperative if you do not wish to pay lots of money.
  2. We know exactly what 5.8 brings because of the Korean Powerbook, and you can trust me when I say you are going to want as many AoE capable alts as possible.
  3. Lethal Arrow and Ripthread Shot

    Low cast time abilities can still be jump cast and landing anim canceled. A 1sec cast time should fit between weaves pretty nicely, and anything with a longer cast time can be used coming from hide for safe use. I didn't check on Ranger changes coming into 5.8, but consider that it is a balance patch as well as a content patch, and if they are unchanged by then it's likely because they are still strong skills when used intuitively.
  4. Upgrading enchantment systeme

    The Enchantment System is already being revamped in the next major patch. In 5.8 most gear no longer breaks, and there are safe spots at +10, +15 and +20 for Armour and Weapons , and +6 for Accessories. At a slightly later date (probably will be bundled together for NA release) there is also a safe spot at +25. Ill note that enchanting after +15 will still is as hard as it is now, and getting past +22 will be considered a very expensive endeavor
  5. omega stone

    Were these tests down while blasting eurobeat and completely intoxicated? I don't do any serious enchanting without these two vital conditions.
  6. Updated Gear Calculator

    Had this in my guide for a month already =P
  7. PVP advice for SW

    I am far more afraid of a 39% Attack Speed/22% Cast Speed SW than I am of a 39% Cast Speed/22% Attack Speed SW, if that helps.
  8. Best proxy for East coast Australia

    I use Battleping. For years I bounced around between services, but only BP has given me consistent, stable ping that has worked for me from multiple locations. RTL works, but I found that when I go round my brother's house on the other side of town it just REFUSED to function properly, often giving me ping spikes between 190 and 400ms, no matter what I did.
  9. omega stone

    From a total of 17 Essence Cores, only using solutions I have a full set at +4. I've always had the inkling that my Sin was born to be great considering the god tier rng she gets, but I honestly don't believe that from 20 cores you didn't get one to +3
  10. I have two that I definitely recommend; 1. Magician,by Raymond E. Feist It's a classic, and I consider it to be de rigeur to anyone who is interested in fantasy 2. Tales of the Otori, by Lian Hearn Set in a fantasy feudal Japan; it follows the life of an orphan prodigy from his coming of age, his young love coming to fruition and changing tides of war and politics. It has both prequels and sequels for you to indulge in if you really enjoy it Whenever I feel like getting back into heavy reading as a hobby, I often reread one of these to help me get back into the swing of things. Magician for one, I have read about 13 times in 8 years.
  11. Solo pvp?

    I only solo PvP. However that means very little as there is almost no incentive to solo world PvP. You either; A. Kill people clearly not out to solo PvP and are just grinding or questing B. Get stomped by a group or a collection of players My routine is often run out, engage immediately on the first player I see, regardless of class, rank, etc, and then proceed to get 2v1'd by who I engaged on and the Sin in hide, or by the rest of the team that appears, or the Ely just runs to the zone travel lillies/birds where they have friends waiting. The logic however is sound. If your enemy is confident enough to engage you 1v1, then they have made the informed decision based on their own potential to attack you with the intention of winning, and thus, as you are the presumably weaker target, you should escape and group with local friends to overcome a stronger enemy. Kudos to Kidcutty, whom I have never seen with a group. Im only 71 so I have no chance in beating someone at 75 due to the level damage difference, but I try and fight him anyways, as I respect that, and he deserves a 1v1 fight as much as I crave them.
  12. I've got 71 Luna Light atm, still waiting for anything decent with a decent craft to pop up. Luna is kinda shite.
  13. Duet effects

    Everything is quick and easy to use when we pop flurry, but considering we cannot weave any faster than our AS cooldown, you should always be filling that with your hardest hitting ability, which will always be a physical damage skill. But this isn't the place to debate this. As far as rewarding players for stacking classes, the problem with that is people will simply stack what turns out to be the most OP, regardless.
  14. Minion Contracts on the BCM

    It's an artificial market created by NC from the beginning. It's like charging hundreds for tomato seeds and then using that as justification for the high price of a tomato. While I don't expect everyone to understand economics, this is basic. Also, protip: "Literally" is a complete filler word.
  15. Not a fan. With the even momentary addition of Contracts and Minium to the BCM you have widened the gap between regular players, whom populate the world by majority, and the paying players. I can ensure you once players are hit by the 6k damage nukes made available by max level minions they will look up where the source of damage was and realise the paywall the must overcome to enjoy any sense of accomplishment in PvP. The monstrous HP bonus is an insurmountable difference, and trying to compete on what is essentially an unfair playing field is far from what people want when they log in. Imagine if in WoW the key to success was not the amount of time or effort you put in to playing or learning your class, but by how much tangible funds one could put into the game? I implore you NCwest to further increase the benefits of the Prestige package (and it's loyalty system) and entice players to pay a regular monthly fee rather than having the ability to spend as much money as they want to get as far ahead as their salary, -not their skill or dedication-, will allow. While some players might think getting contracts is too hard any other way, they must understand that this was caused by the pay model set up by NCwest, as it is entirely in their control. If for example you were able to participate in 3 separate Crucible Spire instances, and thus obtain 3x the 16 level reward of the Major Minion Contract, by purchasing the prestige package then this would alleviate the lack of availability and also reward players for actually playing. I just want my opinion to be heard, regardless of the opinions of others.
  16. Duet effects

    No sin worth his salt will be using rune bursts in PvE outside of self healing.
  17. Minion Contracts on the BCM

    You are proving my point by saying that.
  18. Vote to End the Coalition Mechanic

    Again, it's an issue on Danaria, and these problems would still exist if the sieges were Alliance based. In warfare, shitty generals lead to defeat, and the populous rise up in revolution. Your server is just Russia in WW1.
  19. problem with pvp weapons

    The double PvP book should deal more damage given you are reaching the MB cap on the target though right? My sin has 2.2k Msup, so as long as you have 5.4kMB (5.5k next patch) it should result in increased damage?
  20. Vote to End the Coalition Mechanic

    The NCwest team do not have the power to take the coalition mechanic out of the game. They do not develop the game, and at most for this aspect, can only forward your opinion to NCKorea. It also works just fine on Katalam, and the Koreans don't seem to mind it at all. You do not get my vote, but I understand your frustration.
  21. Ancient Weapons

    I wouldn't worry about it. You will outlevel any quests left in your log very quickly, and old quests have useless rewards. The gear you get from new quests makes anything from 3 years ago almost instantly obsolete.
  22. Why can not I sell my greater supplement?

    I think they should increase it based on how much GP the character has earned in the week. It means players whom actually participate have an extra reward, and bots that do literally no GP content will not be able to benefit from it.
  23. Reroute Power worth to use it ?

    This. Defs don't want to have it up without UD or IS lest you really want to feel the pain in aethers hold
  24. Reroute Power worth to use it ?

    PvP Context I use RRP as a window for burst as an Assassin, as the phys def reduction is free damage that, when combined with the 2.3x crit mod of the dagger, stacks up very quickly. It's possible that, tactically speaking, you should avoid using RRP unless you have a reliable defensive buff up, or your CC rotation available.
  25. I really hope NC aren't putting Minion Contracts up for direct sale. Strong minions have had a terrible affect on how group PvP is performed in Korea. In most 6v6 situations, at the beginning of EVERY encounter one player from each team is killed just using minion abilities, 100-0, instantly. The difference in a paying player and a normal player's ability to acquire contracts means essentially ONLY the paying players will ever achieve a Tier 3 Rank A minion, and they provide a similar bonus to a +10 Pure Plume and with a free attached Storm Strike ability. Unlike Tempering Solutions and Omegas, there is no failure with Minions, so even those of us who enjoy a gamble are going to get nothing out of it. It's not spend money for a chance to get better stats, it's just spend money get stats. I'm all for NCwest making money and keeping the game alive, I simply disagree with putting Minion Contracts up for direct sale, at least until 5.8 when contracts are a tad more available.