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Arhangelos

Daeva
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Everything posted by Arhangelos

  1. I have never let my char autohunt up to this date. When they implemented autohunt on main maps only I already had all cubicles the hard way, and by then the drops on main maps were nothing. Autohunting on enemy map was impossible because you would get killed within less than half an hour. Now that they made autohunt available in all regions, renown is 100 times easier to get, including enemy maps and drops are even worse. I was always planning on putting my main account's alts to auto hunt in gelk to get the 50-kill pouch... and up to this date I never even did that either!!! I have been slacking so badly, Aion has numbed me with their bad decisions that even legal botting doesn't appeal to me.
  2. That too, the inventory sharing pets is something that never made sense, why did they code it like this so pets with same amount of slots share the inventory?
  3. Yes auto Hunt is a feature we still not acknowledge fully because we just got it pretty recently for other maps. It still feels like botting and for many years we knew that botting is a bannable offense.
  4. Yes they do sell goodies, I just thought they weren't game breaking like the transformation fragments we get from gelk/ingi and silentera. I agree with you on how much we lose and how little we can get in the two hard maps (Demaha and TT), I am just living with it because previously I wasn't even level 2 on any other map other than gelk (main) and lakrum + katalam. It was practically impossible to hit level 9 in most maps to begin with with the weekly reduction The previous renown system kinda looked like a long term investment, now it looks like just some extra effort every week to go back to level 9 if you really need that map.
  5. I totally agreethe loss is a lot but not on itself, but how easy/hard it is to gather that loss in a said map. On Katalam you can kill 6~7 camp leaders and you get maxed out. That would take you 10~15 minutes depending on the activity on the map or even less if you have the teleport scrolls purchased. Previously the renown system was kinda based on the autohunt feature too that we recently got on all maps with 1 year delay. Now if you autohunt for 1~2 hours you will most likely be good to go unless someone kills you. Generally we have to admit that this renown system is far superior to the previous one. We can get from renown level 1 to level 9 in a few hours, some maps would take minutes, like Katalam. I also checked the Demaha and TT maps and they don't really have anything special to sell on their renown NPCs.
  6. Our problem is that all of these items are not easily accessible inside the game just by playing it, some are not even accessible at all. The only way to get those items is through pay to win, and this is what causes the imbalance and drop of actual players. The company earns money and they call it a success, pay to win gamers get what they want and they call it a success, but everyone forgets that the game is mostly kept alive by normal players that are the punch bags and walking dummies for everyone else. There are myriads of other games available at the moment which give players a lot of joy so Aion needs to be good if they still want to keep it alive.
  7. We need a way to be able to increase our inventory infinitely, and of course we have to be able to have access to each individual cube easily, more money for them and better gaming experience for us.
  8. Silentera is having wrong FEXP renown on the mobs, we get like 100x on Katalam camp bosses which die with 3~4 hits max and they gave only 10x on Silentera actual bosses that take a few minutes to kill! Same thing for Demaha. A normal elite mob in Silentera or Demaha is harder than a Katalam camp boss to kill yet Katalam one gives 1,2m FEXP and the others give 33k only for Demaha and 73.6k in Silentera.
  9. I totally agree. The only way is to kill elites. Quests there suck. Losing 7,2m FEXP per week at level 9 is way too much for many some maps.
  10. If I play Aion and I hit print screen while the game is in the foreground it takes a screenshot and puts it in the screenshot folder, as intended. If I put Aion in background (but still running) and hit print screen it doesn't copy what my monitor shows, so if I open an imaging software and hit paste, there is nothing to paste, the clipboard memory is empty. When I close aion and hit print screen everything works as intended, the PrtScn captures the current thing my monitor shows and if I hit paste on an imaging software, it will paste the image it captured in clipboard. --> I have tried this many times with Aion on and off and it is 100% consistent. When Aion runs, print screen only works on it and not anywhere else, when it is off then print screen works again like intended. In short: Aion keeps PrtScn button hostage to itself while the game is running.
  11. We were supposed to be happy about aetherforging which is a one place to craft it all, but it was not only poorly implemented, it was also pretty much obsolete except for 6.0 or something. Also all the consumables were in GST so even if there was a recipe to craft something there was going to be no economy for those craftable consumables. Then 7.0 came and they literally did an UNO reverse on the whole 6.x idea, they brought back every pathogen of the pre-6 era in the most obnoxious ways, they forgot to at least make crafting/gathering/morphing great again (or at least relevant) because if you are going to undo what 6.x was supposed to change in aion, then at least bring back the good stuff too that were present before 6.x.
  12. Thanks for this, one one point it is great that you can get renown 1 to 9 in a few hours, works wonders for new people, but that -7.285.500 renown on level 9 sucks a lot! Some maps are stupid easy and others are still hard enough. Lakrum because of quests on camps and Katalam both because of quests and camp boss kill, are the easiest Gelk/Inggi are easy when on our side due to quests, for enemy side it takes some hour to regain it as long as you have aoe skills it should be fast enough on elites. Silentera is ok-ish due to the middle map elite mobs and if you have aoe skills. Demaha is rather time consuming TT is on the hard side, the mobs are tought, they reset easily so you cannot train much and the FEXP is similar to easier mobs on other maps. I will personaly focus only on those that give me the enemy-apostle fragments and once I get those I will not really bother that much.
  13. Thank you, but where do we get expansion slots from? BCM doesn't seem to have them on Retail unless I missed it.
  14. This topic is practically obsolete, they could have started Classic correctly form start, thousands of players were lost in the first 2 weeks! Since then nothing positive changed, I would have forgotten the existence of classic if it wasn't for the forums being combined and forcing us to check all posts. Everyone has an idea of how to make the game better, the publishers have already made their statements on day one though. No shade!
  15. They said they are discontinuing it for now. We had it mostly because we didn't have autohunt everywhere. They enabled it, now it is bugged of course but they will fix it. Of course we all loved it, who doesn't like double XP.
  16. The site thing you are referring to was the atreian rewards. They were later removed and then re-implemented but ingame.
  17. It is bugged and they are going to fix it in next week's maintenance. Fissure was also supposed to still be on, they are going to fix that too.
  18. Hey, does anyone know how much FEXP the big bosses give in TT? Because the normal mobs give 95k and they are rather tough. I mean I will go there to kill a few and slowly get TT to 9 as well (not that I need it), but all other maps have it easier and it seems those bosses are actually kill-able by a small group so I wanted to know if they indeed give enough FEXP.
  19. Wrong forum but I will reply to your question: It stays, you complete the first part and then you can start doing the 2nd part which comes with 8.2. This is what I read everywhere.
  20. ...oh god it is all back to level 1? Pfff! At least we finally get to make renown on enemy maps.
  21. The problem is that once again these apostles and ancient transforms are exclusive to a BCM sales event, and f2p players will still be unable to get any of the transformations that are part of amazing collections. All of the extra transformations should be acquirable via combination. Why on earth did they exclude those from combining? ~~~ I do not want to play devil's advocate but you do not pay 500$ to get one transform, you buy those bundles with paragons, enchants, fully upgraded selectable minions etc, and you get the coin which you can use to buy the things from that NPC. It is like the previous BCM sales event that you needed to give 200$ to get the ancient fox transform and you could get up to 2x per account for 400$ total and I think there was still some RNG over which one you would get or something. Plenty of the player base in NA servers do not even make 500$ per month as a salary in their country!
  22. I had to remove GeForce Experience and especially NVidia control panel because it made my game stutter and the mouse going nuts. Such a shame we can't have a simple capturing program like AMD has without any problems. My old pc has a RX480/8GB and it can do that easily, my newer pc has an Asus RTX3070/OC, and I can't event use a capturing feature, it sucks.
  23. A general transformation event (not a BCM sales tho) would favor us all. I for example have all the pixel transformations. I lack some impossible apostles and also the ancient ones that are good for collections. If there is an event where the final reward is a fully select-able transformation of any type, it would be great for both of us and pretty much everyone.
  24. I hope this turns out like the late snowballs event where we eventually got it even delayed. We love this event, pretty please!
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