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Neleth-KT

Daeva
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Posts posted by Neleth-KT


  1. At this point of time, everybody realized including me that Aion classic won't be back.
    If they wanna do it they already did it. I supported the idea of Aion classic but it's time to accept it won't come back.

    And Aion won't be better if you can't accept this stage of Aion it's time to move to another game.
    Save your memories and move on.


  2. @Gideon @Cyan

    You need to look at your neighbor Aion, Aion EU why they have a much higher population than NA.

    Getting transforms are easier in NA, more character slots. Here I tell you the difference between you and the EU are events and the shop.
    Events in the EU don't nerf rewards like NA and they usually have more than 1 event running in that week.

    Shop selection is a lot wider than NA they have a lot more skins to buy, it's true some skins that NA selected were good but why nobody buys?
    Then you should consider discounting those not permanent discount but as a week or 2 weeks. A gold pack is much cheaper than a prestige pack in NA.

    They also have feedback on the shop and events.

    Fix the shop and events at least to match the EU's version first. These are simple things to do.


  3. Actually, after I saw the February items store.

    I'm thinking if you're taking this feedback seriously.
    If you can't please people with just put items on the store.

    How we can expect you to do anything seriously when simple things such as shop you can't even make it good.

    Your actions are louder than words. @Gideon @Cyan


  4. Update about Luna's ideas.

    Ok maybe speed up luna instance isn't needed.
    All they needed to do to increase rewards by 12x exp 12x ap 12x of EU AP(240,000ap) for one account one character and making all luna materials storable in the account warehouse.
    All luna crafts are shared between characters.

    This will save a lot of time on luna and people can do something else such as events, instances or crafts.
    This game is not meant for people to stuck in Luna all day.


  5. Sorry I have no idea much about GW2.

    Anyway, I hope Q4 is proven that current 6.x 7.x is failed.
    I hope they will change the direction of the game and get rid of all the massive p2w they doing.

    More shops more p2w more RNG =/= more money it's opposite.
    Stop being greedy and the money will flow again.

    I hope this is the lowest point of Aion, please learn this lesson.


  6. 1 hour ago, Treos-DN said:

    You know what's so sad about those sales numbers for Aion? Is that I can see it, everyone who looks at it can see it and surely they can see but yet every patch has even more worse ideas than the one before. Every patch is recycled bad ideas. Not even good ones and every patch is designed to try to get deeper down into people's wallets. Ironic part is they are losing money. In all honesty though I think from those sales numbers it's time to start playing Aion like it is gone already. P.S Incoming more mobile games. ¬¬

    It seems p2w patch isn't happening to Aion only.

    It also happened with BnS,GW2 it's just sad that Aion got hit the hardest.
    I have no idea about Lineage1 why it's the most profitable and Lineage2 income probably coming from classic.

    I believed NCwest foreseen Aion's sale before us, that's why there's Aion 7.2 feedback thread.(They never care about us like this before)

    Anyway I hope this result will change their direction if not well you know what happened with Wildstar right? ;)


  7. I'm going to talk about housing.

    Housing should serve a purpose in making people spend more time in the game and buy more skins from BCM.
    Adding mannequins for housing would be not the only way to promote their homes for house owners but also making people buy lastest skins from BCM to dressing their mannequins beside their own characters.

    Every house should have a separate farming area beside the garden, garden and housing shouldn't be mixing together, farming should be looking pretty as well as useful should giving items such as transparent scrolls, random daevanion skills, random transformation contact bundle that has a chance for legendary to drop, enchant stigma stones.

    Guest blooms and Guest petals I already talked in my other post.

    Quote

    -Add new guestblooms to housing providing items such as new manastones,stigma enchantment stones,transparent scrolls,transformation
    -Add guest petals shop where we can buy housing furniture including stigma enchantment stones,enchantment stones,manastones,transparent scrolls and random daevanion skill books.
    -Add fountain village quests to spawn NPCs that selling enchantment stones,manastones,transparent scrolls and random daevanion skill books with guest petals.

    I might as well add cubic too.

    I'm thinking about the guest book and rate the house system, People should be given like to the house that they like also comment in guest book and house owner with enough likes they will have a discount on housing/guest bloom items with a reset likes every 2 months while visitors who gave likes will receive some guest petals in return. Each account can have 30 max likes each month.

    Most importantly each account should be locked with 1 house/account only not including the studio.

    Since we have so many things to do already we shouldn't be stuck with farming housing and luna like all days long cd on guest bloom should be reduced to 1 second only.

    Increasing furniture limits by 10 to studio/house/mansion/estate/palace and not includes guest blooms in it.


  8. I'm going to talk about Luna.

    Since the latest update from Korea introduced auto hunting for Aion I don't see why we can't have automated for Luna, Luna is time-wasting and not fun we shouldn't waste time all day in Luna I suggest we should have auto hunting in Luna and speed up time that should spend in these instances max should be 5 mins

    Another point is we should add AP to Luna's both weekly and daily instances EU have it why we can't have it too? and despawn mobs in weekly after instances finished these mobs are not fun and serve no purpose other than time-wasting.

    All NPCs including treasure boxes inside Luna instances should be removed and instead we add NPCs outside Luna that we can buy items from them with items we got from Luna instances, talking to NPCs is time-consuming and serves no purpose other than just wasting time.

    Luna skins should be back, reasons I said in my other post.

    Besides armors, we should be able to skin weapon/shield into the Luna wardrobe and expand the room.

    In my opinion, we should remove Kinah boxes from Luna craft with tradable craft materials, tradable skins and everything I've suggested in my previous post. This Kinah box is no longer relevant it should be removed it will do nothing but only rises the price in broker up. I only suggest only if all of my other suggestion applies.

    Thank you.


  9. I'm going to talk about skills.

    Ok since the goal now is +15 stigma now we should narrow the difference between rich people and poor people by unlocking 1x blue and 2x green stigmas by default.
    Of course, there's still needing to +15 stigma for gold stigma.

    The second one I would suggest is giving selectable daevanion skill quests that giving selectable daevanion skills like stigmas to all players(including old players).
    And of course, daevanion skills should be tradable and brokerable like stigmas too since the goal is like stigma now which is +15.

    The third one we should have auto changing weapon according to which skill we're using to remove switch weapon delay, all skills would be a weapon assigned to it to tell which weapon using with this skill. 

    The 4th about charging skills, it should change all to casting or auto-assigned to use when charging certain levels whatever instant, fully lv1 charged or lv2 charged. You can change auto or manual and set which charge lv auto use or instant of each skill. 

    The 5th lets people freely choose vision stigma skill we feel limited more than before 4.8 because of vision stigma now it's not free extra now but kinda a requirement let us choose this freely let people enjoy their choices and upgrade certain vision skills to match their counterparts.

    The 6th making weaving auto/manual when it's the auto mode it has a chance like the blessing of wind skill(Chanter) or Aion's favor skill(Gunner) to deal extra damage based on your weapon damage when it's in manual mode you just weaving yourself. You can't do weaving in auto mode.

    Thank you.


  10. 38 minutes ago, Gideon said:

    Hi everybody,

    I want to say thank you to everyone who's shared feedback, and to give this update on where we are on implementing some of the requested changes:

    Imminent Changes:
    Expect these to land next week.

    1) Daevanion Essence Box will be permanently added to the store.
    2) Ancient and Legendary Breath of Transformation items will be permanently added to the store. There will be some available for free on a once-per-month basis, and an additional limited quantity will be available for purchase.

    Forthcoming Changes:
    I don’t have a precise ETA for these changes, but the dev team is actively working on them. At the earliest, some may drop next week. Barring a major issue encountered during testing, I expect them all to be released by the end of February.

    1) Transformation Stats

    • When the transformation system first released, we lowered the stats in order to reduce the overall shock to game balance, especially in PvP. Early on, the difference between the haves and the have-nots was stark. Almost a year and a half later, most consistent players have at least a small number of Ancient transformations, and the reasons for which we originally made the balance changes are no longer relevant.
    • With this in mind, we will be adjusting the transformation stats and durations to be identical to Korea's in an update coming soon.
    • Note that due to the nature of our original changes, certain grades (Legendary in particular) may see a decrease in movement speed as a result of this. Our goal here is to align as closely as possible with Korea. Generally speaking, this should be a major upgrade for every transformation.

    2) Minium Vault entries

    • We will be adding the ability to purchase MV entries with Luna soon.

    3) Stigma Safe level
    - We will be adding a +9 stigma safe level (as well as a fixed success rate on higher levels) soon.

    In discussion:
    These are being actively discussed with the dev team, however it’s still too soon to provide any further information on what changes (if any) will be occurring.

    1) Enchantment Stones, Monster EXP, Cubicles, Crimson Katalam, IDD/PF ultimate drops, Quest Log expansion, Daevanion Skill bundles.

    If your feedback isn’t explicitly called out here, fear not! We are discussing all the patch feedback with the development team, however we are focusing first on the most pressing issues so we can improve the game for as many players as possible as quickly as possible. There are also some important things not introduced with the 7.2 patch that we are also working on, but for the sake of this post I wanted to focus on the patch content as much as possible.

    Keep giving us that feedback, and thanks!

    @Gideon You know right that it's going to take a lot of changes to bring people back? First how about changing about yourself to check and talk in forums with the community regularly? Not once a year you know? The second question is are you or are you not planning to launch a classic server? If you do will it update with current mechanics? If not what's your reason to stopping you to do that?


  11. This post I'm going to talk about crafting.

    Crafting is a part of MMORPG and very important to the market, first, we must understand going instances with people is not the only way to contribute to the game.
    Crafting materials suppose to be tradable and broker able and common drops from mobs, people who crafting are not expert to do instances or any PvP don't force them to do that to get crafting materials. They choose to craft because 2 things first they want money and sell it on market and second they can't farm gears from PvP or PvE instances but still want to able to protect themself from PvP while they hunting for crafting materials or hunt stronger monsters for better rewards. If everyone can farm gears easily on instances there won't be needing for crafts.

    Second, there shouldn't be an upgrade over the upgrade crafting, people should be able to craft gears directly no need to upgrade from ancient to legendary to ultimate that's just stupid, noble versions are fine it can boost hp, attack whatever but cast/attack/running speed should be fixed no matter noble or not and their status should be on par with basic instances while noble on par with hard instances.

    There should be many ways to get geared but right now the only way is doing instances.


  12. Not exactly like a bot ;)

    You limited to 5 skills automate only which only strong players can use this feature to farm(Since you have to use weak skills low cd to farm).
    If you die your auto hunting will stop.


  13. Ok, this post is dedicated to skins topic only.

    Most of the free 2 play games now no matter Battle Royale, MMORPG, FPS, MOBA they focus selling skins.
    Skins are very important it just shows ourselves to other people who we're, One of Aion 6.0 mistakes was taking out a lot of skins(World Drop, Instances, Luna, Craft) from the game including shops from NPCs, ability to trade skins to other people or your alternates also ability to remodel unlimited times.

    This is just totally killing skins interesting in the game the only way to get skins now is p2w.I'm going to give an example of why remodel only once and not including Luna crafting skins in the game is bad.
    Imagine you're a customer to a fun park you entered the park and the first thing you see is shops? How does that feel? You ain't even enjoy the rides or food and not even photos. The shops suppose to be the last thing you see when you're happy with the park. Same thing with Aion you can't do anything in the game and the first thing that current Aion asked is shop.
    Are you going to pay for Aion? Of course not, all players who never play Aion will not pay and they will leave with a game that's such money-hungry as this.
    The second point is Luna crafting skins and remodels only once, You really think people will buy old skins that they were obtainable from Luna for free? First, nobody buys old skins everyone wants new skins you can't milk people with old skins forever. Second Luna skins were supposed to let people enjoyability of Aion vastly skins selection for free every old and outdated skins suppose to add on Luna as new skins coming to shop every update. Remember your sale is new release skins not skins from 2010 unless the plan is no more making new skins and let the game dies, and about remodel only once you think how many people will buy the same old skin for the second time? None or very few because people got bored easily and want new things all the time. Now imagine if you let people remodel unlimited time, they will buy a lot of them because it's worth the money they paid for.

    Now, look at the current skin system how many skins you sold? I could say I didn't see anyone wearing skins from BCM at all. All of those restrictions have been failed their purpose, and that purpose is increasing sales, right? But it's not

    If your game is greedy and seeking every money from players, people will close their wallets and say thanks I had enough bye.


  14. I forgot to add something

    -Storable account warehouse guest petals so everyone will not try to get a house for every alternate they got.
    -Non-village NPCs selling stigma enchantment stigma stones and transformation contacts for guest petals.


  15. -Reopen crafting zones and NPCs selling basic crafting materials so people could leveling craft faster and cheaper.
    -Add old housing furniture and old housing weapons to Aetherforge.
    -Add craftable transparent ancient and legendary potions for people to use as an alternative to transformation contact.
    -Add guest petals shop where we can buy housing furniture including stigma enchantment stones,enchantment stones,manastones,transparent scrolls and random daevanion skill books.
    -Add fountain village quests to spawn NPCs that selling enchantment stones,manastones,transparent scrolls and random daevanion skill books with guest petals.

    -Upgrade stats of crafting gears to matching instance gears or slightly superior.
    -Add old instance skins to Aetherforging.
    -Category Aetherforge into Weapons/Armors/Housing/Skins/Misc instead all in one category.
    -Add a new item craft mannequin and use character creation to make one and can decorate in your house with any skins just like you put on your character.

    -Expand furniture limit +10 to studio/house/mansion/estate/palace
    -Remove cd from guest blooms to 0.1 second.
    -Change all charging skills to cast speed.
    -Option to speed up luna instances to 3x so people don't waste time all day in luna and saveable setting.


    Thank you :) 
     


  16. -Please put all skins from EU gold sand shop in NA gold sand shop.
    -All skins in BCM I don't understand why this does not happened yet :/
    -If this possible please add luna crafting skins back and move essential stuff like kinah box,manastones,stone etc to special craft.
    -Bring back old skins that got deleted in 6.0 as event skins such as daevanion skins,mentor,forturneers or any instance skins that got deleted regularly.
    -Reopen the shops that got closed during 6.0 that were selling dyes,clothing.
    -Add dye petals to gathering in new maps.
    -Make all white items tradable and brokerable and can remodel unlimited time.
    -Selectable daevanion skill box permanent in gold sand shop and tradable.
    -Luna craft for legendary transformation.
    -Lower price of transparent scroll in gold sand shop.
    -Add new guestblooms to housing providing items such as new manastones,stigma enchantment stones,transparent scrolls,transformation contracts,luna.abyss points,selectable daevanion skill books.
    -Bring back old instances as event instances.

    I hope you will implement all of this :/ @Cyan


  17. 2 hours ago, Cyan said:
     
     
    1
     Advanced issue found
     
    🖋
     
    2 hours ago, Cyan said:

     

    • For the next week there will be the following login rewards per character (level 76 or higher) per day:
      • 2 Hours:
        • Manastone Fastener (x150)
        • Fighting Spirit Fragment (x50)
      • 4 Hours:
        • Stellium (x20)
        • Legendary Engraved Manastone Box
      • 6 Hours
        • [Event] Legendary Enchantment Stone selection Box (7-days)
        • Daevanion Essence 

    You don't have to do all of this shit. If you want people back just bring old luna skin crafting back you don't sell old skins anyway and add Kinah boxes to a special craft.
    Change Gold Sand Traders to sell skins that were available on NPCs such as Sanctum NPCs, Crucible NPCs, Fortuneers NPCs, etc.

    It's not that hard.

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