Jump to content
Forums

Nia

Daeva
  • Posts

    7
  • Joined

  • Last visited

  • Days Won

    1

Nia's Achievements

  1. That helps a lot, thank you Rin! Sorry for misunderstanding!
  2. Posting this on behalf of someone from Discord who is having technical difficulties with the forums: ---- Here is my two cents about the world drop nerf in Aion Classic...world drops (fabled armor/weapons/accs/godstones/recipes) and baluar material drops should be doubled or tripled in pvp zones. Encourage people to get into those areas and encourage pvp. Keep the nerf in theobomos and other non-pvp zones. I can imagine people not being happy about questing/leveling in pvp areas but I anticipate that would stress the importance on legions helping out and encourage community. This is an mmo, where community increases player retention which is good for the overall health of the game. Also, this change would encourage pvp. The opposite faction is going to do their best to fight through players farming mobs. The players farming will be encouraged to protect themselves to continue grinding. This places more importance on getting pvp gears and being competitive. This would also encourage group play, as a group of friends or legionmates are going to try and work together to defend themselves from the opposite faction while trying to secure drops for themselves. An increase of world drops and baluar mats would deflate a two of the big kinah sinks (balic crafts, enchanting armor/weapons) in the game on top of encouraging players to...play! In the current economic space in NA Aion Classic, this would be instrumental in helping the player base establish the ability to progress in the game WITHIN THE GAME that is otherwise gatekept by the inflated price of many items. I see a general consensus that most players barely earn enough kinah organically to keep up with consumables, let alone progressing their gears. Another general consensus is that you can't compete without purchasing kinah from RMT options. This would not rid the server of bots but it would lower their impact to the extent that players will no longer have to answer questions such as "how do you make kinah in this game?" with "kinah sellers." This is my response to another player stating that they would rather RMT than have the ability to earn resources within the game that aren't extremely timegated: "I'd rather farm kinah by getting my group together and slicing myself out a little corner of the map to farm out the mobs there for mats and fabled drops and having to pvp others to keep it" Thanks for reading and please consider my suggestion as a serious effort to help the Aion community address many of its issues and concerns, ~Sassyemotions
  3. The point is, anyone who heard about 2.0 and came back to the game recently is no longer eligible, because it's restricted to people who haven't logged on within the past 28 days. So it's just punishing people who were interested enough to log in again before 2.0 launched, which is not the best way to retain your early bird returning players. I'm in that boat myself, I resubbed a few days ago to get to 50 before 2.0 and I'm missing out now when I could have waited I hope that we can get the 28 day requirement lifted or changed to something else. It would be great for the playerbase if it was open to anyone so that people can catch up regardless of when they last logged off.
  4. As a returning player I'd like to see: Leveling survey items available to more than one character. The leveling support items are really useful, but for those of us who haven't settled on/geared a main yet, it's painful to have everything locked to one character. Kinah for skill books please It gets painful around level 40 with how expensive everything is.
×
×
  • Create New...