So, no one has any ideas for attracting new players? I mean all the ideas and hope for 2.0 is good for existing players who want to make an alt, but I don't think that is enough to draw in new players. This game has two components story and pvp. The issue is that the story is now hidden behind a pay wall, so what is there to this game to get a new player? Most people now a days have cellphones, the games there can be a person's first interaction with gaming. Now how many people have bought something off one of these handheld games and regretted it? I have, I bought an upgraded weapon on a game and after the purchase I learned I had to clear three more levels just to use the darn thing. Now take that experience and look how Aion works. The new player is playing and after the first hour the game stops them from picking up items that are only for the NPC. You wouldn't fight the birds for feathers in any part of this game except the NPC wants them. So now you are having flash backs to when you bought that weapon and can't use it! First impressions are everything and F2P people do buy in eventually if they like the game enough...I did until recently. So from a new player point of view why would you pay to do something from the story line? Or to farm money? You need both but you have to pay to do either, so why bother playing the game at all? This is why you will see a new player on for a little bit then see the message in chat "What does it mean I can't pick up items at this time?". We respond with "It means you need to buy the Aura." and that player may or may not decide to quit the game entirely.
If you want to bring in new players let them be able to pick up quest items and farm white gear and kinah again. There was no need to hide these bare basics behind a pay wall other than NC is trying to force the subscription on people. Cultivating new players is a balancing act. You don't want to give everything away, but if you give nothing away then your player base shrinks to the point where only the end gamers are left and that is where we are now. You can't even complete the fruit collection at the first level now without the aura so why would new players waste their time or money on a game that is sliding into the P2W category now?