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AriaTheMelodious-DN

Daeva
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Everything posted by AriaTheMelodious-DN

  1. How to Catch Hackers, Funny Moments, and Unexpected PVP Ever since the announcement of the Community Video project I’ve had countless questions about recording and how I never miss a moment. If you’re one of those “I’ll just use OBS to record” people then listen up, I am about to change your life. Nvidia and Radeon GPUs both have a feature which allow you to record the past; so even if you’re not recording and something unexpected happens (you catch a glide hacker, or get zerged and win, etc) you can press a button and your GPU will render temporary memory files it stored as video. It’s very easy to set up and once you have it you’ll be able to save every great moment to video without getting lucky to have left your video capture running. For Nvidia: You’ll need the Nvidia GeForce Experience installed; this comes standard with all the drivers packages so you probably have it already. Open the In-Game overlay with the (default) keybind ALT+Z, or you can also click the Shadowplay icon between the bell and cog icon. From this interface you can enable the Instant Replay, but first you might want to expand/shrink the replay duration (default is 5 minutes). Enter the settings and then the “Video Capture” menu. Simply move the slider to decide how far back you want your replays to go. Setting it to 10 minutes means that when you click “Save Replay”, the last 10 minutes of gameplay will be saved as a video, and that’s it! Make sure your Instant Replay icon is lit up and says “On”, and you’ll be able to click the icon and hit “Save Replay” (ALT+F10 shortcut) at any time in your gameplay to record a replay for the last few minutes up to 20 minutes if you so choose. For AMD/Radeon: Like Nvidia, you’ll need the packaged Radeon Software installed for this to work. Start by right clicking your desktop and opening the Radeon Settings. Select the “ReLive” menu and set the feature to “On”. You’ll find most settings and important info like Hot Keys in the “Global” tab. Afterwards, move to the “Recording” tab and enable “Instant Replay.” Once enabled, you can set the replay duration, up to the past 20 minutes of gameplay. The recording tab is where you’ll find most recording settings that you can play around with if you’re so inclined. Just like Nvidia, you can save the replay recording via the in-game overlay or keyboard shortcut. And That's It~! Now, in addition to a traditional toggle recording software, you can now save replays and preserve all the moments you never saw coming! No more "I wish someone recorded that", no more "I wasn't streaming so I don't have it saved", you've got a replay button that'll save all the best moments~ Looking forward to seeing more of your clips through this Submissions are still open for the Community Video, I've received some great and really fun clips so far, so make sure you get your clips in before it's too late Happy recording~ Seeya in Atreia
  2. I was commenting more on the mindset people have rather than the state of the faction. I could rephrase it as "Every single day, both factions get new L50's despite the set backs; you just have to stick with it despite the hiccups because L50 has never come for free on a healthy server~" and the sentiment is still the same. I can't help it if people are rerolling to take the path of least resistence, but my point was that on a healthy server there'll be no such thing as reaching L50 'n gearing up without struggle, setbacks, resistence, etc etc. I hope that anyone who rerolls to try and hit 50 easier continues to be at the mercy of the opposing faction because to have a free-pass to 50 is indicative of a very unhealthy server. Of course I hope most people dont reroll at all, but that's not up to me ¯\_(ツ)_/¯
  3. There's always a losing faction, but this is definitely a bit of "grass is greener" vibes. If you reroll to SL-A thinking that there wont be high level Elyos groups to zerg you on asmodian maps, or think that FT will be this untouched safety zone that you can just come and go as you please, you will be bitterly disappointed. Every single day there are people in SL-A getting mad about rangers blocking FT and "this faction is so rubbish no one will clear the entrance!?" stuff like that. We're all being killed by the opposing faction, we're all having our instances blocked, it's the nature of the game. You don't want a server where there arent enemies around every corner because that is a dead server ._. I'm not saying "hurr hurr we are 100% in perfect equality between factions" but certainly if you imagine the SL-A experience is an Elyos-free and zerg-free experience you're well off the mark. Every single day, both factions get more and more L50's despite the set backs; you just have to stick with it despite the hiccups because L50 has never come for free on a healthy server~
  4. People are appearing offline to mess with population search results? To what end would anyone be doing that?
  5. afaik nobody is sieging during the double XP week, everyone is busy power-leveling
  6. I guess I don't feel that same all-or-nothing approach of halting PVP completely on account of a single broken class or one impassable condition. But your comment about dying as the Gov, I assume that's in reference to wasting the xform? So I figure I should point out that 7.0 also massively buffed the AP xforms. The xforms of 6.X where the same as the previous patches; hideously outdated and very easy to burn. From 7.X onwards xforms have been much more powerful. I guess my experience here may differ due to different faction and server, but in my opinion 7.5 PVE was pretty straightforward. The hardest part was convincing intimidated players to try; the 'statics' were just all the people willing to put in the time and learn. They're all just mechanic rotations; if you can remember which skill comes after the skill which is happening now, you can win it with ease. BM accs + Titan Coin gear could do PFHM 1st boss and AOAEZ. That's just my two cents + experience. This is a double-edge sword; having one set for both functions is beautiful because it is way fewer items you have to gather and hope to drop/assemble. The consequence of that is you'd either be getting PVE accessories from PVP, or PVP accessories from PVE. When they're the same, one or the other has to be true. If you're specifically determined to play solo even to the detriment of your progression and experience, you can probably get away with just farming in rooms heavily populated by your faction. If there are 17 Asmodians at the Noon Border, it's less likely that group of 5 Elyos are gonna try PVP. I farm solo a lot for the ease of minion auto-loot and when the Asmodians are particularly frisky I just try to find a room with many Elyos inside for horde-protection. I think what you risk by only test-playing patches is that you don't get the full picture. I would describe 7.5, 7.6, and 7.7 as three consecutive patches wherein "a big legion is the necessity to play" is absolutely not the case. 7.5 mega-nerfed the gold-ring rewards of altar captures and it became more beneficial to solo altars for Dazzling Gemstone shards regardless of legion. The weekly purple quests were handy for stellium currency and renown, but now that currency has also been removed. The only direct legion incentive is Red Cellar -- which in the long-term (or with a lot of luna) pays off with a dazzling gem but it's certainly not do-or-die (especially now 7.7 has added other Dazzling outlets). Legions of course have their normal benefits like the social experience, help on demand, legion discounts and fun activities and stuff, but it's nowhere near the importance of 7.0/7.2 To be clear I'm not saying the patch is perfect (I think everyone knows we need boosted AP/XP gain to keep up with the new system), I was just a bit puzzled by your initial hot take on the patch as well as the previous few. Anyways this is all off topic now so I'll hush~
  7. I'm quite familiar with this since I sendlog all the time because god hates me; but I hear some people claim that when they sendlog/DC for whatever reason it doesn't work. Not sure if bugs, misunderstandings, or crying wolf. Time will tell but I figured it was a notable gripe some people seem to have so I added "without placing you back in the TT" because I was too lazy to call it the Temporal Rift
  8. +1, we need AP/XP increases. It is unreasonable to expect a new or returning user to even begin to gear up. Other people have gone into more detail in other threads. I cannot imagine a patch worse than 6.2 wherein for the first three or so months you could spend more than 200 legendary enchantment stones on an ancient piece and never hit +15. Never mind the fact that there were like 4 instances to do and no supplementary content to keep people engaged. Not sure if it's a critique of the map's function/rules when you refer to the "design" or the literal layout. The problem I find with the function of the map is how it punishes those who are already behind. If you have less AP to spend then you will be more upset when your box doesn't give you a piece, or when a bug crashes you without placing you back in the TT; thereby losing all of your souls which your dwindling few AP were spent for. If you have less gear, you will be more upset when people snipe your souls which (depending on your luck) could have taken a long time and a lot of effort to drop. This is pretty player-unfriendly. As far as the map layout is concerned, I think it is a lot of fun. Very much a new-era Tia's Eye; tight corridors which keep you in spotting distance of any enemy and lead you into open and more contested/populated rooms. Ample fast traveling options but nothing which removes the need to walk around and run into other players. Putting aside the farming objective of TT, it is in function just a new Tia's Eye but without the nostalgia glasses. Makes for fun messy PVP to spice up an otherwise routine farming session. Obviously if you're getting zerged you'll need to travel in teams but I'm quite sure that is the whole point in the first place. I've seen you mention a lot about skipping content; "never been to the new map" and "haven't sieged since 6.2" kind of posts a lot and I'm not really sure what you as a player are hoping to get out of it. There will never be a total reset where our past progress is nullified and not compensated; waiting for a future patch and proudly not participating in current-patch content sets you further and further back. For example, to skip 7.5 was to skip the easiest ready-to-go PVE/PVP accs and feathers which could even be brokered if you couldn't be bothered doing camps; now you must pay exp marks for them and they require costly retuning which the previous variant did not. Very casual-friendly and low investment/high reward. No point opting out of a patch 5 days into it and waiting for miracle changes. The only way forward is to start walking.
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