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About Nimiety-KT

  1. I think he's (and many others) are upset about how the information regarding the Tuca Thorns was handled and distributed. The recipes have been around since the 7.0 release in August and unusable for a solid 4 months, and then they were removed with a day's notice. Also, there was no official information regarding the recipe removal, it was only casually mentioned as a response to someone's answer. If that person did not ask that question or if Cyan did not answer it, we would wake up on day after maintenance to know we would be screwed over. This isn't about hoarding the thorns either. People were well aware that there was a 22 hour crafting cooldown and therefore they would have probably made plans when and what to craft, with the assumption that could still use and be unable obtain the items. But as of now, all Tuca Thorns are 100% useless. They all actively participated in an event to obtain better gear for their class, and this gear can only be used for this year unless the event recipes are adjusted for 7.x and/or 8.0 in the following years. "Well, why didn't you craft them earlier then?" Because we weren't given the appropriate information and some people were saving them to see if they could get better luck or even craft the weapon over the accessories. On average, a person in a group obtained 0-2 Thorns per day. And it's sort of ridiculous to expect someone to use up their materials/items as soon as they get them. There are some days, that people just have bad RNG and prefer to wait until the next day or two. Furthermore, it was not officially mentioned anywhere nor on the front page of the event, that ALL of the recipes share the crafting cooldown. I and many others assumed that each recipe had it's own crafting cooldown, however it was found out on the last few days that the weapon box, earring box, belt box, ring box, necklace box all had the same crafting cooldown. The 22 hour cooldown is mentioned on the front page, but it never does specify that it is a shared cooldown. And so far, no one in the forums had mentioned a shared crafting cooldown. There was no way to determine that there was a shared cooldown unless you tried crafting multiple Tuca Thorn recipes in the same day. "Well, don't hoard it then" Some people did not hoard it, they made the proper calculations to craft it along with the 22 hour cooldown assuming the recipes would remain, and the recipes did not share the crafting cooldown. I had not anticipated a shared crafting cooldown and neither have my legionmates nor friends. Therefore after crafting my own weapon, I have 4 leftover. This is non-usable crafting material for potentially 2 usable crafting gear. It might not make a big difference for end-game people or wealthy people, but each ultimate piece obtained for players progressing the game, does matter. Nevertheless, this doesn't change the fact that many players who actively participated in the Non-AFKing portion of the event got screwed over with regards to their event gear crafting because the appropriate information wasn't given to us in a timely manner. A 10 hour notice stating that recipes would be removed and items would become 100% useless, isn't appropriate. In all honestly, it would make several players extremely happy if the recipes were reinstated, even for a day or two. I have attempted to talk to Support about this, but they have said cannot do anything and it is completely up to the Devs. @Cyan
  2. This one has been mentioned already, but the Whale Mount NPC in Oriel/Pernon does not sell any mounts but indicates that is a merchant NPC on the screen and on the radar map. The Legion Mount which is only obtainable from doing legion tasks in growing legion only last 7 days. This part is ridiculous since it takes 437 LEGION COINS to buy which takes a month or more to do by yourself. And you need to do it in a growing legion that is not level 8. Since mount crafting was removed with profession crafting being removed, and both Ironfangs being removed from Aetherforging (magical crafting), the only way to obtain a mount (not a rental mount) is to buy it with BC Coins. Making the game P2W will create much dissatisfaction. And this is completely unfair for players without mounts and new players.
  3. Not sure if this is a bug (or coincidence) or just a completely total ripoff. The kinah bundle from Luna crafting only gives 5000 kinah. This part is really unfair especially since 1 Luna's Light mat costs 40bc coin.
  4. @CyanHello, can we have confirmation of when the server shuts down for the 6.x maintenance? Is there also an ETA of how long it will be offline? Will it also be offline starting at 12pm tomorrow like the equipment enchanting deadline or will it be offline at it's regular time?
  5. Exactly! because they are being removed, it is best to get the the rewards from them before then. Mastering any of cooking, alchemy,tailoring, handicrafting, weaponsmithing or armoursmithing will give you a "free" armour skin and warehouse expansion ticket for your character. A warehouse expansion ticket box goes for 1440 NCoins on the BCM. And I have not seen a skinned Raiments of Mastery on the broker nor shops. And also, note that he said he's a new player. Leveling AF is not cheap nor easy. Even leveling is gradually over a long time is not a good idea because of the required materials (it is a waste of materials to level AF without the crafting boosts) that need to be collected unlike leveling profession crafting where you can do work orders and buy items from the NPC . Out of the 6 listed, alchemy is the best to level from scratch since, you can start stocking up on Sublime Wind Serums, Superior Recovery Potions and Serums, while leveling it.
  6. IMO, the traditional crafting professions are very worth it if you have the time, especially since they will disappear after 6.0 As a forewarning, leveling aetherforging crafting is extremely extremely extremely expensive. AF leveling needs to be done under the 100% weekend crafting server boost and a 500% crafting boost charm, or you will be wasting expensive materials (you'll also need at least 3 to 5 500% crafting charms to get it to level 300). So, if you have a couple spare billions of kinah laying around as pocket change, you can try leveling that. But, if you just wanted to get into the crafting experience, you should definitely do the profession crafting. You won't need any crafting boosts until you reach expert, the 100% crafting charms that you get for free while leveling should be enough to level from expert to master. Unless you want to rush leveling it all in a day, you don't need to use a 500% crafting boost. Not sure if someone mentioned up there, but when you reached a mastery (or expert, it didn't matter for me since I intended to go for mastery) profession craft, you have an option of doing a quest that will give you 1 additional row for your warehouse (72 slots) without going to the BCM. Also, when you finish the mastery quest, you'll get a non-tradeable skin armour: Raiments of Mastery. It looks pretty nice on both male and females tbh. The mastery quest for cooking, alchemy, tailoring, handicrafting, armoursmithing, and weaponsmithing, is bit of hassle quest since you need to gather a lot of materials. But you can just buy aether and morph all the ingredients, so you don't even need to go around the maps to gather the items. All in all, I think it's a pretty good deal to spend about 200m and some time to level profession crafting to master. It's also fun to look at all the skins and try to make them. *Note, construction profession is separate and won't give you any of the perks mentioned above. IMO, considering 6.0, alchemy is the best to master if you wanted to start leveling a craft. If you were just looking for certain skins or the mount, you can just try finding someone who has already mastered the craft. Give them the materials and/or just pay them.