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Nadiezhda-KT

Daeva
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About Nadiezhda-KT

  1. Can I still enchant Archdaeva gear?

    I don't know if you noticed but the attack and defense values on old gear don't apply, which means you have 0 attack and defense if you are using archdaeva gear.
  2. Character and Legion Name Ownership Policy

    I have some questions regarding this topic: First question: I have a few lvl 1 characters that I wanted to level up but I couldn’t due to lack of time, these characters hold the support bundle from the homeward bound event so I don’t want to delete them either, if I reclaim the names of these characters after the merge would I be able to keep them? Or would it be considered “name theft” if it happens to be a name conflict? Second question: I have an alt on Beritra server that I log in from time to time but I do not level up (the character is lvl 65), it has a name I wish to keep (the kind on name that usually is taken a couple of hours after the server opens) and I never saw the owner of this name on Siel server, so I know for sure that character is not active, but I don’t know if it is somebody else’s alt, what would happen if there is a name conflict between two alts? What happens if the owner of that name on Siel decides to log in the day after the merge just to reclaim the name, would I keep the name? Third question: I have a cleric alt that has a dumb name I do not wish to keep, will I be forced to reclaim my name when logging in after the marge? (As it was when you merged servers on lineage 2) or will I be able to keep the temporary name and the ticket? If I am not forced to reclaim my name, for how long can I keep the temporary name and the ticket? And how much time do I have to wait until I can pick a new name without it being considered “name theft”? Fourth question: Is it possible to switch the names of my own characters? Let’s say for example; I have two characters on Siel server: “John” who is a Gladiator, and “Mike” who is a Ranger, I also have lvl 1 characters on Beritra server holding those names so I know there won’t be a name conflict, if after the merge I decide to call my gladiator “Mike” and my ranger “John”, would I get to keep it that way? Or would I get in trouble for doing it? Thank you for your time.
  3. Issues that should really be addressed in this game

    Katalam was a fun and memorable map for very specific reasons: it gave players on both factions equal access to the contested zones, it gave players a reason to be on the fields, and it gave players PvP equipment that was easy to get…so everyone would compete on equal conditions, there were (of course) things that were badly implemented…but it was overall a fun experience, something that couldn’t be replicated on the maps that came after. As for the current version of the game, there is no reason to be on the fields anymore, there are no valuable drops, low xp and barely any quest to do…so the maps are empty as people prefers to be on instanced dungeons instead. It’s clear that the developers decided to make all PvP content instance based as well, so players spend their time there, but in the long term, it becomes the routine and players get tired of it; big example of this is Evergale Valley: it was a fun PvP experience when it was introduced, but 3 hours a day, every day, it’s too much and people (myself included) got bored of it really fast. Since there are so many PvP dungeons, and some of them are scheduled to coincide with the siege, players simply chose the event that will give them more rewards, and this lead us to another issue which is the siege itself: players got used to attend to the siege only if it’s an assured victory, because, if it is contested, the amount of gp earned will be low and not worthy compared to the gp that could be earned on IDL for example (which happens at the same time), thus, attendance to the siege is usually low and on most times unequal. The siege changes introduced on 5.3 made the faction dependent on the participation of the higher echelon, and if they decide to not show up it impacts heavily on the faction strength, often leading to a defeat. The rank system has become an issue on the game, there are too many PvE ways to get gp, and some others that require a minimal effort, afk on the siege has become a common thing and an easy way to get gp, which allows players to keep 5 star and above ranks without much effort. I’m not saying that PvE players that hold ranks capable of using the abyss skills (guardian general transformation and commander stun mainly) should be forced to attend to the siege, at the end, everyone plays the game the way they want, but…….when their absence in the siege affects the rest of the faction something needs to be done. Perhaps, if ranks would be reset from time to time players would be more active and more encouraged to participate on the sieges, of course, this could be abused (something that we can discuss on another thread) but the thing is, that the game (which is supposed to be a PvP game) has become a mindless grind: running daily dungeons, spamming luna and event dungeons with as many alts as possible and then jump to PvE siege….that’s the routine, and it’s tiresome. I remember how immersive Aion used to be, and I truly hope that it could be like that once more.
  4. Elyos Invasion boss: Heavy Tetran

    We killed that invasion boss (Sturdy Kenovikan) on Siel Elyos 3 times already, only the last time I got that system message.. The boss is supposed to give the box to everyone that participated…but it’s clearly bugged, if you send a ticket to support they’ll give you the reward box…..I got it the two last times (for the first time we killed it I didn’t send the ticket) Sadly…people is losing interest on the boss….because they either don’t know how to send a ticket or simply is too much of a bother to do it every weekend. This last time we barely killed it on time…compared to the time before where we killed it with a lot of time to spare. I really hope this issue gets fixed soon, before people lose all the interest on this event.
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