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Instead of merge, why not go full F2P?


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First of all, the only real p2w that I see is RMT kinah, and that will always be there, f2p or p2p. The pass does help, but if you really want things asap, you have to RMT.

Second, it's safe to assume that KR has the final decision on payment model at this point, as all regions launched with the exact same model as KR. If that holds to be true, then it will only change if KR changes.

And last but not least, f2p will be the final blow.

 

 

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The reason someone pays for a sub is mainly to have propper support, which clearly is not what happens around.
When I started playing classic I was hoping to see bugs geting fixed faster, CM's being more active on forums, stuff like that.
But this server works pretty much the same way as retail.
Then yeah, why not go F2P already?

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2 hours ago, Angina said:

The reason someone pays for a sub is mainly to have propper support, which clearly is not what happens around.
When I started playing classic I was hoping to see bugs geting fixed faster, CM's being more active on forums, stuff like that.
But this server works pretty much the same way as retail.
Then yeah, why not go F2P already?

The reason someone pays for a sub is because Aion Classic would cease to exist without a revenue stream, and the players prefer a sub model rather than p2w.

Support is a sideshow.

Edited by Zarbi
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Sieges still broken, mediocre drop rates (which is neccesary for a comunnity of 1k active players ), delayed patches, no worthy events (only current thanksgiving event was the exception) and in general no interest to westernize aion classic

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14 minutes ago, Loca said:

Ya, its hard to defend the sub model when we getting the same treatment of retail, just copy and paste everything that comes from KR and no communication

It's easy to defend the sub model vs retail.

P2W is rampant, just go to BCM and have a look.

There are multiple items that use to be available in game, which are now BCM only.

 

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Retail is P2W nowadays yes. 
But it wasn't P2W for a pretty decent time after it went F2P.
For a long time I remember shop selling stuff that could make one's life easier yes, but not gamebreaking stuff. Also mostly stuff you could also get ingame, but with a little more effort and time. Few things that come to mind now were courrier passes, resset scrolls and tradeable kahrun symbol boxes.
And ofc cosmetics and event items that could be sold to free players.

Thats just an example. Aion is a game thats too old already with a community thats lowering everyday. 
Classic server kicked casual players out when they made even quest items impossible to loot without Siels Aura. Something has to be done beyond just merging servers.

Edited by Angina
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14 hours ago, Zarbi said:

It's easy to defend the sub model vs retail.

P2W is rampant, just go to BCM and have a look.

There are multiple items that use to be available in game, which are now BCM only.

 

A sub should provide quality content and quality service, like other games that give good examples of subscription based or subscription optional, like FF and ESO. Obviously those are made by much larger companies, I concede to that.

If the reasons to defend a sub are the absence of pay 2 win, or that the game won't have enough revenue, then we are simply being held hostage. That isn't a "good" defense.

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P2W lolz ... <insert every MMO ever created>

What's pay to win?  BCM?  ummm ... wrong
Candies?  Ummmm ... wrong

Candies effect your normal rubbish disposal.  It's easy enough running content to get to limit just selling rubbish, so no ... candies are laughable

BCM?  Please, find a new argument, something else to whine and complain about please.  These are tired, tired, tired, tired, tired, old dead horse beaten with a spoon commentaries about nothing.

Enlighten me please ... you play, you pay more, you play, you pay more than the others ... what did you win?  Please tell me what you win.  Did you beat the game?  Did you magically enhance your hand eye coordination or memory reflexes?  Did it make skill ezmode?  You're wallet is lighter, you have nice stuff, you didn't WIN anything.

Money doesn't make you better ... what it does is give you the 'happy feeling' of disillusion that you somewhat narrowed the gap between you and the player you'd like to be ... when the gap is actually the same. 

Fast cars go fast, cost more.  In traffic, they go as fast as the 1984 Oldsmobile sitting right next to them.  Rolex watches cost more, tell time the same.  Go up to anyone wearing a Rolex and ask them what time it is.  Guess what they do??  yeah, they look at their cell phone.

Point is, having shiny things doesn't make you better ... games are played to have fun.  So quit focusing on the negative and the irrelevant and play the game to have some fun.  If you're not having fun, move on.  Time is fleeting, it won't be long before you have more past than future.  Don't waste your free and leisure time being so negative.

Think a happy thought

 

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5 hours ago, Yoloranger said:

P2W lolz ... <insert every MMO ever created>

What's pay to win?  BCM?  ummm ... wrong
Candies?  Ummmm ... wrong

Candies effect your normal rubbish disposal.  It's easy enough running content to get to limit just selling rubbish, so no ... candies are laughable

BCM?  Please, find a new argument, something else to whine and complain about please.  These are tired, tired, tired, tired, tired, old dead horse beaten with a spoon commentaries about nothing.

Enlighten me please ... you play, you pay more, you play, you pay more than the others ... what did you win?  Please tell me what you win.  Did you beat the game?  Did you magically enhance your hand eye coordination or memory reflexes?  Did it make skill ezmode?  You're wallet is lighter, you have nice stuff, you didn't WIN anything.

Money doesn't make you better ... what it does is give you the 'happy feeling' of disillusion that you somewhat narrowed the gap between you and the player you'd like to be ... when the gap is actually the same. 

Fast cars go fast, cost more.  In traffic, they go as fast as the 1984 Oldsmobile sitting right next to them.  Rolex watches cost more, tell time the same.  Go up to anyone wearing a Rolex and ask them what time it is.  Guess what they do??  yeah, they look at their cell phone.

Point is, having shiny things doesn't make you better ... games are played to have fun.  So quit focusing on the negative and the irrelevant and play the game to have some fun.  If you're not having fun, move on.  Time is fleeting, it won't be long before you have more past than future.  Don't waste your free and leisure time being so negative.

Think a happy thought

 

The guy that didn't have to grind, aethertap, essencetap, craft,morph etc and is geared to teeth dedicates his game play in pvp and trains himself for pvp.

Grinding, essencetapping, aethertapping, crafting, morphing etc do not make you a better player, defo not good at pvp and you aren't even getting rich. The p2w guy is richer than you and has all the manastones you never had and every niche item you cannot afford.

You are not becoming better in game because you play it as intended when another person can bypass the repetitive boring stuff and go straight to the meat and train to be a butcher.

The best players and highest ranks are always those that didn't have to run around on semi finished gear or unsocketed items because they purchased all these extras yesterday before you could even reach end game, and while you were a live farming bot, they did the same amount of hours in pvp training themselves in every possible scenario.

5 hours ago, Yoloranger said:

Candies effect your normal rubbish disposal.  It's easy enough running content to get to limit just selling rubbish, so no ... candies are laughable

You can make 10 or 100 or even more accounts because it is free and you get 1 hour every day to burn their 1m limit and trade it to your main. So you can get as many kinah as you want by NPC sales as long as you are willing to invest.

P2W is not guaranteed to make you a better player, but being a naked legit player defo doesn't do that either.

Being p2w doesn't mean you are smart, but it doesn't mean you are stupid either. I am saying thi because all of you constantly pretend that p2w people are brain dead and they will always lose because you "farmed" what they bought and somehow you know something that they don't.

Edited by Arhangelos
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@Arhangelos:
People seem to confuse pay to win with pay for guaranteed victory or pay for a special skill that oneshoots everyone. A common misconception it seems. People that say candies were not pay to win do not comprehend the mechanics of Aion or rather how useful kinah is.

Edited by Stormwing
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11 minutes ago, Stormwing said:

@Arhangelos:
People seem to confuse pay to win with pay for guaranteed victory or pay for a special skill that oneshoots everyone. A common misconception it seems. People that say candies were not pay to win do not comprehend the mechanics of Aion or rather how useful kinah is.

Exactly, and people always create a strawman p2w dummy player that can't even kill mobs even though they are geared to teeth, so they conclude that p2w is obsolete because they provided  a scenario that never happens.

Whoever played the game without p2w, knows that you might never manage to fully socket all slots of your items before you quit out of frustration.

Edited by Arhangelos
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People need to realise that pay to win does not refer to something mythical one can not achieve ingame. Pay to win does not refer to a magical weapon from the cash shop that makes you immortal and kill everyone. Pay to win in Aion stands for pay to progress (faster). To create something ingame which was not farmed ingame.

Look at the players who sold candies at the start
While you were farming kinah to buy scraps off broker they were sitting on billions buying all the manastones, enchantment stones and goodies they need off broker without worries. While you were/are still struggling to get get Bakarma spear or bidding your poor person 50 million kinah they bought it for 900 millions first and moved on.

While you had a hard time levelling your craft they already easily maxed out professions using work orders and buying cheap balics off broker before its time.

While you might finally have gotten some decent gear they were already fully gold +10.

In the early game, that made alot of difference. Now most people probably would not ever bother about it.

Look at the players who bought Daeva Pass
While people were running around in normal to green gear those were easy mode farming in full coin gear. With even coins to spare likely fully socketed +5.

Look at players who did both
While you were struggling to make kinah, levelling essence tapping, gathering materials, or getting gear those people were farming abyss guards in full gold gear and an infinite supply of consumables without worries. They were running instances easily already getting more geared.

Pay to win in Aion saves time. Aion is not a game where people lose progress unless they stop playing nor is it a game people can actually catch up easily unless they are very lucky. Good geared people are always going to have an advantages and are going to be favoured in everything. While you struggle to find groups they find premades easily. They get rewards from do that first events and what so ever. They get more abyss points in dredgion for having better gear. And so on... And yes, you can reach all that ingame by playing as well or you can win dredgion and PvP without as well. However, when you think you finally caught up you realise that those players are great generals to governor and already ready to purchase and enchant to next coming sets to +15. You are always going to be few steps behind.

Certainly, you might find that one or those two people playing all day going full out on cash shop and you still beat them. Those are just the exceptions confirming the rule.

Not saying I have an issue with any of that. But it is silly to be delusional about it. That is just my experience/observation from over a decade of Aion from both sides.

Edited by Stormwing
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8 minutes ago, Stormwing said:

...too long but I read it all.

These are exactly my thoughts. Getting to end game faster and getting the end game rewards for more time and winning on more scenarios based on the benefit you purchased, ends up giving you back more than what you paid for and gets you ready for the next patch.

Imagine someone pretending to be a better shooter at fortnite because he was picking flowers for 6 hours while someone was training in pvp for 6 hours because he didn't have to pick flowers! That is exactly the difference between p2w and f2p players in Aion.

(And I am not even sure if fortnite has flower picking abilities to begin with.and whether those flowers would give you any game advantage lolz dem hypothetical scenarios be like)

Edited by Arhangelos
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13 hours ago, Yoloranger said:

Enlighten me please ... you play, you pay more, you play, you pay more than the others ... what did you win?  Please tell me what you win.  Did you beat the game?  Did you magically enhance your hand eye coordination or memory reflexes?  Did it make skill ezmode?  You're wallet is lighter, you have nice stuff, you didn't WIN anything.

You are absolutely right here! but

Stop explaining ... those who complain don't understand🦧!

They can only shout "mimimimi p2w mimimimi" like a parrot 🐦that only parrots what others put into their minds because they have no opinion of their own!

I have already given up on going to this "bottom drawer".

Edited by 66sB2F50
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@66sB2F50:
Being aware of something and whining about something are different things.
Since you agree with "Josh Strife Hayes" on "What MMO Should you play?", why do you not check out his clip called "What makes a game 'Pay to Win'?"? Start at either 3:40 or 16:00 minutes in.

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