Ele-DN Posted January 15, 2018 Share Posted January 15, 2018 https://aionpowerbook.com/powerbook/KR_-_Update_July_26th_2017 - Enchanting the Commander gear can fail even when using Omega Enchantment Stone with Greater Supplements (Mythic). Link to comment Share on other sites More sharing options...
Expiation-DN Posted January 15, 2018 Share Posted January 15, 2018 Of course. But it does not break. Link to comment Share on other sites More sharing options...
TradedKatForSam-KT Posted January 15, 2018 Share Posted January 15, 2018 It has worse success rates, could take you 12 omegas to go from 10-15, but atleast with gear that breaks you can 100% be sure you can do it within 5 omegas without any fear of breaking. Link to comment Share on other sites More sharing options...
Zombiex-DN Posted January 16, 2018 Share Posted January 16, 2018 it's because it's unbreakable Link to comment Share on other sites More sharing options...
Skyline-DN Posted January 16, 2018 Share Posted January 16, 2018 unless they somehow make it MUCH easier to obtain omegas, using 100m per TRY to enchant is ridiculous. Roll it back into 4.0 days, L120+ / Epsilon stones were like 20m? Link to comment Share on other sites More sharing options...
TradedKatForSam-KT Posted January 16, 2018 Share Posted January 16, 2018 5 hours ago, Skyline-DN said: unless they somehow make it MUCH easier to obtain omegas, using 100m per TRY to enchant is ridiculous. Roll it back into 4.0 days, L120+ / Epsilon stones were like 20m? There's no need to rollback, how about pre 5.8 where you can be sure that 5 omegas and supplements which you can do easily get from instances will guarantee you from 10 to 15. Link to comment Share on other sites More sharing options...
Skyline-DN Posted January 17, 2018 Share Posted January 17, 2018 17 hours ago, TradedKatForSam-KT said: There's no need to rollback, how about pre 5.8 where you can be sure that 5 omegas and supplements which you can do easily get from instances will guarantee you from 10 to 15. Because that is still far too expensive. 99% of the endgame gear back in 4.x was eternal abyss 65, which can be enchanted with "delta" stones which is like about 5m each. 15 omegas = 1.5b minimum, where as 15 deltas = 75m minimum (rng may double the price). As a result, omegas at that price is not viable for new players. Link to comment Share on other sites More sharing options...
TradedKatForSam-KT Posted January 18, 2018 Share Posted January 18, 2018 7 hours ago, Skyline-DN said: Because that is still far too expensive. 99% of the endgame gear back in 4.x was eternal abyss 65, which can be enchanted with "delta" stones which is like about 5m each. 15 omegas = 1.5b minimum, where as 15 deltas = 75m minimum (rng may double the price). As a result, omegas at that price is not viable for new players. Yeah back then with eternal gear, but if I recall there were mythic PvE and PvP pieces with mythic blood Mark gear. You needed lots of epsilon and supplements, in fact you needed omegas and irridescent omegas with greater supplements. You still had to waste time and kinah on lots of back and forth rubbish. You couldn't farm supplements like we do now, you needed to pay kinah for a lot of them and Omegas were rarer then. Newer players can make do with not enchanting the gear it and leave as it is for 5.8 Link to comment Share on other sites More sharing options...
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