Arhangelos Posted August 15, 2017 Share Posted August 15, 2017 Hello, at some point the client uses a method when you get disconnected or when you close your client normally, you can relog pretty fast. you do not have to see the loading screen and your client goes directly to the screen where you have to agree with the terms and then the character screen where you put your ping. BUT when your client crashes, it goes back to having to load the client again. So I do not know what you did to make the client load super fast in case of disconnection or closing of client and re-opening it, but there needs something to be done with critical errors too. I remember the client in Linage II used to close at any given problem, and then they made it so when you get disconnected your client wouldn't close. Of course critical errors with Lineage II were the rarest thing, while in Aion it is simply a common issue. Please regard making the client load faster no matter what, you already did it but you missed the crashes. Link to comment Share on other sites More sharing options...
Vantheria-DN Posted August 15, 2017 Share Posted August 15, 2017 It's so painful to watch that loading bar when your client crashes while you were in the middle of a group instance and you just sit there, knowing your group is like "wtf" and thinking you just ragequit the instance or something. Link to comment Share on other sites More sharing options...
Arhangelos Posted August 16, 2017 Author Share Posted August 16, 2017 I am about to get a new powerful pc (my current is just normal for the days, it was awesome when I firs tgot it). I hope I won't be getting any new crashes but when it does happen it is a pain. Link to comment Share on other sites More sharing options...
Nyali-DN Posted August 18, 2017 Share Posted August 18, 2017 Like I said before, the old 65% stuck is the new 64% now. lol Link to comment Share on other sites More sharing options...
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