Neleth-KT Posted May 31, 2018 Share Posted May 31, 2018 -Everyone can get rewards if boss/general/whatever dies. -Least damage dealers get 10% chance for not having rewards at all. -Healing someone who taking damage from boss also considered as damage dealer points -You must kill boss within 15 mins or boss disappeared. -If boss didn't die in 15 mins only people who reached certain points of damage points get rewards. I believed it will solves all afkers problem and no need to kick afkers from ally/group. Link to comment Share on other sites More sharing options...
Aly-DN Posted May 31, 2018 Share Posted May 31, 2018 That's the way things are in GW2. One of the reasons I love that game. No groups needed. Do damage to the boss and you get credit -and- your own loot. (No ninja looting!) In order for this to be implemented Korea would have to re-code all damage and healing scripts and that isn't going to happen. Because Korea. It's a great idea though, @Neleth-KT. Link to comment Share on other sites More sharing options...
Neleth-KT Posted June 1, 2018 Author Share Posted June 1, 2018 Thanks Aly you made me want to try GW2. Somehow I think this fix is global for a lot of things in game and they should invest time on it but as you said Korea. Link to comment Share on other sites More sharing options...
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