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Neleth-KT

Weaving and physical weapons

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Well today I remembered one thing I quoted from EU forum long time ago attack speed is define how much time before each auto attack will hit.

Let's start with ranger I believed most ranger got capped attack speed at 1.2 which means auto attack will happen every 1.2 seconds so what I do is use 2 skills per one weaving (sometimes it's 1 skill).I'm impressed with this because it look like I was spamming skills and I hardly see my auto attack(I know because I set combat chatlog showing normal and crit attack green) dps increased abit too I almost reached 6k dps.

So I use this knowledge with other classes such as chanter,glad(spear),templar it worked fine and I never run out of skills but problem occurred when I use this on sin,glad(dw),I lose dps with use 2 skills per auto attack.I analyzed and found out sin animation just too fast I should weave with every skill.Glad animation just too dam slow I haven't found a solution with glad yet.I noticed I can weaving with spear easier maybe because glad was meant to use spear because slow skill animation when I use DW it seems like skills slowed me down even when I use body smash chain (fastest animation short cd skill) it feels like the skill animation stopped my auto attack.It doesn't feel same with ranger who has higher animation time and attack speed.

I'm thinking to invest my essence points into pressure wave and abosorbing fury to see if I got more dps than DW if I do this.(server down before I get a chance to test it),my other option is let glad auto attack and see dps I saw other people let their char auto attack without using any skills and their dps still great.

Well I don't know if this thread is a question or not but if anyone got a tip about glad's DW I'm ready to listen :)

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Bryos-DN   

I remember back when I started out playing Aion, it was my first combat MMO. I accidentally weaved while playing Chanter, and I noticed it because of chat log. I thought "Two attacks at once? It must be an exploit. I shouldnt use it and report it for it to be fixed". Fortunately, I forgot about reporting it. :P

#NoobDays

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Posted (edited)

Ok I try to weaving in instances templar,glad(spear),ranger,chanter passed easily and no problem at all.

Now I got troubles with sin,glad(dw) sin because there's an attack speed buff when this buff is up everything is mess up,I tried with 2 skill/an auto attack but it doesn't work good I end up spamming skills more.Glad(dw) is same as sin but worse because weaving is stopped my motion I feel like glad is not meant to use dual wield or greatsword they meant to use spears.

First I guess I gotta learn rhythm with sin I'll play glad with spear for now.Once I getting used to sin weaving I'll try glad(dw) later.

Edited by Neleth-KT

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OK I got results :D

On both chars DW sin and glad weaving every 2 skill = resulted lose of DPS lol.Glad just horrible it worse than you do nothing on glad and let your char auto attack.

Conclusion: Even it seems fast and you use skill non stop (look like spamming) but 2 hits from dual wield deals greater damage than a skill.So yep you should let auto attack happens as much as possible instead using skills which I think for DW you should weave for every skill.

I don't know how this works for 6.2 but I guess as long as 2x of normal attack still do damage more than a skill,it will not change anything but if skill deals more dmg than 2x DW then you can weave for every 2 skill.

Temp,Spear,Ranger,Chanter can get away with 2 skills/weave because their auto attacks deal less damage than their skills per hit.

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I'm sorry, what? If by "single weapon" physical attackers you mean Polearm/Greatsword, then you are wrong.

Never weave every skill if you are not dual wielding or a Chanter (only because of shortage of skills), as it will always result in a loss of DPS compared to weaving at least every two skills, no exceptions.

Edited by 1s2E5E81-KT

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