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RoboCawk-DN

Aethertech extendable

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Bryos-DN   

First off, no.

Second, extendable weapons do not affect ranged attacks. Only the real close-range attacks get a 7m extra distance.

Third, ATs have several "fake" melee attacks, long range attacks and AoEs. They have very few skills that would actually be affected by them.

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While an aethertech might look like a melee fighter and a gunslinger an ranged fighter, they are MAGIC fighters, like a mage when it comes to gear. Extendable would do very little if anything for them.

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i have like 6 traps that takes time to cast from 1 to 2 seconds, and as an scout class i dont have any base Concentration stats so often i get the cast canceled

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Ranger can get to Atk speed Cap really easy with Bestial Fury only or with Mau form only, so i was thinking about a way to improve my traps >_<
But because of some odd reason casting speed seems to not work on traps, i tested it with Cast speed scroll, Cast speed gloves, and +20 skill Flurry 12% cast speed, and the time was the same T_T.  Bug or Works as intended? hahaha

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50 minutes ago, DevilNest-KT said:

i have like 6 traps that takes time to cast from 1 to 2 seconds, and as an scout class i dont have any base Concentration stats so often i get the cast canceled

Don't you have, like, Nimble Fingers that makes you put down traps faster? :P

Edited by Cheesecake-DN

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On 09/08/2018 at 7:47 PM, RoboCawk-DN said:

So AT are considered melee right? So where's our suna extendy weapon? I want my 12m range idium strike ^_^

It's in the same chest as the clerics cast speed staff ^_^

 

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Bryos-DN   
9 minutes ago, Avinalaf-DN said:

It's in the same chest as the clerics cast speed staff ^_^

Except that Clerics would actually make use of that. :P

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Aethertechs gain an attack range boost when they enter their bastion. a 2h extendable's range is typically 7.0 meters (you typically only see 6 meters but if you stand perfectly you can hit from exactly 7), and a non-extend is 4.0 meters. 1 handed weapons do extendable 6.0 meters and non-extendable 3.0 meters.. Aethertechs get either 5.0 meters or  6.0 meters attack range, so you're allready attacking from further away than any melee without an extendable, and potentially as far away as a 1h extend. This was done intentionally so that you wouldn't be added into the stack of "you need an extendable to pvp" garbage that physical melee classes have to deal with.

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Ha ha was just wishfull thinking but as for Bryos saying extendy weapons dont affect ranged that's not true, glads cleave is further and temps can yank you from further away  :P

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