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Rest in pieces, Aion


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5 years ago, when I started playing Aion, I was amazed by how detailed the world was, by the lore and side stories. It was truly a masterpiece.

From Poeta to Verteron to Eltnen to Heiron to Theobomos to Inggison, Sarpan, Tiamaranta. So many massive, content-filled maps with so much stories and quests to explore.

I never would have imagined this beautiful game would be destroyed by its own developers. Or rather, by its new developers. It's like the current developers are saying a big FU to its original developers who spent so much time designing the game so intricately.

Instead of getting more content each patch, we get less content now. My once favorite game is now getting chipped off chunk by chunk until there's almost nothing left. Challenging and interesting campaign quests were watered down and replaced with boring and repetitive kill-and-complete quests. The game tries to shove you into one boring map as quick as possible now, trying to burn you out asap with repetitive PvP and farming that greets you at end game. Fast Track server is dead because nobody is leveling anymore, as well as friendly group content like Steel Rake where newbies were welcomed, because there is no reason to do them anymore after they removed them from the campaign.

Overpowered gear is given for free. There is no joy in getting new gear anymore, not even Fabled gear from instances.

And now the developers have gone completely mad, deleting half the game so we can't even play the original amazing game anymore. It's like they are being jealous that people are playing content they didn't design.

Aion was pretty much gone for me when they deleted 2 entire expansions. Can you imagine, a game ending up with less content compared with 5 years ago?

Now the game will be truly dead for me once 6.0 hits, or rather, minus 6.0.

Rest in pieces, Aion, the favorite game I thought you were.

Edited by xiilieaxz-DN
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17 hours ago, Bryos-DN said:

Sorry, mind being a bit clearer? I dont think I got whether you like 6.0 or not based on this and the other 40 have made.

Obviously not, with them deleting half the game. It's sad I might have to play on a private server in the future to experience the real game. I want to support the official game as much as I can, but if the game I loved is gone, there's no reason to anymore.

Edited by xiilieaxz-DN
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I will try 6.0 when it will be the time, if I do not like it or find it too hard to play because I am a PvE only, with regrets I will leave. Plus is it true that we cannot fly anymore because with the new updated the abyss won't exist anymore? There will be places where we can fly?

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6.0 was not meant to be the way it is now. It was supposed to include the last elemental transformation by having all 4 maxed and receive the "original Archdaeva powers", but because NCSOFT did bad decisions with 5.x patch, especially 5.6 and 5.8, it was either continue this endless grind and heavy p2w elements or try something new and go f2p (I'm talking about Korea specifically)

5 hours ago, Melodiosa-KT said:

I will try 6.0 when it will be the time, if I do not like it or find it too hard to play because I am a PvE only, with regrets I will leave. Plus is it true that we cannot fly anymore because with the new updated the abyss won't exist anymore? There will be places where we can fly?

Abyss is gone except for the Core (because of Divine Fortress). You can fly in bases of Cygnea/Enshar and Heiron/Beluslan.

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In my opinion. They should just shut the servers down for NA, and EU for good and work on bringing closure to Korea and shutting the server down there and begin a development for a sequel of some sort, and call it Aion 2. 

I've been here since 2012 when 3.0 was at it's peak. I was saying  after they removed Katalam/Danaria, Sarpan and Tia that the game would die, and within a year... It did. People were telling me "Oh no it won't, and 5.0 will bring many players back"...... It didn't and neither will 6.0 which is furthermore going to kill pretty much the remaining playerbase outside of rank whores, home whores.

When I think of a MMO game, I think of a game with many area's to explore. Aion 6.0 is getting rid of many area's, and you're going to be stuck leveling on one map. The whole lore of Aion and story gets destroyed furthermore with the whole Abiss thing, and the whole not being able to fly thing which was pretty important to the story of Aion back then.

I just don't understand, it'd be nice if  a developer could just come out and talk about the idea of 6.0, and why they going to remove all this content. You guys think you know the answers but don't. 

 

While the 3.0 days were rough in grind, I cherish them, those were some of the best times of my life gaming on the PC, and playing this game that was my favorite MMO game.Going to Eltnen for the first time and being introduced to PVP and rifting etc... Anyhow, those days are long gone.

 

I think it's best just to shut the game down, consider making a Aion 2 before destroying this game furthermore cause they are, and no one is going to even want to play a Aion 2 if they knew how much this one went to shit.

 

MMO's themselves is a dying breed. Now it's all about what game is mainstream and lets go band wagon it. It was League, now it's Fortnite. Mobile Phone app games are going to probably take over the world and furthermore just kill MMO's. Besides Aion is an old game, it's not like this is Runescape or something which still has a playerbase.

 

It's just a shame man. I could type a novel here about the memories I had, the rough days of grinding, the intense amount of PVP moments rifting or being invaded, and the struggles and hours of going through Steel Rake, or T-Labs where you needed some classes for sure. Anyhow, I'm not going to harp on that.

 

Me personally, what I'll most likely do is just never come back and read these forums on Aion once 6.0 comes out. Maybe the first week to see how mad everyone will be but that's it. I haven't really played Aion since they removed Katalam and Danaria. I was getting into 5.0 for a few months, managed to get 73 on my Gunner, and 70 on my glad, templar, and chanter, maybe some others, but stopped cause there is just no point playing a game with no content other than one map.

The truth about Aion now is that it's pretty much just an event game. That's it. Login for events, log off. (That's if you play the game, cause I sure don't). Regardless what they do, they're never EVER going to bring back the population and have this game flowing with life ever again. Sure even if we were still stuck in 4.0, I promise you, there would be way more people still, and the servers probably would have not even needed a merge but yes the game would eventually still die.

I hope they consider an Aion 2, but with Black Desert, and all their other games, I doubt they will.

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1 hour ago, Cheesecake-DN said:

I'm not going to read all that, but, iirc, they are hiring devs for Aion 2 right now, and it's supposed to be multi/cross-platform.

That's what they should have done, design Aion 2 based on their new vision for Aion, not take a beautifully designed game and ruin it. Then run both concurrently like Lineage I and II. Yes I know Lineage I flopped in the west, but it was already a terribly aged game with old graphics, it was just to be expected. They could just run Aion 1 until it became unsustainable instead of just straight nuking it.

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Long post below in case anybody is 2 lazy 2 read :u

Quote

In my opinion. They should just shut the servers down for NA, and EU for good and work on bringing closure to Korea and shutting the server down there and begin a development for a sequel of some sort, and call it Aion 2.

It's not gonna happen because Aion has a fairly good playerbase across the different regions.

Quote

I've been here since 2012 when 3.0 was at it's peak. I was saying  after they removed Katalam/Danaria, Sarpan and Tia that the game would die, and within a year... It did. People were telling me "Oh no it won't, and 5.0 will bring many players back"...... It didn't and neither will 6.0 which is furthermore going to kill pretty much the remaining playerbase outside of rank whores, home whores.

People have been saying the game is dying since its launch in 2008 (Korea) and 2009 (NA). I've known about Aion since launch but started with 4.9 patch, even then, people kept saying how bad the game is and how is it dying, yet for me, it was still fun nonetheless. People come and go, there'll be always someone who will like the game despite its flaws.

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When I think of a MMO game, I think of a game with many area's to explore. Aion 6.0 is getting rid of many area's, and you're going to be stuck leveling on one map. The whole lore of Aion and story gets destroyed furthermore with the whole Abiss thing, and the whole not being able to fly thing which was pretty important to the story of Aion back then.

I just don't understand, it'd be nice if  a developer could just come out and talk about the idea of 6.0, and why they going to remove all this content. You guys think you know the answers but don't. 

Understanding the lore is key to understanding NCSoft's reason in deleting various maps. I played a private server that's 3.9, yeah sure, it was fun for a while but then I realized I was overwhelmed by the sheer amount of quests and things to do, which was funny because I love questing and exploring, but something in there just didn't fit right. People these days don't want to grind and quest, people want fast progress, so I guess NC just gave people that what they wanted.

Back to the lore, NCSoft was well aware that maps like Kaldor or Levinshor were rarely used. Early maps such as Verteron or Altgard are vast and empty, it's good for them to be there if you wish to explore the content, but leveling overall is so fast from 1 to 65 that it's utterly pointless, people just skip reading the dialogues and stare at the quest tracker because it's in there where they'll see what they have to do. Looking at Katalam and Danaria maps, those were deleted because according to the lore, Beritra sunk them beneath the depths of the oceans. Imagine if those maps stuck in current patch. 

Truth be told, they wouldn't be used because the current patch focuses on the new maps. It's like so in every game. They would be just there, sitting, empty and barely used, and with the huge amount of quests, people would get bored real fast. NCSoft had a choice to either: keep the maps and all the quests, but not exactly advance with the lore and new game mechanics or delete those maps in accordance to attempt to improve the game and keep it playable. With 4.8, we were in Balaurea, with 5.x we're in Elysea/Asmodae, with 6.5 it's back to Balaurea, trust me, sooner or later, they'll add some new maps that's back in Elysea and Asmodae or just stop there until Aion 2 is done.

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While the 3.0 days were rough in grind, I cherish them, those were some of the best times of my life gaming on the PC, and playing this game that was my favorite MMO game.Going to Eltnen for the first time and being introduced to PVP and rifting etc... Anyhow, those days are long gone.

I think it's best just to shut the game down, consider making a Aion 2 before destroying this game furthermore cause they are, and no one is going to even want to play a Aion 2 if they knew how much this one went to shit.

Rifting is still going on, specifically in Iluma and Norsvold because this current patch focuses on 66+ content only. They won't shut down the game that fast because some players are displeased.

Quote

MMO's themselves is a dying breed. Now it's all about what game is mainstream and lets go band wagon it. It was League, now it's Fortnite. Mobile Phone app games are going to probably take over the world and furthermore just kill MMO's. Besides Aion is an old game, it's not like this is Runescape or something which still has a playerbase.

NCSoft's Q2 reports came out, while the mobile games do stay strong, they have fallen down in growth exponentially. Aion still has a fairly good playerbase. Had 6.x not been announced, then yes, everyone could say the game is dying (which is what was happening in Korea at first).

Quote

It's just a shame man. I could type a novel here about the memories I had, the rough days of grinding, the intense amount of PVP moments rifting or being invaded, and the struggles and hours of going through Steel Rake, or T-Labs where you needed some classes for sure. Anyhow, I'm not going to harp on that.

Me personally, what I'll most likely do is just never come back and read these forums on Aion once 6.0 comes out. Maybe the first week to see how mad everyone will be but that's it. I haven't really played Aion since they removed Katalam and Danaria. I was getting into 5.0 for a few months, managed to get 73 on my Gunner, and 70 on my glad, templar, and chanter, maybe some others, but stopped cause there is just no point playing a game with no content other than one map.

The truth about Aion now is that it's pretty much just an event game. That's it. Login for events, log off. (That's if you play the game, cause I sure don't). Regardless what they do, they're never EVER going to bring back the population and have this game flowing with life ever again. Sure even if we were still stuck in 4.0, I promise you, there would be way more people still, and the servers probably would have not even needed a merge but yes the game would eventually still die.

I hope they consider an Aion 2, but with Black Desert, and all their other games, I doubt they will.

Aion will always have some playerbase going, regardless if there's other "better" MMOs out there or not. This is the type of game people like to play for what it is, because there's just no game like it. I played BDO, got bored after few hours, guess it's just not my cup of tea. I played 6.0 patch on its release in Korea, it felt strangely different, like a new game but still Aion, but it was great fun nonetheless. If I had the same ping in Korea like I have here on NA, I'd be still playing it.

The game can't return to its previous patches because the game is lore-based, something like GW2 is (though not on the same level of course). You can be nostalgic about all those good memories and all, but seriously, some of ya'll need to just let it go and try to enjoy the game for what it is. Being stuck in the past is what prevents most people from enjoying it. Considering the fact you just login for events but don't play the game, I simply find it ironic you're able to pull this judging card on the game and say it's bad. It may have bad mechanics, but it's still playable, if you're willing to play it.

Aion 2 is already confirmed to be made sooner or later, just keep in mind that MMORPGs have a tougher time these days, especially in country like Korea. The competition is very strong there than here in the West.

tl;dr stop crying about the game you're not even playing, stop being stuck in the past, people come and go, changes had to be made if they wanted to keep the game going

Edited by Kubei-DN
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Aion 6.0 is working as intended. If you translate the 6.0 cut scene Erishkigal sends the Deava's in to despair after well.. just in case of spoilers i will leave it there .  I honestly believe this was the intended feelings to invoke for its current player base while giving a brand new better experience for any new players coming in to the game. It was a win/win scenario.

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On 8/23/2018 at 9:36 PM, xiilieaxz-DN said:

-snip-

Plot twist, the market changed. People have shorter attention spans these days. Mobages are the big thing now, add up some of the remaining (and more recent) MMOs to compete with and you can do either of two things: follow suit, or close the house.

NC decided to give Aion one last chance with 6.0 and the move to the f2p model in KR, but since p2w elements are already being gradually (re)-introduced you can take that as a sign that 6.0 was not the game's savior either. At this point I'd just say let bygones be bygones. Cherish the memories, and enjoy 6.x as much as you can while waiting for their new project "A2".

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2 hours ago, Mirei-KT said:

Plot twist, the market changed. People have shorter attention spans these days. Mobages are the big thing now, add up some of the remaining (and more recent) MMOs to compete with and you can do either of two things: follow suit, or close the house.

NC decided to give Aion one last chance with 6.0 and the move to the f2p model in KR, but since p2w elements are already being gradually (re)-introduced you can take that as a sign that 6.0 was not the game's savior either. At this point I'd just say let bygones be bygones. Cherish the memories, and enjoy 6.x as much as you can while waiting for their new project "A2".

That's still no reason to delete maps. They could redesign the campaign to just take you through Poeta->Heiron. Why destroy the game for people who love the longer game?

And yeah, that's why I'm playing the game for the last time. I'm going to cherish the memories and move on to another game like WoW or something that has some real content.

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Because people like you make up a tiny portion of their playerbase and tinier still portion of their paying playerbase. They aren't trying to retain the tiny percent of people like you; they're trying to draw in newer people and trim the game to a more manageable level. I get where they're coming from... outside of the graphics, I can't play WoW because it's too big and confusing. I did the free game/month I got from watching the movie and then nothing more.

You don't see the constant questions about leveling and where to go. Carefully constructed campaigns won't fix that, and then you'll really have useless maps anyway.

Nostalgia is great, but it's not helping the game. Hopefully this will help keep more players than the nostalgia crowd.

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2 hours ago, xiilieaxz-DN said:

That's still no reason to delete maps. They could redesign the campaign to just take you through Poeta->Heiron. Why destroy the game for people who love the longer game?

There are plenty of reasons. First and foremost, they simply don't have a place in the present Aion, where as with all other known (and still somewhat alive) MMOs it's all about fast leveling to endgame now and then joining the gear grind until you get sick of it. Mob grinding and twinking/rifting are things of the past. What purposes do Eltnen and Morheim still serve besides making people think that the game is dead, because it takes nearly one hour to find a group for NTC/FT and there are <10 people in the main towns?

For a second reason I'll ask you if you have ever been to the swamp area just outside Altgard Fortress. Tell me how that is going to make people think "wow, so pretty!" in 2018 when it already failed to do so nearly a decade ago.

It was either culling the game after 5.X or giving it one more try by doing a drastic overhaul. 4 regions with smooth/clear progression + nice graphics are going to make a better case for your game than 10 that are empty, dated, and confusing. I'll miss those maps too, but my personal nostalgia isn't going to bring in new people and help pay for Aion's upkeep.

For destroying the game you can turn to the people who greenlit everything 5.X related, and 4.8 to a lesser extent.

Edited by Mirei-KT
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