xiilieaxz-DN Posted August 27, 2018 Share Posted August 27, 2018 Yeah, another complain post by me. But I think I've figured out the real problem with the game: Lack of interesting sieges. Just look at the siege timetable. Abyss, Abyss, Abyss, Abyss, Abyss, Divine, Kaldor. There's nothing to look forward to each day. Remember when we had Tiamaranta Hearts and Katalam/Danaria fortresses? Of all sieges, you chose to delete the best sieges and keep the most boring ones. What the nyerk? And in 6.0 we'll have 2 pathetic sieges left. I can see why you chose to trim down the siege schedule because it was too hectic with 5 sieges a day at 4.7. But the main problem was it was too repetitive. Abyss was actually the most boring siege and you put it on the schedule almost everyday. Same with Ing/Gelk, it was too repetitive. And Tiamaranta Hearts were way overscheduled. I propose to bring back every map you deleted and put 1 siege per weekday and 2 sieges per weekend, without making them too repetitive. Here's my proposed siege schedule: 4.0 forts are evenly spread out, and there's only 1 siege per weekday so it's not too hectic. Plus the best sieges, 4.0, are back. I'm sure many people will return to the game in a heartbeat like this. As for the explanation, just say Ereshkigal threw a fit again and all the regions rose back to the surface, but because of some strange magic they are frozen in time (so you can just restore the maps without changing anything much) Link to comment Share on other sites More sharing options...
This topic is now archived and is closed to further replies.