Neleth-KT Posted September 16, 2018 Share Posted September 16, 2018 Sorry I don't know where to posted this but I remember so well that in 6.0 break power is no longer conditional skill but free to use. Today tested it in PTS it become conditional skill ? >_> Is it EU bugged or working as intended ? It seems happened with Resonance Haze too ? I remembered so well that both skills ain't conditional. Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 16, 2018 Author Share Posted September 16, 2018 Pretty sure Kinetic Slam was cast time too (no charge) I wonder if this change was made for EU region Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 16, 2018 Author Share Posted September 16, 2018 I'm really sure overdrive was consume no dp either but EU version need 2k dp. I can't find harpist (dolphin skill) in bard skill list pretty sure it should be there,because they buffed this skill to have debuff on magic defense on ur enemy and also I think I remember one of charge skills is cast time I can't find that either. Only positive skill change I found is recovery spell which extended from original 6 seconds to 10 seconds. Link to comment Share on other sites More sharing options...
The Secret Cow Level Posted September 17, 2018 Share Posted September 17, 2018 Starting with 6.0, Break Power is now usable on stunned targets too, in addition to stumbled targets. And for chanters, the 6.2 update that Gameforge received did not include the one that nerfed 4 chanter daevanion skills on Korea. Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 17, 2018 Author Share Posted September 17, 2018 I'm not talking about daevanion skills moomoo I'm talking about normal skills.Those changes I read them before 6.2 implemented on EU server. Break Power can use on stumbled target or stunned target or just use it without condition I'm pretty sure when templar skill changes released it in January 2018 it did clearly said you can freely use it.Same as Resonance Haze. I also checked Recovery Spell(non daevanion version) it clearly said only recovery for 6 sec not 10 sec. Pretty sure this is something only customize for EU server. Link to comment Share on other sites More sharing options...
The Secret Cow Level Posted September 17, 2018 Share Posted September 17, 2018 For non-daevanion Recovery Spell: 10 second duration in the game data 10 second duration on https://aionpowerbook.com/powerbook/Skill/1862 Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 17, 2018 Author Share Posted September 17, 2018 A lot of skills on powerbook changed after EU implementation of 6.2. I checked mouseclic before it went down it's 6 sec(I didn't check recovery spell on powerbook tho) Link to comment Share on other sites More sharing options...
The Secret Cow Level Posted September 17, 2018 Share Posted September 17, 2018 Let's wait and see if non-daevanion Recovery Spell has 6 or 10 second duration when it arrives to NA... Prior to 6.0 it used to heal 4 times total - 1 time from heal_instant, and 3 times from heal (HoT) Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 17, 2018 Author Share Posted September 17, 2018 lol I don't mind about recovery spell heals for 10 sec actually I like this change. But I do mind about break power and resonance haze become conditional skills which they ain't suppose to. I do mind about kinetic slam being charge instead cast time and overdrive that suppose to be toggle instead of using DP (AT is the slowest class in Aion without overdrive it's suck for them big time) I do mind about bard losing a cast time skill and a debuff magic defense skill. I found another EU changes sympathetic mind that suppose to be passive but an active skill in 6.2 EU ? (you can find a video of owner of powerbook solo an instance in 6.2 KR using sm he didn't use sympathetic mind because it's passive) https://aionpowerbook.com/powerbook/Skill:3573 Link to comment Share on other sites More sharing options...
The Secret Cow Level Posted September 17, 2018 Share Posted September 17, 2018 Chanter's Reasonance Haze is unconditional, but is now a follow up to Melee Smash / Repeated Shatter which is also unconditional. Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 17, 2018 Author Share Posted September 17, 2018 I see thank you for your information Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 18, 2018 Author Share Posted September 18, 2018 I'm downloading Aion TW and will make an AT this will prove whatever EU has custom changes or it's global. Link to comment Share on other sites More sharing options...
Revendreth-DN Posted September 18, 2018 Share Posted September 18, 2018 On 16/9/2018 at 10:46 AM, Neleth-KT said: Pretty sure Kinetic Slam was cast time too (no charge) I wonder if this change was made for EU region As an AT main I can tell you Kinetic Slam has always being a charge skill. Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 18, 2018 Author Share Posted September 18, 2018 Just now, DonDiego-DN said: As an AT main I can tell you Kinetic Slam has always being a charge skill. Yes as 5.8 but as I checked aionpowerbook before EU PTS it clearly said cast time I'll check TW anyway so we'll find out pretty soon ;o Link to comment Share on other sites More sharing options...
Revendreth-DN Posted September 18, 2018 Share Posted September 18, 2018 2 minutes ago, Neleth-KT said: Yes as 5.8 but as I checked aionpowerbook before EU PTS it clearly said cast time I'll check TW anyway so we'll find out pretty soon ;o I remeber that since 6.0 info came around, the AT Kinetic Slam daevaion skills were charged skills. Make it a cast skill would be so dumb for an atk speed based class. Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 18, 2018 Author Share Posted September 18, 2018 Yes daevanion KS is charge but normal version is cast.To be honest I prefer cast time version cause more friendly to high ping Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 18, 2018 Author Share Posted September 18, 2018 Update about Break Power I read about Break Power carefully it's not free to use skill however it's auto activated whenever target stunned or stumbled. About overdrive it said it become a regular skill ? If not free to use then what ? anyway I'll test about AT soon. About sympathetic mind maybe it changed with 6.5 ? I found a video about SM without sympathetic mind. Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 18, 2018 Author Share Posted September 18, 2018 OK about AT I tested in TW already. KS is charge and Overdrive is not a regular skill but a normal DP skill. Link to comment Share on other sites More sharing options...
Neleth-KT Posted September 18, 2018 Author Share Posted September 18, 2018 Break Power do not auto active but still enjoyable templar with stunning shield make break power every 16 sec possible. I think I'll use sword/shield mainly in 6.0 as a templar. Link to comment Share on other sites More sharing options...
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