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Attack skills damage comparison: 6.2 vs 6.5 (+overseas skill patch)

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Attack skills damage comparison: 6.2 vs 6.5 (+overseas skill patch)

Datamine sources:

  • 6.2 NA
  • 6.5 Taiwan

Assassins:

  • Most attack skills got their damage boosted by 50%.
  • No damage buff for the following:
    • Beast Leap / Leap of the Beast
    • Agony Rune
    • Counterattack / Counter-Attack
    • Windblade Reprisal / Whirlwind Blow
    • Side Strike / Ambush Attack
    • Encircling Strike / Ambush Assault
    • Dizzying Ambush / Swift Heavy Attack
    • Flash Ambush / Swift Ambush

Songweaver / Bard:

  • No damage buffs except 2 charging skills (+20%)

Chanter:

  • No buffs except Resonant Strike / Roaring Wind Bludgeon (+30%)
  • Two biggest hitting daevanion skills got nerfed - damage cut by 1/3

Spiritmaster:

  • Haha Soul Surge / Soul Theft and Soul Torrent got a 42% damage nerf
  • Stone Scour / Wilderness Rage big damage boost
  • Dot skills damage boosted
  • Inescapable Choke / Vacuum Chain Explosion: cooldown 1s -> 4s, can now cast while moving
  • Vacuum Choke, the no-cooldown instant damage, got +10% damage buff
  • No damage boost for spirit attacks

Gladiator:

  • Nerfed:
    • Crushing Assault / Shattering Blow: -235 dmg (-35%)
  • Damage unchanged:
    • Aerial Lockdown
    • Counter Leech
    • Crippling Rupture / Bloodlust Explosion
    • Draining Rupture / Absorb Bloodlust
    • Piercing Rupture
    • Siegebreaker
    • Spite Strike
    • Whirling Strike
    • Cleave
    • Great Cleave
    • Paralyzing Swing / Martial Cleave
    • Righteous Cleave
    • Energy Impact / Energy Explosion
    • Unraveling Assault / Mangling Cyclone
  • 50% damage buff:
    • Crippling Cut
    • Draining Blow
    • Final Strike
    • Springing Slice
    • Sharp Strike
  • 30% damage buff:
    • Crushing Onslaught / Shattering Strike
  • All other attack skills +40% damage

Gunner:

  • No damage buffs

Templar:

  • Most attack skills +40% damage
  • No damage buff for the following:
    • Aether Leash / Capture
    • Divine Grasp
    • Divine Justice
    • Entangling Chains / Swift Divine Grasp
    • Punishing Wave
    • Siegebreaker
    • Swinging Shield Counter
    • Magic Smash
    • Bloodwind Slash / Bloodstorm Blow
    • Face Smash
    • Ensnaring Blow
    • Shield Shock

Cleric:

  • Chain of Suffering - doubled dot dps, same total dot damage
  • No damage buff for everything else

Ranger:

  • Most skills got +30% damage buffs
  • Aether Arrow (DP skill) got +160% damage buff
  • No damage buff for the following:
    • Debilitating Shackle Arrow / Shackling Arrow
    • Fierce Retreating Slash / Rear Strike
    • Focused Retreating Slash / Knockback
    • Retreating Slash
    • Shackle Arrow
    • Shackle Arrow Burst / Shackling Arrow Torrent
    • Rupture Arrow Onslaught / Sustained Arrow Rain
    • Gale Arrow
    • Counterattack / Counter-Attack

Aethertech

  • Several skills got +125% damage buff in PvE and 46% in PvP
    • Explosive Exhaust / Idium Explosion
    • Meteor Strike / Leap of Destruction
    • Ravager Cannon / Idium Ray
    • Chilling Wave / Cooling Wave
    • Riplash / Wave of Destruction
    • Rocket Punch / Two-Handed Strik
    • Heat Burst / Flame of Demolition
    • Sundering Blade / Collapsing Smash
    • Rain of Knuckles / Storm Strike
    • Bludgeon
    • Battery / Light Attack
    • Beatdown / Strong Attack
  • Steel Storm / Idium Bombardment got +125% damage buff in both PvE an PvP

Wizard

  • Nerfs:
    • Flame Ray / Flame Spurt (-27%)
    • Magma Burst / Big Magma Eruption (-9%)
  • No damage change for everything else

 

 

 

 

Edited by mooMOOMooMoomoo-KT

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Ok thanks for the post , it’s very helpful as usual 

It would be even more helpful if  you would correct “wizard” and use the correct class name as in all the other cases

 

 

 

 

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Why the fk would they buff Gladiators even more? Can someone, anyone, justify it? I don't think anyone can justify that in a reasonable way.

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Made corrections to the spiritmaster tab due to wrong level of 6.2 skill was being compared for that class.

The corrected summary should be:

Spiritmaster:

  • Blood Funnel doubled DPS, and halved duration, so same total damage
  • Soul Surge / Soul Theft and Soul Torrent got a 42% damage nerf
  • Stone Scour / Wilderness Rage big damage boost - +160% for stage 1 and +69% for stages 2 and 3
  • Cyclone of Wrath and Infernal Pain damage boosted by 20%
  • Inescapable Choke / Vacuum Chain Explosion: cooldown 1s -> 4s, can now cast while moving
  • No damage boost for any other skills
  • No damage boost for spirit attacks
Edited by mooMOOMooMoomoo-KT

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OMG glads are going to be monsters! From now on I'm going to socket my run speed stigma on chanter and brrrrrrrrr.......zoom.

That skill they have with the red buff and unraveling assault hurts like hell. shiver.

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Chibi-DN   
Posted (edited)

Also chanters daeva healing skills doesnt get affected by shards anymore, or is that 7.0?

or was it healing boost? Or both 

Edited by Transcendant-DN

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Posted (edited)
On 2/6/2019 at 6:32 PM, XOliviaX-DN said:

OMG glads are going to be monsters! From now on I'm going to socket my run speed stigma on chanter and brrrrrrrrr.......zoom.

That skill they have with the red buff and unraveling assault hurts like hell. shiver.

The red zerk is going to be nerfed. And from 6.5 and on, the AoE tree is not going to be the best anymore, and most glads will use sharp strike/sure strike build. On 7.0 what they are using is blue zerk and draining sword build.

Edited by Matsukamy-KT

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