Neleth-KT Posted August 28, 2019 Share Posted August 28, 2019 Before 6.0 leveling is considering as extremely hard.Well it was really did.Took me since beginning of 5.0 until the end of 5.8 to get lv 75 for me o_o But still I like how 5.x implement a system skill points (Essences) and you can freely invest your points to any skills or enchanted it to maximum level. I prefer this over random skill books in 6.x so what's wrong with it ? Well the concept is good but implement badly because it needing too much exp to maximum level if exp was half needed 5.0 is probably one of the best patch.However you can't refused leveling is meant something in 5.x and you just glad when you leveled up. Now 6.0 and beyond leveling is nothing but kinda a tutorial how to play a class with reward stigmas.Leveling meaningless you got no reward from leveling excepted be at max level faster and we got daevanion skill books replaced skill points.In the past I do enjoying leveling because story and side quests of each quest I do,now I don't enjoy anything but kill this collect that then it's over no cut scene no tale or anything. Honestly I want skill points system to come back that we get it since lv 10 leveling can be harder but more rewarding too.Thanks god they fixed awfully transformation while leveling with transparent pots I hope they do it as toggle on/off option next.What I try to say is skill point system is fun system but nobody really enjoy it when they reached max level and found out they forced to be transformed into animals/mobs when they want to use higher grade transform that better than 30% running speed. I do enjoying when I leveling my vandal but I know it's a lie because when I reached max level no more transparent unless I wanna pay 250k each time I wished to xform. So yeah this thread requests toggle able transform and skill point system back. Link to comment Share on other sites More sharing options...
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