Matsukamy-KT Posted September 3, 2019 Share Posted September 3, 2019 @TheSecretCowLeve-KT, can you tell me if buffs that add a fixed ammount of damage, like pressurized chamber and templar's divine fury are affected by pvp stats on your weapon and armor ? Link to comment Share on other sites More sharing options...
The Secret Cow Level Posted September 3, 2019 Share Posted September 3, 2019 https://maxperiod.github.io/aion/aionskill70vs65/ Look for skills that does "ProcATK_Instant" (not case sensitive) Most of these skills deal magical damage. Normally they are affected by Magical Attack (thus PvE and PvP attack when applicable). But Magical Attack is meaningless for most physical classes when their (Magical Attack + PvE/PvP Attack) <= enemy Magical Defense. For the skills that don't (target_relation_restriction = "friend"), I added "Not affected by MagicalPowerBoost" for skills such as Divine Fury (Reroute Power before 6.0). Link to comment Share on other sites More sharing options...
Matsukamy-KT Posted September 7, 2019 Author Share Posted September 7, 2019 That is interesting. In the case of gunslingers, you really don't do any damage in pvp when pressurized chamber is not on. It seems that the buff does more damage than the skills you are throwing. It makes sense because the value is higher than most pistol skills. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.