The Secret Cow Level Posted July 13, 2020 Share Posted July 13, 2020 Equipments (Normal / Paragon), Gemstones, Runestones Stigmas Daevanion Skills Link to comment Share on other sites More sharing options...
MrWar-KT Posted October 1, 2020 Share Posted October 1, 2020 these enchantment rates cant be right for gear, seems like using the same type of enchantment stone from +10 upwards feels like a 20% chance of success lol Link to comment Share on other sites More sharing options...
Arhangelos Posted April 15, 2021 Share Posted April 15, 2021 On 10/1/2020 at 8:06 AM, MrWar-KT said: these enchantment rates cant be right for gear, seems like using the same type of enchantment stone from +10 upwards feels like a 20% chance of success lol There is defo a problem in the enchanting algorithm, once your item gets to +10 you have to stop enchanting for a while, it kinda gets stuck and you can have like 20 fails in a row when the enchant rate is close to 50%. and it happens pretty consistently, it happens every time I tried to keep enchanting. Itm ight appear like superstition but changing map, relogging or waiting for some time seems to have a good effect on negating this enchanting bug. Link to comment Share on other sites More sharing options...
Gabrielis Posted April 16, 2021 Share Posted April 16, 2021 20 hours ago, Arhangelos-KT said: There is defo a problem in the enchanting algorithm, once your item gets to +10 you have to stop enchanting for a while, it kinda gets stuck and you can have like 20 fails in a row when the enchant rate is close to 50%. and it happens pretty consistently, it happens every time I tried to keep enchanting. Itm ight appear like superstition but changing map, relogging or waiting for some time seems to have a good effect on negating this enchanting bug. When I make a piece of gear +10, I stop enchanting and start again only the next day. Also idk if you tried to enchant yellow esoterrace weapons for item collections, it can be such a pain. I used 300+ ancient stones to make it +15 because of the same problem - after +10 (48% rate) it can fail like 10 times in a row or more. Link to comment Share on other sites More sharing options...
Arhangelos Posted April 16, 2021 Share Posted April 16, 2021 4 hours ago, Gabrielis-KT said: When I make a piece of gear +10, I stop enchanting and start again only the next day. Also idk if you tried to enchant yellow esoterrace weapons for item collections, it can be such a pain. I used 300+ ancient stones to make it +15 because of the same problem - after +10 (48% rate) it can fail like 10 times in a row or more. Exactly. Personally I have never managed to make an ancient item from LUT to +15 with ancient stones exclusively. I usually take them to +13 and then use legendaries. The chance is nowhere near 48% that it is supposed to be. But now with morphing recipes gone for so long, it is quite tricky to enchant LUT items to +15. How long is it that we do not have them? Half a year? I still had some old mats laying around, but I used them all. Link to comment Share on other sites More sharing options...
Gabrielis Posted April 16, 2021 Share Posted April 16, 2021 27 minutes ago, Arhangelos-KT said: Exactly. Personally I have never managed to make an ancient item from LUT to +15 with ancient stones exclusively. I usually take them to +13 and then use legendaries. The chance is nowhere near 48% that it is supposed to be. But now with morphing recipes gone for so long, it is quite tricky to enchant LUT items to +15. How long is it that we do not have them? Half a year? I still had some old mats laying around, but I used them all. I just had around 500 ancient stones and it took me 300 to make 1 yellow weap to +15. And yeah, it’s been half a year since morphing is blocked. Guess, it’s as hard to fix as pivot on sw egg transfers... just had an idea- daevanion enchant after +10 is 50% right ? And ancient enchant on ancient is 48%... Do those 2% make such a difference ?.. Link to comment Share on other sites More sharing options...
Arkanus-DN Posted April 18, 2021 Share Posted April 18, 2021 On 4/15/2021 at 2:16 PM, Arhangelos-KT said: There is defo a problem in the enchanting algorithm, once your item gets to +10 you have to stop enchanting for a while, it kinda gets stuck and you can have like 20 fails in a row when the enchant rate is close to 50%. and it happens pretty consistently, it happens every time I tried to keep enchanting. Itm ight appear like superstition but changing map, relogging or waiting for some time seems to have a good effect on negating this enchanting bug. yeah I failed like 14 legendary enchantment stones in a row on my item lol Link to comment Share on other sites More sharing options...
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