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Pabst-KT

@Kibbelz Stigma rates to 30%

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Pabst-KT   

@Kibbelz I think it's a great idea to raise the stigma enchantment rate to 30% as it helps people bridge a gap and be competitive. With that being said I feel like all of us who got advanced stigmas with the lower rate should be compensated with stigma enchant stones somewhat like a refund. Somewhere in the range of like 50 enchant stones for every 1 advanced stigma stone we have. This is only fair to those of us who struggled through the lower rates.

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Bjorn-DN   

Compensated for all the 50 accounts u got the stigma enchants for free?

Or compensated because you pay2win to get stronger and now everyone have a chance to get your exclusive whale content?

Also, I remember they already compensated players who spent money when they changed the BCM bundles to give more enchants, and sent us the difference.

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Pabst-KT   

@Bjorn  hate on people who spend money on the game all you want but your broke ass wouldn't be able to play if people didnt spend money on the game. Now as far as compensation goes ncsoft is admitting that the rates were to low to begin with hence the change. So why should we suffer those low rates so you the "free player who contributes nothing to the continuing content" yet want to act like the game is here because of you, get better rates?

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We got our stigmas advanced earlier on because that's what we wanted to do. That's not the fault of those people who were unable to do so either because of lacking 20 alt accounts and/or real money and/or luck. Those of us who already have advanced stigmas knew that we were paying extra (either real money or kinah or farm/grind time) to get them before others BUT that others would get them eventually. Well, that "eventually" is now. I don't see any reason why NCsoft should compensate us.

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I agree with the compensation, as long as the stigma enchant stones are tradeable.  This will keep the prices of Stigma Stones cheaper for everyone, at least until the influx runs out. 

Would change it a little bit though and add minor compensation for those with  +12's additionally.

Personally it would be nice to get some stigmas to help friends with.

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Can't edit prvious post anymore so >

 

So the difference between:

20% success (From 9-12 then from 12-15) -- 3 consecutive successes ~~ 1 / (1/5 * 1/5 * 1/5) > 1 / 125 chance for each safe spot.

30% success (From 9-12 then from 12-15) again --- 30% * 30% * 30%  ~~ 1 / (3/10 * 3/10 * 3/10) > 1 / 37 chance for each safe spot.

This means every player who purchased a bundle of 50 +(15 BCM stigmas) stigma stones from the BCM would have been able to make 1.75 successful attempts at each safe spot. 

The old rates would have been .52 successful attemps per bundle.

Compensate the players who purchased Stigma stone bundles from the BCM instead of the players who used free stones.  I don't feel compensation should ever be expected from "free" things not going as planned.  However the players spending money ((legally within TOS..**)) should have some form of reward.

I threw the numbers in here to show how much of a difference that change will make.  Every player who purchased stigma bundles could have had beyond 3x the successful safe spots, and would have only had to purchase 1/3 of the stones in total.

Perhaps compensation via stigma stones to those players, or 1/2 of the NCoin spent on Stigma Stone bundles, or even something like 3 [Event] Balaurea Crafting Request Bundle per stigma stone purchased.

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We didn't get any compensation when they changed enchanting rates prior to 6.5, you shouldn't get any compensation now.  Your compensation has been able to win more fights and complete instances easier because you have them. 

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21 minutes ago, Hellish-DN said:

We didn't get any compensation when they changed enchanting rates prior to 6.5, you shouldn't get any compensation now.  Your compensation has been able to win more fights and complete instances easier because you have them. 

My compensation has been still getting killed because I'm really bad, then feeling worse about dying because I have fancy glitter stigmas.

22 minutes ago, Ele-DN said:

Not going to happen. Way too complicated to do. 

Not actually complicated to reimburse based on purchased bundles, they have extensive records of all that.

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1 hour ago, Pabst-KT said:

@Bjorn  hate on people who spend money on the game all you want but your broke ass wouldn't be able to play if people didnt spend money on the game. Now as far as compensation goes ncsoft is admitting that the rates were to low to begin with hence the change. So why should we suffer those low rates so you the "free player who contributes nothing to the continuing content" yet want to act like the game is here because of you, get better rates?

Rage mode incoming xD ?

check website F2P event starts tomorrow gives +12 and +15 selctable stigma boxes OMEGALUL

 

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So funny that people think they are entitled to compensation. If you read the Korean patches, you would see that when 7.5 hit the stigmas 20% went to 30%. NA held it back on purpose to milk the p2w people to let them get an advantage, which you got. They knew all along it would create imbalance but they were ok with it as long as the money flowed and it did. Now in order to stop players from being frustrated and continue to play their dying game..they have to change to make them stay.

Who would of thought?

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This thread is hilarious. No one twisted your arm to pay for stigmas. If you actually got advanced stigmas you're still lucky and you got what you wanted. Not everyone got advanced stigmas even though they paid, in fact they may have regressed -  and advanced stigmas are still not guaranteed with the 30%.

It would be better to have the 30% that we just got, which is a long-overdue adjustment AND throw in a guaranteed proc after "x" amount of fails because there will still be some people with an enormous amount of failures.

If anyone thinks that's asking for too much- I still remember how many people quit because they couldn't get their HHOM to proc . NCSoft ending up adjusting the Miragent quest as a consequence. This is very similar.

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Bjorn-DN   
Posted (edited)
2 hours ago, Pabst-KT said:

@Bjorn  hate on people who spend money on the game all you want but your broke ass wouldn't be able to play if people didnt spend money on the game. Now as far as compensation goes ncsoft is admitting that the rates were to low to begin with hence the change. So why should we suffer those low rates so you the "free player who contributes nothing to the continuing content" yet want to act like the game is here because of you, get better rates?

Have u saw the part "us" in my sentence?

As a Brazilian, I pay 5.7 BRL for each 1 USD, because I like to play this game, and I want to support it/want the content they provide on BCM, and I'm 100% sure I've spent too way more money than you to get all my 9 Stigmas +15, oh great Lord of the pay2wins.

But I'm not here to mensure the size of our wallets, it's because is a simple reasoning.

We paid to get the stuff before the F2P and when we did it, we knew the prices.. why some people are so elitist to think everytime they spend money on the game, they need a compensation? You spent because you wanted, no one put a gun onto your head, bro. If you feel damage because NCWest decisions, just don't spend your money anymore.

As someone said above: NCSoft aways ending up adjusting stuff to retain the players playing their game. 

Edited by Bjorn-DN

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The compensation would really just help to flood the market with stigma stones, helping the F2P players get theirs cheaper.

It's a good idea

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The only compensation I can see happening is those who enchanted stigmas a week or so before they announced the change, rest to me is fine. You guys had them for 2 months or so, now it's time for the rest of the community to get their hands on them.

Good luck! Can't wait to see who's rubbish in an even match ^_^

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There's no need for compensation and it reeks of a mindset that drives me absolutely bonkers: "I have a nice thing. But if OTHER people have the nice thing... it takes away my nice thing!" Like. No. No it nyerking doesn't. More content is being made more readily available to the rest of the playerbase, that's all. Everyone with a +15 stigma setup has enjoyed the benefits from having them all this time- nothing will take away the instances you've cleared, the dps races you've won, the PvP battles you've fought and come out on top for. They're experiences and gameplay the +15 crew got to have earlier and longer than anyone else- that's your "compensation."

 

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4 hours ago, awkward-DN said:

The compensation would really just help to flood the market with stigma stones, helping the F2P players get theirs cheaper.

It's a good idea

Way to try to cover greediness with "nice intentions" lol.

I mean, if you buy a parir of shoes for $50, you dont ask for a partial refund if some Time after they sell for $40.

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9 hours ago, Vantheria-DN said:

We got our stigmas advanced earlier on because that's what we wanted to do. That's not the fault of those people who were unable to do so either because of lacking 20 alt accounts and/or real money and/or luck. Those of us who already have advanced stigmas knew that we were paying extra (either real money or kinah or farm/grind time) to get them before others BUT that others would get them eventually. Well, that "eventually" is now. I don't see any reason why NCsoft should compensate us.

this 

1 hour ago, Haniya-DN said:

There's no need for compensation and it reeks of a mindset that drives me absolutely bonkers: "I have a nice thing. But if OTHER people have the nice thing... it takes away my nice thing!" Like. No. No it nyerking doesn't. More content is being made more readily available to the rest of the playerbase, that's all. Everyone with a +15 stigma setup has enjoyed the benefits from having them all this time- nothing will take away the instances you've cleared, the dps races you've won, the PvP battles you've fought and come out on top for. They're experiences and gameplay the +15 crew got to have earlier and longer than anyone else- that's your "compensation."

 

and this.

no need for compensation, my 2 cents worth anyway (opinion wise).

Having more people running around with better gear will make things more interesting and fun, hopefully provide more balanced encounters.

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Compensate those that spend 2k$ during 6.2 in the useless simple transforms who ended up getting 0 legendaries by combining, because  later on during 7.3 they gave sure legendaries for just 100$ each on BCM and you could get sure legendaries by stormwing event and also get them for sure with lugbug weekly. It doesn't work like this though.

It is what it is, if I knew that this would happen I wouldn't waste hundreds of stigma enchants from the stormwing event and I would have had me the whole stigma set of my main to +15 and even sell.

I was walking around my +15 stigmas while others didn't, and it paid off to do it before others.

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