Arhangelos Posted November 22, 2020 Share Posted November 22, 2020 Can you do something about the stupid feature that renders the camp useless for TWO HOURS when an enemy has killed the captain? Right now we had an alliance of elyos in KT that came to do their zerg pvp and in the process they also killed all the camp captains. I would understand it if the enemy won something (renown, XP, kinah, items etc), but they earn nothing other than making the enemy faction unable to use that camp. We can do this to each other, I can easily go to Inggisson solo and do this as well. But we need a change in these mechanics. Two hours of the camp being useless is way too much. Link to comment Share on other sites More sharing options...
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