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Skill Changes for second part of 7.7 update

Introduction of +10 gemstone refinement effects (overwrites +5 version, but contain all of their effects anyway)

Many %-based healing effect are changed to flat numbers. Ratios are typically (exceptions apply):

  • 1% Heal -> 1000 HP Heal
  • HP +1% -> HP +500

Abyss rank transformations buffed

See other changes in above websites

We're going to have another round of of skill changes in 7.7 part 3

Full skill reference available here

Edited by TheSecretCowLeve-KT
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On 1/9/2021 at 5:01 PM, Azzmaria-KT said:

ty for sharing this info with us

so we will have another item to enchant even further? I gues sis right, we have so few things to enchant right now and some extra farming + RNG could be a nice idea. 🙄

 

Yes, but Gemstone enchantment success rates are changed as follows:

  • +0 -> +1: 100%
  • +1 -> +2: 80% (no corruption chance on failure)
  • +2 -> +3: 80% (no corruption chance on failure)
  • +3 -> +4: 80% (no corruption chance on failure)
  • +4 -> +5: 40% (10% corruption chance on failure)
  • The rest are unchanged
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