N3tRunn3r Posted June 16, 2021 Share Posted June 16, 2021 To Orb or not to Orb, what was the question again? Link to comment Share on other sites More sharing options...
Cyfur Posted June 16, 2021 Share Posted June 16, 2021 I prefer spellbook because you can auto attack things from 25m without running towards them like you do with an orb, which is something like 2m range. There are some minor stats differences too. You can always have one of each, a pvp one and a pve one. Link to comment Share on other sites More sharing options...
N3tRunn3r Posted June 16, 2021 Author Share Posted June 16, 2021 (edited) Spellbook had been more PVP-focused just due to its range and so to be able to cancel enemy attacks etc, while Orb had been PVE-focused by more boosts. Their both pure attack was nearly useless, cuz their stats had been more important as in MB or Acc etc, in where the Orb succeeded better. But since we gonna start @ version 1.x with some version 2.x QoL Patches, "Magic Boost" stat returns. So whats better, Orb or Spellbook? And besides that and additionally, should we gonna focus on Acc or MB? Edited June 16, 2021 by NetRunner-DN Link to comment Share on other sites More sharing options...
Guest Ranger21 Posted June 16, 2021 Share Posted June 16, 2021 you can't auto attack things from 25m with a spellbook, the range is like 15m Link to comment Share on other sites More sharing options...
Arazith-IS Posted June 16, 2021 Share Posted June 16, 2021 Spellbook for PVP or if you are having trouble getting things to stick on PVE mobs, Orb is pretty much purely for PVE since you really don't need much magical accuracy. Link to comment Share on other sites More sharing options...
The Secret Cow Level Posted June 16, 2021 Share Posted June 16, 2021 (edited) In Classic, Magic Boost don't affect auto attacks (Unlike Refly, where Magic Attack does affect magic weapon auto attacks) In Classic, power shards don't affect magic spell damage - they add to your base weapon damage. (In Refly, they boost damage - skills and auto attacks - by 25%) (Magic spell damage formula is the same for both Classic and Refly - difference is net Magic Boost cap is around 2,900 for early classic, 20,000 for Refly) Edited June 16, 2021 by The Secret Cow Level Link to comment Share on other sites More sharing options...
Ostro Posted June 16, 2021 Share Posted June 16, 2021 Pve orb. PVP spellbook Link to comment Share on other sites More sharing options...
N3tRunn3r Posted June 16, 2021 Author Share Posted June 16, 2021 Alright, so it seems there are no changes even for current classic setup. Thanks. Link to comment Share on other sites More sharing options...
Guest pew pew Posted June 16, 2021 Share Posted June 16, 2021 11 hours ago, Arazith said: Spellbook for PVP or if you are having trouble getting things to stick on PVE mobs, Orb is pretty much purely for PVE since you really don't need much magical accuracy. Magic accuracy - one of benefits of the book in this period over the orbs was the better MA which is normally a priority in PVP. I normally had a book for PVP an d the orb for PVE but in the case of doubt a very good book was absolutely fine for both. A decent orb in my opinion would not have been as good if someone was only going to have one weapon for both. It was pretty easy to hit that cap- I even had a MB/HP set for a while which definitely helped when Besh was first available- HM was actually fun. Link to comment Share on other sites More sharing options...
Guest NotAion Expert Posted June 16, 2021 Share Posted June 16, 2021 6 hours ago, The Secret Cow Level said: In Classic, Magic Boost don't affect auto attacks (Unlike Refly, where Magic Attack does affect magic weapon auto attacks) In Classic, power shards don't affect magic spell damage - they add to your base weapon damage. (In Refly, they boost damage - skills and auto attacks - by 25%) (Magic spell damage formula is the same for both Classic and Refly - difference is net Magic Boost cap is around 2,900 for early classic, 20,000 for Refly) What the nyerk is this refly you talking about lol? Link to comment Share on other sites More sharing options...
The Secret Cow Level Posted June 16, 2021 Share Posted June 16, 2021 Elite Archon/Guardian Tribunus Jewel (Orb) Magic Boost 760 + 66 Weapon Damage 237 ~ 291 Range 2.5m Tome (Spellbook) Magic Boost 720 + 66 Weapon Damage 184 ~ 205 Range 15m But none of Sorcerer and Spiritmaster's skill usage ranges are affected by weapon range (both Classic and Refly) 48 minutes ago, Guest NotAion Expert said: What the nyerk is this refly you talking about lol? For game mechanic purposes, Refly means 6.x, 7.x, and 8.0 (and beyond so far - The live server is on Refly game mechanics) Classic means 1.0 through 5.8 1 Link to comment Share on other sites More sharing options...
IsaacNuketon Posted June 19, 2021 Share Posted June 19, 2021 Here's a little secret, none of this chatter matters, its all about the stats. Two versions of Equivalent Items IE Adma Guard Orb / Adma Guard Spellbook They have the same stats but the orb will always have a set amount of MB more than the book and the book has the same amount of MA more than the orb. PvE this PvP that, forget that. MA is worth more to your character. MB manastones provide twice the amount of stat as MA manastones. Put 2 MB manastones on a spellbook and you have replaced the MB lost from Orb -> Book as opposed to 4 MA manastones to replace the MA lost from Book -> Orb. 3 Link to comment Share on other sites More sharing options...
N3tRunn3r Posted June 19, 2021 Author Share Posted June 19, 2021 Thanks, noted. Link to comment Share on other sites More sharing options...
Guest Maizen Posted June 19, 2021 Share Posted June 19, 2021 I use a broom Link to comment Share on other sites More sharing options...
The Secret Cow Level Posted June 19, 2021 Share Posted June 19, 2021 (edited) Comparison of all orbs in Aion Classic Comparison of all spellbooks in Aion Classic (NPC and test equipments excluded) Edited June 19, 2021 by The Secret Cow Level 3 Link to comment Share on other sites More sharing options...
Coheed Posted June 21, 2021 Share Posted June 21, 2021 (edited) On 6/19/2021 at 4:01 PM, The Secret Cow Level said: Comparison of all orbs in Aion Classic Comparison of all spellbooks in Aion Classic (NPC and test equipments excluded) wooooow - this is awesome Edited June 21, 2021 by Coheed Link to comment Share on other sites More sharing options...
Arhangelos Posted June 21, 2021 Share Posted June 21, 2021 (edited) SB is usually preferred because as far as I remember m.boost in manastones is a bigger amount than m.acc manastones. So the 40 m.boost/m.acc difference is easier to fill with m.boost manastones on a SB plus if for any reason you needed to attack manually you can do it in ranged mode with a SB. A yellow m.boost manastone would give +27 m.boost, a same quality m.acc manastone would give +14 m.acc. So to fill the difference SB overall has a far more difficult stat to surpass than the orb. You would need 3x m.acc manastones in the orb to surpass the SB's m.acc. While SB would only need 2x m.boost manastoens to surpass the Orb's m.boost. Edited June 21, 2021 by Arhangelos-KT 1 Link to comment Share on other sites More sharing options...
N3tRunn3r Posted June 21, 2021 Author Share Posted June 21, 2021 Link to comment Share on other sites More sharing options...
Guest Tchar Posted June 23, 2021 Share Posted June 23, 2021 Pve - Orb - why? coz higher magic boost PvP - Spellbook - why? coz higher magic accuracy Caveat: That is contingent on whether you have a choice in choosing the weapon. If its a drop, you grab whichever you can lay your hands on Link to comment Share on other sites More sharing options...
Arular-IS Posted July 4, 2021 Share Posted July 4, 2021 One reason the Orb is better for PVE is for AA weaving. The orb will hit harder if that's a thing you're doing. I forget what the MB cap is for PVE/PVP this patch or the necessary MA for pvp if anyone can remind me. Link to comment Share on other sites More sharing options...
Ayaya Posted July 7, 2021 Share Posted July 7, 2021 orb is better in almost every situation cept weaving aether twisting/focus evade. Link to comment Share on other sites More sharing options...
Polychrome-DN Posted July 10, 2021 Share Posted July 10, 2021 I have always been about having one of each. Both have their uses. It'd be pointless for me to join the debate on it, because the good points of both are exactly why you should have both. Link to comment Share on other sites More sharing options...
Cannon Posted August 11, 2021 Share Posted August 11, 2021 (edited) What most sorcs fail to mention is that if your going flamespray spec you have a stigma that gives you an on demand 1000 MA and so at 46 I was melting level 50 templars with aether shield on and most jewels and orbs have more MA than tomes if you count the secondary stats because in most cases orbs have MA as a secondary stat that gives you more MA than the tomes or books because most tomes and books dont have MA as a secondary stat.. ORB is way better not only does it give you more MB it also gives you more MA when you count the secondary stats. Edited August 11, 2021 by Cannon Link to comment Share on other sites More sharing options...
Alvie Posted August 11, 2021 Share Posted August 11, 2021 At the lower levels, eg in the 30s I have trouble with resists and figures that 40 extra MA from the spellbook was worth more to me than the 40 extra MB from the orb. Link to comment Share on other sites More sharing options...
IsaacNuketon Posted May 25, 2022 Share Posted May 25, 2022 Spellbook has always been better, for a simple reason Spellbook more Magical Accuracy, Orb more Magic Boost You're going to need both stats, and each weapon provides an equal trade-off. However the manastones provide less magical accuracy than magic boost, so it is therefore best to get the spellbook and save on magical acc stones that you can put into extra magic boost. The ranged auto is nice too. Link to comment Share on other sites More sharing options...
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