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Templar Skill not working as original version


Thronos-DN
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@KibbelzTemplars have a shield stun called "Shield Counter IV" that would stun any target with 1000 stun resistance and even transforms but it's not working properly as the original version. Can someone look into it? Templars don't have much CC abilities and we depend on stuns so this is really game breaking.

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12 minutes ago, Thronos-DN said:

@KibbelzTemplars have a shield stun called "Shield Counter IV" that would stun any target with 1000 stun resistance and even transforms but it's not working properly as the original version. Can someone look into it? Templars don't have much CC abilities and we depend on stuns so this is really game breaking.

it's not working like the original because korea nerfed it, it's no longer a 100% stun. Theres no bug or anything, it's just a normal stun now.

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8 minutes ago, yyyyy said:

it's not working like the original because korea nerfed it, it's no longer a 100% stun. Theres no bug or anything, it's just a normal stun now.

there's a lot of skill changes that happened throughout the game and that's not what we're talking about here. We're talking about a skill that isn't working as the original game, and there were no nerfs to this skill at that time. 

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35 minutes ago, Thronos-DN said:

there's a lot of skill changes that happened throughout the game and that's not what we're talking about here. We're talking about a skill that isn't working as the original game, and there were no nerfs to this skill at that time. 

That isn't what i'm talking about, I will say it 1 more time they nerfed the stun in korean aion classic and suprise it's nerfed in NA aion classic. Theres no bug, theres nothing wrong it's working as it works in korean aion classic. They simply changed it, same way they made fear not glideable in classic.

Edited by yyyyy
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