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About Lad-DN

  1. It would take you a couple months at least to get to a point where you're not just instantly squished in PvP, and a lot of that would be from farming PvE. I don't know what the old days were like since I started playing in 5.8, but I'm having fun.
  2. essencetapping concern

    There's an NPC in Sanctum and probably... the Asmo Sanctum I can't think of the name of right now that sells essence tapping equipment. For Oriel you just need an "Essencetapper" they're a little over 1k each.
  3. Open world PVP worth coming back for?

    I think it's really fun, but if you're just jumping back into the game now, you might not enjoy it personally. You'd be fighting against people who have been steadily gearing up for the last 6 months. Like I play pretty often but not hardcore, like spending luna to get into PVP instances to farm for legendary PVP enchant stones. Just doing my weekly quests, some farming, showing up to siege and doing PVP instances now and then; I have a full set of legendary PVP gear. The starter PVP gear you get from the campaign quests... I mean you're basically wearing pretty paper. To get a full set of Ancient PVP gear (Still flimsy, but significantly tougher than the starter quest gear) it takes several weeks of doing weekly quests, and during that farming you'll probably run into plenty of Asmos/Elyos. And then depending on your luck and how much you farm for items and your aetherforging level, it could take weeks/months to upgrade your gear to Legendary. And even then you'll still run into plenty of people/groups in full Ultimate gear that will cut through you like butter. With full purple gear I still die insanely fast sometimes. Of course the only way to know for sure is to try it our for yourself! Just be aware that you're not gonna be on even ground with a lot of people if you're just starting. If you have to go into enemy infested spots, take some friends with you! (and even then still mentally prepare yourself for your death)
  4. Scheduled Game Update - March 27, 2019

    I really don't think it's the end of the world for a support chanter. I'm pretty sure Word of Life is still affected by shards and heal boost, so you'll still have that. And 15k over 10 seconds non-stop is honestly not terrible. Those 2 skills alone will make any cleric's life easier in PvE. Throw in shields and buffs, it's not like everyone is ready to completely ditch chanters altogether.
  5. At the very least the 3 healing classes. I mean idk if I'd really say SW is a healing class, but they do have skills to heal others as well... and besides the healing buff's icon is the same as Healing Light's so even staying close to the whole RPG part of the game it would make sense for at least chanters to be able to use it as well! Or throw templars a bone. They have a healing skill too and have Healing Light for the stigma quest.
  6. PF's Drop

  7. Mighty Morphing Minium

    If they're not gonna let us morph minium, please please please let us delete grade C minium from our inventory without having to type in "confirm" please!
  8. fix the price of the stigma change

    Agreed 100000%! As a cleric having to swap out both Major and Greater stigmas multiple times a day depending on pve/pvp/group/solo play I waste so much money changing stigmas.
  9. Decoration on main cities

    How hard would it be to put decorations in Lakrum instead? (Not trying to be sarcastic/mean, I'm actually curious what would have to go into doing that lol)
  10. Weekly Server Maintenance - February 13, 2019

    @Cyan Are all boxes supposed to be group wide drops like the fruit boxes were? Or just the ones from the boss? Either way right now, drops from both mobs and bosses have to be rolled on. (Or it goes the first person to loot if it's not set to roll on common)
  11. I'm really curious to know how good/bad it is. I have a SW that used up its luck gearing up and can't get a harp from BoS and I want to try and craft an ultimate weapon. The masterwork ultimate harp has about 500 more base points in magic attack and 300 more in magic accuracy than the legendary harp from BoS (that I'm not having luck getting anyway ) But then you're missing out on a good chunk of PvE attack bonus... but at the same time from crafting a PvP harp I can get fighting spirit fragments from the failed attempts, and have a nice PvP weapon too. So would a masterwork ultimate PvP weapon be a good substitute to hold me over until I can get into IDD? Should I go for a monarch harp instead? Suck it up and wait for BoS to drop a legendary?
  12. Aetherforging - Masterwork Crafting

    Yeah like somebody mentioned right above me, when you see the little "You've gained 12,000 xp! (Energy of Repose ----)" that's not actually counting towards the crafting level. You can get triple xp, but it doesn't make the amount you need to craft smaller. There's specific crafting boost items. It was one of the ones you'd get from the pink quest NPCs every 5 levels in 5.8 when they gave you 1 for crafting and 1 for gathering. As far as I know the craft boost things aren't available at the moment. And I agree either making those available or giving us a craft xp weekend or something would be nice too for the people who didn't jump on aetherforging pre-6.2, or if people wanna level an alt's crafting since we can't account warehouse materials.
  13. Why you do this NC? Problems with Skins.

    Hey Cyan! I was wondering if we will ever get skins that are no longer obtainable in game at any point. Like the purified Prime Commander gear (80AP set) or the Prowess armor, things like that. Also would you know if it was possible in any way to let us "redo" campaign quests? I was level 75 when 6.2 came out, so automatically I didn't have to do any of the new campaign quests, but because of that anyone level 75 missed out on getting a lot of skins from the new quests, and they're all untradeable and can only be skinned once so you can't even transfer them on like a placeholder armor.
  14. We should be able to craft the masterwork version of armor/weapons by using the "failed" versions if our RNG isn't good enough. For example: if I wanted to make a legendary bow, and I had terrible RNG making ancient bows, it would be nice to have the option to be able to craft the masterwork ancient bow by using 5 normal ones. You could make the level requirement slightly higher than the normal craft as well. You still end up having to farm for lots of materials (or spend lots of money), but at least you won't feel like Aion is spitting on you as you fail to get the critical craft for the 12th time in a row.
  15. Weekly Server Maintenance - January 9, 2019

    10000% SUPPORT! I change my stigmas about once every 20 seconds, even just a weekend of this would improve the overall quality of my entire life!!