Jump to content

Raefu-DN

Daeva
  • Content count

    56
  • Joined

  • Last visited

About Raefu-DN

  1. @Jake What's Your View On 6.0

    @HealingSquid-KT They were fluff zones but they should of just restructured them like World of Warcraft did. Cutting your mmo's playable range by 2/3rds is awful. And those zones used to be intregal parts of the game. The feels 🙁 @Infliction-DN You'll probably enjoy 6.0 quite a lot if you skipped the 5.0+ slog entirely. @OptusExpiredSim-KT Cyg/Enshar didnt have the best pvp, but 5.0+ brought whales to a whole new level.
  2. @Jake What's Your View On 6.0

    I hope your at least intelligent enough to realize how ignorant and rude you sound. @Jake-DN Those days are loooong gone. I used to be an active pvper between 2.0-4.8 but 5.0 just murdered what little semblance of pvp was left after kata/dana got nuked. I am happy to see that 6.0 tries to remedy their screw ups in regards to PvP but sacrificing the other half of what made Aion, Aion, is a mistake and will likely alienate a sizable chunk of the remaining players. Hopeful that they continue with their gung-ho attitude of reviving the old days though and change focus back to fixing the economy and reestablishing some pve aspects once they hammer out the pvp fixes. Played since Alpha and would hate to see the game crumble to a single, barely populated server. As I said in my first post, our 6.0 will likely be very different so just wait a few months and keep an eye open. @Infliction-DN Daeva skills are...think skill books, but 3 variations of the same skill that you get to choose from. Each class gets 3 skills to alter I believe. I've read that the skill books are either farmed or purchased with Ncoin, not willing to rescour the notes to verify though.
  3. @Jake What's Your View On 6.0

    Pros - Enchantment capped at 15 - Godstones removed Cons - They removed 8(?) entire zones - Added a retarded transformation system with stats like: +100 movement speed, +60 attack speed, +45 casting speed, 80 healing boost, 126 physical and magical attack, 131 pdef, 131 msupp, 378 accuracy and magic accuracy, 331 crit strike and crit spell. Which will be P2W to obtain? - Kinah becomes account locked - Trading is essentially dead with nearly everything being character locked (Can't even use account warehouse) - Daeva skills + Transforms are very open to P2W Neutral (Edit: Some people will like, some will hate) - PvE is supposedly dead? With the removal of a ton of instances and restructure of others into solo instances. - PvP seems the main focus. - Leveling is an absolute joke to the point of reaching max level in a pathetic 14 hours. Mobile game system. This is my view on it. I utterly detest the transform system and have heard horror stories of people already dropping like $20,000 USD and not reaching the ultimate tier transform. Whales won't be leaving. If you only care about PvP, 6.0 will likely be fun for you. If you liked Aion because it was an actual MMO, with leveling progression, gear collecting, PvE content, an economy, and easy entry PvP, 6.0 is probably going to suck. But lets be real, Aion as an MMO has been dead long before 6.0 rolled out. 5.8 added some decent additions for actual progression again but it's all getting nuked away. Again, just my view. I did PvP as a side activity, I enjoyed running instances and helping friends/legion mates with gear, leveling alts and crafting. All of which is basically getting shit canned with 6.0. P.S. This is based on us getting 6.0 as it is. We likely will get a wildly different version so take everything with a grain of salt.
  4. Aion needs to be on steam

    If we follow the last few update's trends, we should see 6.0 around July, so yea, pretty soon. I think being on Steam would be a great idea, just don't incorporate any BCM shenanigans onto it. Just put the game itself and make people use the regular website for any purchases. That paired with the Twitch streamers idea could generate quite a bit of activity. Still salty AF about them basically removing all pre-80 content though
  5. Aetherforge Materials?

    I have seen Fate fragments drop twice off Primordials, they can, just stupidly rare.
  6. Aetherforge Materials?

    They can all come from lock boxes, as well. I know Power Lock box for sure as I've gotten some, unsure on the other 2. Edit: Be forewarned, the mounts stats are terrible.
  7. Satisfaction survey

    Edit: @Loomia No, you just feel your idea of "fun" is the same for everyone. I worked hard, over 9 years to get my account to the point it was at. Do I think a "new" or "casual" player should be able to pick up the game and be "at my level"? Of course not, I worked to get to the point I was at. For me, my "fun" was collecting and progressing. 6.0 slaps me in the face.
  8. Satisfaction survey

    You obviously paid no attention to what I typed.
  9. Satisfaction survey

    I refused to partake of 5.0's gear system for many many months after launch. Only with the addition of the 100% success enchants to prevent breakage did I finally move out of my 65 gear. My 65 gear was still at a level to easily match and outclass casual players. Could I keep up with whales? no, of course not, but I didn't play to do that. I played to have fun, and my 65 gear was more than sufficient. That being said, I worked my freaking ASS off to get that 65 gear to the level it was. I worked my ass off to collect a plethora of expensive skins that I could sell to fund future gear upgrades. I maxed out crafts, aetherforge, and built up billions of kinah over time and effort to always have a platform to spring off of with each new gear update. 6.0? Nope, sorry, nothing is tradable anymore, nyerk your player economy. Were to stupid to realize we have full control over people and can ban anyone we want so we choose to ignore hackers/botters who are blatantly cheating/RMTing. Lets instead punish EVERYONE for it. Oh, and here are some free quest gear that UTTERLY DESTROYS your hard earned gear and all your stocked up enchantment supplies are now worthless. Have fun! I'm not "crying" because my gear is getting replaced. I'm nyerking mad they are changing the core being of the game and trashing years of progression.
  10. Satisfaction survey

    ^ Repeatedly spamming on the forums for 6.0 RIGHT MEOW is not going to do anything but annoy people. NC literally can not get us 6.0 right now. Just stop.
  11. Satisfaction survey

    Yea, it's kind of like their going "Here, 3 mana slot max and +15 cap to reduce stat gaps between players, but oh here have these stupidly OP transformations that we will 100% find some way to turn into a P2W system!!" Played since Alpha, sad to see the game turn into this.
  12. Satisfaction survey

    6.0 is turning more and more into a train wreck. I'm in the "nyerk you NC for deleting half the game and the last 9 years of my progress" group, but my hate towards 6.0 came from them throwing my progress away. 6.0 is starting to just sound like a shitty, old version of BnS.
  13. NEXT AION 2018.1.17

    If they do those drastic changes NC can screw off. Those changes take the "Work work work for a year! oops, next patch makes it all pointless!" to a laughable level. What the actual F.
  14. Why all 2h physical weapons are bad dps ?

    In healing/support spec they are most definitely a support class. Utility is more of a crowd control, enemy enfeebling etc. Heal spec chanters provide buffs and back up heals. The amount of damage their mantras add to the rest of the party is huge. If they add 1k DPS to the other 3-4 DPS in the group, that added 3-4k belongs to the chanter. People seem to forget that. Sure you could replace them with another DPS but that defeats the purpose of the back up heals, shields etc. I do agree Chanter needs a DPS buff when in DPS spec. They lose their group vision stigma buff as well as healing burst. They should re-adjust the DPS stigmas to be a bit more potent.
  15. NEXT AION 2018.1.17

    A terrible one that has been for the most part, nothing but a money sink for the game. It's more of a gear enhancement system. It would be nice to see them expand on the skill enhancement side of Essence. Let us customize skills rather than just strengthen them. Such as giving multiple versions of the same Arch skill to allow differing play styles or something.
×