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OnyXm-KT

Daeva
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  1. btw this wasn't intended as a QQ thread it was to highlight that there will be from the outset quite a big disparity between existing and new players (assuming there are going to be many) and tbh Kinah is the thing that plays the biggest part of it all & 6.2 Kinah is a huge issue tbh @Aly-DN crafting isn't that important or optional? @100 crafting you craft stuff to break to upgrade your gear @300 crafting you can craft the 2nd best PvP gear in game (which will be easier to craft if you already got the kinah in your bank to buy the mats, existing players will have that) from the
  2. Just asking the question as it appears NA are not making new servers (can't blame them really) but how is this going to impact new or returning players obviously existing players will be rolling around with minimum of purple gear from the moment they hit 80 (just look at conversion rates from existing gear), whereas new/returning player will be starting in lakrum gear (1 or 2 shot you are dead against a +10 or above ancient or 0 purple and above) the economy is going to be premium from day 1 as existing players convert x billion kinah into new kinah, new players (if it follow EU kinah rat
  3. well I returned after leaving in 2.1 and having a blast levelling atm (47 level in 3 hours <3 lol) that free +10 gear to get you through the star is great and the game feels a little like it did when I left but can see a lot of changes and from what I read 6.2 gonna really change a lot more Just wanted to say glad I came back to have a look around
  4. I came back to Aion to try out 6.2 in EU and am most likely to move to NA once it launches here, how is the speed for levelling new chars atm as I would prefer to have my char ready to go for 6.2 with crafting in place etc...
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