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PrinceKuIi-DN

Daeva
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About PrinceKuIi-DN

  1. Weekly Server Maintenance - July 24, 2019

    We should be more mindful in a sense of using oversimplified terms and voicing opinions on behalf of others. For me personally, it’s challenging to communicate an intrinsic point of view. That being said... perhaps boring games shouldn’t be played. However, if one appreciates a game in such a way that they will play it while being bored...how much more incredible would it be for said player, or you in this scenario, if it wasn’t boring? If you can’t trust someone else to do (the job) or get what you want and need, you have to get it for yourself. Even better, getting to that desired outcome with teamwork. If you’re an invented and or long time player, surely there is some valuable ideas, stories, battle ground, marketing, or environmental ideas that we could all come up. Again, if someone can’t do it right, well then go ahead - kind of thing. A part of me assumes that if they gave us and “end date” as to when Luna crafting we would have ended... a majority of people wouldn’t be playing together because it’s entirely possible they would just huddle up trying to gather resources to get an edge, and we would find less people out playing the game...
  2. Weekly Server Maintenance - July 24, 2019

    They already have setup something like this. In fact, the way I understood it is that there’s a specific process to submit ideas and voice them more efficiently than on the forums. I’m not sure if it’s entirely difficult to follow those instructions however..
  3. Weekly Server Maintenance - July 24, 2019

    You’re right. Repeated behaviors while expecting a different outcome is just insane wouldn’t you say? And it’s frustrating to personally “give a s—-“ and feel like it’s not reciprocated. So perhaps it’s not a matter of making the right comments but asking the appropriate questions? - form a player base perspective how would “xyz” benefit them? - form a business perspective, what is the return on said possible solutions? - how do we bridge those gaps given that previous attempt were not entirely successful? I think we need to understand that gaming communities have an abundance of bad ideas, low-effort suggestions, things like that, and way too many compared to the incredible ideas and team that a community is really capable of.
  4. Weekly Server Maintenance - July 24, 2019

    Players, I can understand the frustration. These recent changes allowed us some really interesting benefits and upped some of our in game spirits; which is incredibly valuable. Further echoing your sentiments, and concerns, about the game losing its players base is equally if not more important than anything. Another perspective on the matter is that Luna crafting was essentially a gift. It’s not entirely a best practice to criticize receiving something like that. Meaning to say, we could appreciate it in a way that would yield more “gifts” if you will. Secondly, caring for the game and it’s player base is something many other gaming communities do not receive from its players. Albeit, in a fragile state, perhaps the best way to alleviate some of these concerns is not to leave it all up to “someone” else to fix “it all.” Essentially, if we only take to the forums to say we need and deserve more, which many of us do (need and deserve more) at this point, you have to take part in the actual changes that you, me, we, they, need to happen. Don’t like the gifts? -suggest alternatives and pros and cons to each. Concerned about the game dying? -create content and generate attention for us just a couple of examples. The main thing is this: if you are discussing a problem, without offering a solution that takes into consideration pros and cons on both sides... You’re just complaining.
  5. Templar & Healing Boost

    I did a little bit of testing and here are the results: Healing booze does affect on stoppable bodyguard per tick. Healing boots also affects prayer of resilience. With about 500 magic boost I heal an extra several hundred per tick with unstoppable bodyguard. As well as, 900 more restored HP on prayer of resilience. Hope this helps About Life Leaching Skill: correct @mooMOOMooMoomoo-KT, I can confirm that healing boost does NOT effect those types of skills.
  6. Ankle Breaker or Callous Strike

    Hi iBrollo, great question and hopefully sharing some of my insights will be helpful to you. Also, I see you here and there and just want to compliment your skinning choices l; that yellow/golden look is pretty awesome! Recommendations - Callous: I recommend going with Callus Strike. There are two reasons that come to mind before others. 1: you may use this skill on bosses, providing a damage increase to you while upping your sustainability because the debuff works on bosses like Beritra. 2: you may decrease the cool down significantly with a high crit rate and combining that crit rate with your daevanian shield skill. Ankle Breaker - upside: This skill provides interesting “next hit” combos. For example, using Ankle Breaker, buffing the next attack, and following it up with Invigorating Strike; allowing for a massive self heal and sustain. One more thing, if you use other stigmas with stuns and such, you can proc this skill much more than Callous (excluding bosses). Hope this helps you a little’ -Prince 克理
  7. Templar & Healing Boost

    Question: would a fellow Templar share about how healing boost effects us? skills to consider: - Draining Slash - Pray of Resilience - Invigorating Strike - Unstoppable Iron - etc: potions and serums
  8. Dear Daeva Friends & Foe :)

    (There will be typos) Dear GM Staff & NC Soft & Aion Players Friend and Foe, I hope my message finds you well this special Saturday. The reason for this reply is to address some very special members of the Aion community. To be more specific, I would like to express deep gratitude, as well as offer an apology with my sincerest regards. In gratitude: I humbly, and in late fashion, I thank NC Soft, GM Staff, Content Creators, Streamers, Community Engagers, Community representatives, Veteran Players, Governors, Generals, Officers, New Players near and far. I am thankful to you all because each individual person is and has been a part of building the most memorable times within this amazing digital world of Aetria which is home to so many. I am also thankful because the feeling of community and excitement has never felt as amazing as it does now, and is all praise to each one of you that has put in vast amounts of hard work, dedication, grinding, development, legion building, and incredible siege battles from the Abyss to Lakrum. Moreover, for all of the hard work, community building and wonderful people that I have had to honor and privilege to connect with, there is so much more to the game and each person that I know nothing about; therefore I deeply respect what I have experienced, and deeply respect all that goes on behind the scenes that I am currently unaware of. In apology with my sincerest regards: May I ask you to consider accepting my honest apology. I apologize to each one of you whom I had referenced above. I apologize because this community event was produced within an extremely short time frame, and we were not able to reach out to each one of you to ask your thoughts, to ask what your level of comfort with this is, to ask how you may interested in contributing to these special times. You all, were not included in the initial developmental conversations. Thus, even if you were all to objectively decline an invitation at this time, surely we should have given you the respect to decline personally; instead of requesting your support so close to the end of the current patch. In light of this, I acknowledge with great admiration all that you have done for us, spent for us, played with us over all of these years. Lastly, as some of us may already know, the game is in an exciting yet mysterious status, and we all desire for this game and community to continue to grow and expand because it is a second home to many of us. For too long, we let the future of Aion depend on only a small few. That was a responsibility they took upon their heart to grow. Now, all of us, must do our part! To take action, to be a voice in the future of how this game will be. Drastic as it may sound, drastic decisions were made, the patch is so close, and this will be just a small boulder, in the building of whatever we want it to be. Again, with respect, regards, and a humble look to the future, I appreciate you all. Let us do more than we ever have before. Warmly & Sincerely, Clumsiest Tank NA: Prince Kuli (please forgive my horrible writing)
  9. Dear Daeva Friends & Foe :)

    Looking forward to this first step, progression, and the future of Aion. Zipzap, thank you for posting this, you are greatly appreciated!
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