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Kopper

Daeva
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  1. I don't really like the idea of "simplified" quests. It's a slippery slope that eventually leads to the garbage that is the retail game - remove all content or challenge and ez mode the whole game just to rush people to endgame when the p2w kicks in and where they have to open up their wallet to be competitive at all. The creep is already happening in Classic - exp bonuses and the increasingly OP gear earned through questing. I figure we're about a year away from getting a chest full of level 50 gear when you hit level 10; remember that? And then the next step is "why even bother with this low level content, we'll just take out all the maps and zones." That's why retail is rubbish. Are you going to just repeat the same mistakes in Classic?
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