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Cyanelle

Daeva
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  1. Well, drops are good...under lvl 51. Thus, one of the fun aspect of Aion WAS grinding. I remember went Mephistis farm was full of people grinding. Now, you only see bots in Undirborg/Subterranea(or Calydon farming lvl 49-) since it's the only places in Balorean with item and kinah drops. Not sure why they are unable to detect their repetitive paths or even just put an observer for one day per month to suspend all bots account and restore at least some drops on world maps. At least make some mobs in Ingisson/Gelk drop some kinah. For instances like Telos/tempus(new intances), I understand some code is linked to the retail version but im sure they can ATLEAST add a generic gear/rare items/kinah box(green, blue, yellow or orange depending on mob's strentgh) which could make people happier. They could create a "hard mode" for older instances where you could play a lvl 50-55 version "Fire temple", aether lab or a revamped middle SR team instance which could have these boxes. Aion Classic is based on selling nostalgia. NC Soft US missed the target as people aren't doing the instances that were fun like Fire templeor theo labas people simply rush to get to lvl 55 (even very little Esoterance for 55 as the PVE people arent interested when there little gear involved). With a hard modes option, I'm sure you'll have many players coming back.
  2. I also came back almost 10 years after. Played from beginning and stopped at 2014 when everything started to change drastically. I would have preferred they keep the format, developed on those maps which have a lot of of other zones (east of Heiron, next to Verteron…etc or in Balorea, north of Inggison and Gelkmaros) for both pve and pvp.
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