Jump to content

CosmoSkyMaster-KT

Daeva
  • Content count

    50
  • Joined

  • Last visited

About CosmoSkyMaster-KT

  1. 15k dps in IDD? Easy

    Remember that magic resist got severely nerfed in 6.x, it no longer works as it used to. It used to be a cap of like 50% at like 500 difference of mag. acc and mag. resist. Now the cap has been lowered to like 30% (on par with evasion, which makes more sense), and to reach this cap you mag acc need to has a 10,000 difference from the enemy mag res. So, what's the bottom line here? Acc is not as important as ppl makes it seem like.11k-13k, you'll see minimal difference in absolute resists. Now the topic between crit and att is a bit of a hot topic, its true that not all classes benefit the same from it(sin should socket crit until 6k or so crit if my memory is any good), but most classes can either go for full crit or full att and the output should be similar. And lastly, many classes have interactions with crits, so should check if you have any and see if its worth it.
  2. Senekta Info?!

    From the very little info that I have saw, you get a grade based on how many points you scored, think EB, it took a bit of time for koreans to get a good grade on it.
  3. Senekta Info?!

    Hi, how about if we discuss about what is known about the instance where we, finally, get to fight the 3rd dragon lord Ereshkigal, and how you think people will manage an 18 man instance.
  4. Crippling Rupture

    It reduces not total def but base def, so it substract from the white number.
  5. Transformation for sorc/sm/cleric

    At least on sorc you should try to use a pure casting speed one, sorc have a lot of high casting time skills and the more casting speed you can amass the better it would be, AS is nice but casting is way more important. Cleric now, I believe, is better DPS'ing with an hybrid transform than a casting one, they have very low casting time skills if any, only one that has high time can be combined with sage wisdom and problem solved. As for SM I'm unsure about, but a friend told me that he found better results with a casting transformation than with an AS one.
  6. Manastone slot efficiency

    Do you think we could see that stat sheet? so there isn't a right answer for pure crit or pure att then, only exception being Sin, but if i go one route or another i should fully invest on it, or do you believe that mixing manastones could be posible?
  7. Ranger 6.2 PVE DPS Rotation & Stigma Video

    this helped me a lot with my ranger, but i have some question about your rotation, Is it the most optimal one to use or do you believe that there could be variations about it? Do you think that using custom skill chains could help with the order of the skills? Do you believe that using a hybrid transformation yields more dps output than a regular AS on? How about trying with a pure casting one or is too much of a loss of stats to be considered? If we don't have the daevanions, you think that affect us a lot or its more annoying than anything?. I'm sorry I know there are many questions but your guide is quite useful, i just have those questions about it, hope you can shed some light on them.
  8. Manastone slot efficiency

    I have a doubt about what is better to socket, to up the damage in this patch. Is pure crit, or pure att the way to go, or a mix of them, if a mix how much should one aim to acquire. I do know that this question varies by class, so if someone could leave an answer for phys and magical classes that would be really appreciated. I hope the community can shed some light because with the recent changes to stats, I'm quite lost to which of those 2 are more efficient and will net a better increase in damage. P.D. All of this is assuming you already have enough Acc for the content presented to us.
  9. [Updated] Aion Equipment System Update - 8/29

    there are various kinds of gear. Our exchange gear from this table has fixed stats, there are some other ways to acquire gear like in exchange token or crafted gear that has another kind of stats. I believe that some of that gear will have rerollable stats and thats where you can obtain some healing boost.
  10. Getting in to PvE Late. Help Appreciated.

    You could aim for a build like this one http://aion.mouseclic.com/tool/gearcalc/93899.
  11. Illusion Godstone: Valonte's Strike

    The godstone also is fire magical damage, so the elemental resist reduction from Infernal Blight, Flame Fusion, Blazing Bombarment? and the lightning strike from sin makes it hit harder. I also notice that this godstones aren't resisted by bosses as much as the normal ones. When I used normal tiamat fury the godstones procs quite a few times but most of the times its resisted (you can corroborate that in ARM or AiDPS Meter). but the strengted one is barely resisted.
  12. Godstones for a templar

    Valonte strike is the best rn for physical clasess, but i also find nataraz to be quite useful (the tooltip is wrong btw, it reduces phys defense and magic suppresion) but if you want to be more conservative use a tiamat fury or counterattack.
  13. Today afther thinking a bit of time of some strategies for when both palida and ascension appears, I came up with an idea that I put into practice. Usually thats the part where most parties struggle with inside FM, usually do to uncoordinated team members or lack of dps, or even both. So I think about something that I have experienced. The ascension puts a buff in a random party member that gives him 300k+ hp so he can withstand the slay of the mob, but the addition of pelida usually yields an increase in stress so the party has a harder time. They have to decide if killing the ascension first before pelida appears, you need high dps to kill both before the boss kills everyone, or make the person with the hp buff lure ascension away from the party. But the mob is kinda wonky and ignores that person, so he goes afther the rest of the party. Usually that takes away 2 or 3 team mates away from pelida and the rest is unable to kill it in time. But afther the boss cast his damage skill I notice that the person with the hp buff is usually alive but dies afther the boss cast his earth shatter skill, because that skill deals % Hp damage, so he dies aftherwards. But if the cleric cast acquital (2k DP) before dying from the boss charged skill that person can be healed and survives both hits, so the rest of the party can ress up and keep damaging the boss without it resseting. But the ascension mob has to be death before attemting this little tip. I did it today and work out quite nice. Also the cleric needs to have self ress from stone or from Hands of ressurection or his Brilliant Protection (4k DP) or the SW one, can't recall the name but is a 4k skill. I hope to keep practicing the tip and leave your feedback so we can do this better.
  14. 5.8 bard pve

    That's a really nice guide for SW's, most neglect the use of pulse between skills.
×