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Calista-DN

Daeva
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About Calista-DN

  1. 6.0 info

    Isn't this release called "refly"? but they're removing flight?
  2. Something I don't understand (Small rant)

    Typically, if a skill cap is extremely high or class is not very strong in PVP and/or PVE, you don't see a lot of players in that class. Personally, whenever I look at the player stats, SW always outnumber any other caster class. As you said, it's a nice class to start playing, I think that speaks for itself.
  3. 6.0 info

    I understand why you would ask that question, but it isn't as though NC West has a large , dedicated development staff. They can't just listen to players and decide to code some features. At best, they seem to be able to refuse to implement some small patches, or not implement some events, or configure some existing functionality (like drop settings, or similar features). Even analyzing and localizing a large patch like 6.0 with their resources, that are likely no longer dedicated just to Aion, is going to be a really big job for them. I don't think we'll have any say, I wish it was going to be different, but their track record isn't good. So getting something that suits us specifically is problematic.
  4. Something I don't understand (Small rant)

    8) speed boost,
  5. Something I don't understand (Small rant)

    Made my day.
  6. 6.0 info

    Really? funny, do you main a sorc? (since 4.5) I 'll bet you don't main a sorc either.
  7. 6.0 info

    Given that you haven't mained your temp since 4.5, then I'll just disregard that post. Your At reference is also pure gibberish.
  8. 6.0 info

    Coming from a templar, that's rich.
  9. MAssive DC KT-asmo during divine siege, no rewards

    the number of send logs (client crash) during sieges seems to have increased dramatically since the 5.8 patch, at least for myself at for a few people I know. I doubt that it's faction related, and a lot of people are experiencing bad lag during Divine siege regardless of whether they use a tunnel, Sfift F12, siege settings, etc. If it's what I've been seeing, it looks like it's related to the game engine.
  10. Faction disbalance?

    Let 's clean thi up a bit. A lot of people joined when Everdale first came out. The actaul instance design was fine, if you like to PVP, problem was that a lot of people, even in a pre-made, couldn't follow instructions and there was no penalty for leaving. That's been fixed. In addition, the instance upgrade mats. Now, what I onder is, why do people even bother to get AP gear if they don't PVP..or GP...
  11. Fix the instance door send log

    Then @Cyan some developers should be quite busy, since in the span of less than two hours of game time I sent in at least 4 logs yesterday, after logging in after the unscheduled maintenance. Prior to that, agreed that there had been a reduction in the number of send logs, sieges were less risky. I had't crashed for an extremely long times ( a month or more), last night during one fort siege I crashed twice, couldn't even get to the kisk. Incidentally, the latest crashes may have even less user reports if they're like mine, as the initial "send log" error causes doesn't even allow the user to submit the log for at least one or 2 minutes, their whole system is that badly affected. Most people just want to get back into the game ASAP at that point.
  12. So I just revisited Aion after 2 years...

    If you liked Esoterrace, then you'll probably like COE, and if you liked Besh, TS or Raksang then that would fall more into DD/TOE/BOS (the 2 latter are likely still currently the most challenging instances). AOE/TTC (just changed to 3 man) are pretty dull, as is Fissure (FOO). People run FOO for exp and the rewards have been improved but the story is no where near as interesting as skyforge or Kromede's. You may also want to check out the 6.0 patch in these forums since a lot of information that people will give you will likely change when that patch comes out.
  13. Just wanted to start a thread in case anyone has started to notice an unusual number of "Send Log" crashed since the maintenance. I've had quite a few that seem to be related to the game engine today, it hasn't occurred for months. This wasn't even at siege or any similar high load event.
  14. 6.0 info

    Yes, why don't we take an established game, and tell all the players that their existing gear and in-game currency will be useless. Let's have new currency locked to the character. I bet that will go over well, withe existing community , won't it?
  15. About BoS/CoE gear purification

    Sorry, my eyes sort of blurred after the 2 BOS runs in one day then..
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