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About Hinotori-DN

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  1. @Cyan Genesis Crystal Limits

    @Cyan, I could understand this nerf for other regions because they have: -All 3 fort sieges every other day (all at the same time, so get some contri at each fort and that's 12 legendary stones per week losing every siege, more if you actually conquer the fort) -Altar sieges twice per day (double chance of getting legendary/ultimate tickets, double the stellium income to buy them) -EU has dome and dredge, both daily, 3 entries each (and working EC *cough*) Meanwhile in NA: -1 fort per day -1 altar siege daily -2 entries for dred every other day -2 entries for id every other day -Non working EC for 4+ months So if you're going to copy & paste those nerfs into our 7.2, what about you also copy paste their siege/pvp instance schedule so we're not trying to survive with less than half the amount of enchant stones every other region has?
  2. Cleric PVP Manastones

    First of all, two resources you should be using before dumping all your kinah in any defensive build: RU Gear Calculator (you can switch it to English): https://aiondb.ru/tools/equipment/ Remember to add your cubics. You can't add collections on that calculator but make sure to account for them too. Magic Resist is labeled "Magic Defense" there, so when you're entering your retune stats, for pieces that can have both Magic Defense and Magic Resist (armor, plume/bracelet), Magic Resist is always the one with the highest max values. Livo's video about 6.0/7.0 formulas: 9:15 explains the values for MR and Evasion vs MA/Accuracy 9:45 explains the values for Block vs Accuracy If you go for either MR, Evasion or Block, you have to commit your full set to it, aka every piece that can be retuned for that stat needs to be retuned, and all your manastones should be of that stat (and given the scarcity of manastones compared to previous patches, I'd save any purple/red manastone for ultimate gear only, and use ancients on lesser gear as a placeholder, unless you're sure you gonna be using that gear for a long time if you're slow about upgrading your stuff). About what values to aim for, I'll quote myself from another thread: Consider that most people are not in full red gear, and even those people often retune their armor for HP/double defense/Crit rather than Accuracy or MA, so it's not like your set will be useless unless you're rocking 20k MR/Evasion. People in legendary accs will most likely go HP/M.Atk/Crit so you don't need that much MR against those compared to someone in ultimate accs tuned for MA, so as long as you don't have an unrealistic goal of resisting someone that outgears you by a whole tier (or someone who is already working on a MA/Accuracy set), you can work your way towards a defensive set. MR will also stop stuns from templars/sins/chanters etc (Rangers can get 1K MA from Focused Shots but you can stop some of their stuff too), you could argue that you could go Evasion to stop their damage as well, which you can and it's a viable build too (also good vs Painters), in fact if you browse korean profiles you'll see a ton of clerics running +19k evasion, since most people can't afford two good pvp sets just decide what will benefit you in most situations considering that magic classes are often focused first in group pvp so it's usually the melee doing the most dps (so point in favor for Evasion), but if you don't have cross dispel the MR will stop a lot of fears (except Nightmare Shriek which ignores MR and Modor)/silences etc, and for solo/1v1 it's useful too. Also worth noting that next patch, Saving Grace only activates on Resists or Blocks, so another incentive to have one of those sets (if there's mobs around you can aggro one to proc an easy block as they tend to have low accuracy, and you can also easily resist their magic stuff with relatively low MR), and super long term, we'll also get S grade minions that can boost your MR or Evasion (Modor) or Accuracy (Sheba) depending on what version you get, but there's so much RNG involved to get those that you'll only see a handful of players with them unless we get a super generous event. You can still run a defense build (either full phy def or hybrid phy/magic), especially if you don't have the resources to commit to an MR or Evasion set, it's not as op as resisting or evading stuff but it's also not RNG based, so it will always shave off some damage. For reference, a full phy def set with garbage (but cheap!) +16 stones is an extra +800 defense, which is like having Hyperion Buff + Hyperion toggle at the same time (relying on the fact that most groups run mostly physical dps, with a few exceptions).
  3. "The item will be deleted at a predetermined time when the event ends.", is that actually happening? People who already have enchanted stigmas are just saving their enchants until we have a stigma enchant event, but if the ones we got from the anniversary quest/event are going away may as well use them on alts or something. @Cyan
  4. Manastone Crafting - Rates

    A dps class in full T2 gear with everything tuned for Acc/MA + collections/cubics/etc (but without Acc/MA manastones) will be somewhere between 15k ~ 16k base Acc/MA. A cleric in full T2 gear max tuned and socketed for MR (+ cubics/collections/etc) can reach just below 22k MR (or evasion, since they scale at the same rate). 15k ~ 16k MA vs 22k MR = 27% ~ 24% resist rate. Now, you won’t see 22K MR clerics for a while due to the low availability of stones (which ties back to your original topic) and ridiculous selective retune prices compared to other regions, so the few MR clers in NA are somewhere between 18k ~ 20k MR which is only 13% ~ 17% resist rate vs 15k ~ 16k MA (less when you also factor MA buffs), tho you may hear complains about MR more often since most players don't have full T2 gear yet, so their base MA is way lower (10k ~ 13k range, so 30% ~ 21% resist rate vs 18k MR which is nowhere max MR).
  5. What did they do to SW heals?

    Most people use pve gear for their hb set even in pvp, as Vantheria said you have to be careful when you switch to it (preferably when your RS is up), but for pve it's pretty easy as you can just heal while kitting. If you wanted a sort-of pvp hb set you could buy an extra set of T2 ancient genesis accs (tuned for hb/hp + manastones) and swap to that when needed, that'd be an extra ~500 hb just with rings/earrings/belt/neck: Link, so it'd be the equivalent of having Exultation but without the m.attack penalty.
  6. What did they do to SW heals?

    Turn your Impassion off (it reduces your hb by 800, that's a 80% healing nerf) when you need heavy heals, turn it back on to dps. Also if you make a healing boost set (doesn't need to be fancy gear, just any accs you can get tuned with hb + cheap manastones) you can quickly switch to that too (at 1900 hb my soothing melody chain heals for a total 17k HP and it goes off in less than 2 secs).
  7. Questions about 7.0/Stream

    @Cyan also on the topic of stigmas, other regions had stigma enchantment events (similar to the ones we had in 5.x with safe spots), before people go and waste all their hard earned stigma enchant stones trying to go for +12 it'd be nice to know if we're getting a similar event (you mentioned on the stream that events are coming with the anniversary next month), and hopefully have it announced with enough time in advance to prepare (back in 5.x the stigma enchant events were announced weeks in advance). This benefits both the company as it would drive sales of stigma enchants on the BCM, and f2p players can also prepare buying them with kinah (with gold bars or from other players), make it a win/win situation and not another rage storm like it's the norm with enchanting related topics.
  8. My Aion Calendar/Schedule + Altars doubt

    Yo, @Cyan, you may want to update the news post about 7.0 then, since it mentions Altar sieges are meant to happen twice a day: https://www.aiononline.com/news/mark-of-the-vandal-arrives-august-21
  9. Starting now. Should I wait for 7.0 to get gear?

    All the genesis/compensation gear we have now can be upgraded to the new Tier 2 sets introduced in 7.0: +15 ancient genesis/compensation gear -> upgrades to +0 Tier 2 Ancient (Tier 2 = new 7.0 gear) +15 legendary genesis/compensation gear -> upgrades to +0 Tier 2 Legendary +15 ultimate genesis/compensation gear -> upgrades to +0 Tier 2 Ultimate +15 Tier 2 Ancient -> upgrades to +0 Tier 2 Legendary +15 Tier 2 legendary -> upgrades to +0 Tier 2 Ultimate You can check the costs in Aionpowerbook: https://aionpowerbook.com/powerbook/7.0_Update, browse the different pvp sets and you can check what upgrades to what. In all cases you need mats (fragments/AP/ridium) to upgrade (as well as the cost of making stuff +15 before you can purify), so decide based on your resources (kinah/time/$). You can also just farm the new 7.0 gear from scratch (you buy the +0 ancients with genesis crystals and work your way from there, just like our current gear). Let's say you can aim for full legendary gear this patch, thing is if you don't make it +15 you won't be able to purify it into the new tier 2 gear in 7.0. On the other hand if you just buy the new tier 2 ancient and make it +15, that also can be purified into the tier 2 legendary, and it's much cheaper to +15 an ancient piece vs +15'ing a legendary, so investing in legendary gear now is more of a thing of having something to hold you if you want to pvp this patch (you won't be competitive against people in ultimate gear obviously).
  10. @Cyan, harmony/disci season issue

    You're not forced to use the entries from the last reset to make them count towards the ending season, but if you don't, someone else will for sure, surpassing you in points and screwing you out of 1st place rewards. And if you use your entries to make them count for the ending season, you automatically screw yourself out of the next season's rewards because you'll be missing 1 week worth of entries. So at best you can win 1st place only every other season. Compare that with having the seasons end the same day that arena resets, so everyone is guaranteed to have the same amount of entries per season (not counting those that try to abuse reset scrolls), so as long as you win everything you’re guaranteed 1st place in Harmony (Discipline is different as points depend on opponent's rank/dodgers/etc) every season. Just like arena reset scrolls got removed from the BCM to ensure competitive seasons are not based on who can spam the most runs, the seasons' end date should be tied to arena reset days to ensure everyone has the same amount of runs.
  11. Someone got an extra entry to Arena of Harmony this week

    You can send a ticket explaining the person in 1st place used scrolls to get more points and you'll get the 1st place rewards (or w/e rewards that you would have gotten before getting dethroned by the scroll-abuser), just like it happened in previous seasons. Harmony's point system is different than Discipline's. In harmony you’ll get a flat 200 points for a win, including when your opponent drops or just doesn’t enter the arena, so even “legit” groups end up getting free wins when they get matched against someone else’s alts/spies/dodgers.
  12. Word of life is now useless and still is in 7.0 ?

    You can reach ~1.5k HB in pvp gear with the new 7.0 accs + hb boost from collection / xform (cler/sw can reach more cuz of benevolence/exultation, even chanters get +300 hb from stamima restoration iirc), so even without toggling off WoI you'd be chilling at 1K HB (or just switch to your HB set) which is a 100% increase to your heals (add 10% boost from mantra to that), not something you'd call useless.
  13. Weekly Server Maintenance - April 3, 2019

    @Cyan, can we at least get a survey with 6 Daevanion Mark of Knowledge until you guys fix the issue with the npc not resetting? Surveys are something within your control that doesn't need intervention from the devs. It's bad enough that we have to get through multiple layers of RNG to get our skills (getting a shugo to spawn and not being empty, then actually winning the roll, then praying it's not a duplicate skill) only to have one of the few guaranteed ways to get a skillbook taken away from us. This issue with weekly sale npcs not resetting it's something that has been going on since 5.x days, it always happens whenever maintenance extends beyond the weekly reset time, and you guys are still trying to figure out a fix. Show some good will and give us the items via a survey.
  14. Combining Minions

    Out of the 4 ~ 5 times I've tried combining 4 B ranks, got a Viola once, the rest were B ranks.
  15. 6.5 Daevanion Skill Craft

    From Aion Powerbook: https://aionpowerbook.com/powerbook/Craft/155204147 It's a lvl 1 Aetherforging recipe, takes 100 genesis crystals + 6 items that cost 480k AP total. It's limited to 1 craft per week as those 6 items are a limited sale from an npc. The skill you get is random (https://aioncodex.com/kr/item/188071258/). Both the box and the actual skillbook are untradable.