Miori-DN Posted February 17, 2018 Share Posted February 17, 2018 I don't understand why fear is treated like paralysis. At current, any Spiritmaster can master their fear rotations and gain their easy win, burning through a feared target without any retaliation. I was in a canyon almost winning against some Spiritmaster, but was fear locked throughout the entire fight, then she puts up Bodyguard. The fight was pretty much over for me. There are a few expert Spiritmaster who don't even depend on fear to win a fight, and they hit like trucks! Fear should be the skill to break up a zerg or give the caster ample time to come up with the next strategy, but not lock the feared targets into a state of perpetual paralysis! Please treat the skill like a sleep so that the target, when struck, awakens from the feared state! Link to comment Share on other sites More sharing options...
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