BOW Posted December 27, 2020 Share Posted December 27, 2020 Hello Today, I’m going to write a solution for the dead dungeons Lunatorium and Dredgion. Currently, pvp dungeons such as Lunatorium, Dredgion, etc. are not focused on PVP because Bad reword ... everybody AFK.... So By putting good rewards in Dreadgion and Lunatorium How about changing it to want victory? It seems that it is good for people to renew in the direction of enjoying each other's pvp for victory by putting a experience mark or high AP as a reward and making a big difference in the reward of victory and defeat. so please make people want to go PVP dungeons and enjoy! Link to comment Share on other sites More sharing options...
Arhangelos Posted December 27, 2020 Share Posted December 27, 2020 3 hours ago, BOW said: Hello Today, I’m going to write a solution for the dead dungeons Lunatorium and Dredgion. Currently, pvp dungeons such as Lunatorium, Dredgion, etc. are not focused on PVP because Bad reword ... everybody AFK.... So By putting good rewards in Dreadgion and Lunatorium How about changing it to want victory? It seems that it is good for people to renew in the direction of enjoying each other's pvp for victory by putting a experience mark or high AP as a reward and making a big difference in the reward of victory and defeat. so please make people want to go PVP dungeons and enjoy! These dungeons used to give good rewards, the whole 6.x patch made sense, pvp instances were giving you AP, ridium, spirit fragments and pvp enchantments stones... aka everything you needed to do pvp gear, similarly pve instances were giving the pve items and pve enchantment stones. So in 7.x they decided to retardify the game even more, now you only do pve to get everything and pvp instances are just a memory of the purpose they used to serve. Link to comment Share on other sites More sharing options...
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