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Cyfur

Daeva
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Posts posted by Cyfur

  1. 48 minutes ago, Trevforelvis said:

    Since I wrote this I’ve been killed in Kromede’s Trial  5 times in one attempt, This new class isn’t up for the job and seriously thinking of restarting with one of the old classes. 

    My Executor had no problems in KT.

    You must be doing something wrong.

    Only pull one mob at a time.

  2. 3 hours ago, Chronobrrj-DN said:

    Nah.  Would struggle more there in Siel, because the prices probably are way higher.

    No way, Nezekan is way more expensive than Siel like 300% or more.

    The only thing that is really expensive on Siel is the amount of AP you need for officers ranks.

    eg. if you want to be Governor it's going require almost 29million AP.

     

     

  3. 4 hours ago, Eliseth said:

    Yep. I've seen plenty of fail streaks that would be extremely unlikely if the probabilities were simply the rate that's listed. I can only conclude that they're not. For example, I've failed 6 in a row with success rate 80, and also 5 in a row multiple times including today. Magic boost 23 stones into a blue daevanion set, they went fail-success-fail-fail-fail-fail-fail. There's no way that this keeps happening if it were a flat 80% chance.

    I agree,  I have watched multiple times in a row where manastone socketing fails on the last slot, seldom does it fail on the 2nd. last slot, compared to the number of failures on the last slot. It's definitely not a flat chance.

  4. 1 hour ago, Squid said:

    Eventually if you take away all sources of kinah the only option left is to buy kinah straight from NCsoft. How is being reliant on NCsoft the solution? That is what makes retail as bad as it is because you have to rely on events/cash shop purchases to have any sort of gameplay progression w/o having 18 hours a day during events OR bot events.

    If every single item in the game including dungeon items becomes 1 kinah then what? This is what will happen when bots are pushed in to instances. Let me give you an example of the problem it causes and how it makes it even better for bots rather than worse for bots.

    image.png

    X3 = 150 if every single item in the game got nerfed to 1 kinah to combat the bots then you have a situation where players will need to grind 150 rubbish items just to afford 3 potions. Bots would now sell potion packages for RMT instead of selling the kinah itself and all of a sudden you have items no longer being listed and only being sold through RMT. 

    Do you see the problem with taking away kinah sources? It affects players as much if not more than it affects bots because bot have new methods for RMT where as players have no source of gaining faster currency . If kinah source is low makes players reliant on NCsoft selling something in the cash shop that is worth kinah to even afford your daily necessities. Sounds a lot like retail to me.

     

    That's the idea, it's to be pushed into quests and instances for rewards instead of grinding mobs.

    In other words, actually playing the game.

     

  5. 17 minutes ago, Squid said:

    How are you expected to farm kinah if you take away all sources of kinah just because of bots? The answer is you can not because what ever a player can do a bot can do.

    I believe the devs do not want you to farm kinah, they want you to get it from quests and instances the kinah rewards for which they will increase when the 1 kinah merchant reward system comes in. I don't know if we get it in 2.7 or have to wait for a later patch.

  6. 21 minutes ago, Squid said:

    You understand that bot runners are profiting massively right? People are paying for item packages because they do not have the kinah to buy say potions and so on. Imagine this players paying $10-15 for 1-2 weeks of potions LOL.

    That is all the nerf has done it has made it so bot runners make more money now more than ever. If there were a 15-1 bot to player ratio like over in Korea then it would be a different story but it is not like that here in NA.

    As someone pointed out earlier, the Korean servers now make the merchants only pay 1 kinah for a word drop item. Hardly a great incentive to run a world farming bot.

    What it does show, is that the Korean devs have a strategy to combat the crazy inflation the bots have caused in the game.

     

  7. 14 minutes ago, kattor said:

    OK, so when they service the classic, they also service the normal Aion

    Correct, the announcement for normal retail is there as well.

    It's currently Wednesday UTC, but I presume the long maintenance is still many hours off.

    It looks like they might have made a timing mistake with the start of the maintenance.

    Aionops on twitter says Classic 2 hrs normal Aion 7hrs which doesn't agree with the announcement in this thread.

     

  8. 2 hours ago, EyesOpenedWide said:

    The drop rates is not something that You can reduce or not. Original drop rates are the part of the aion game. So in that case that is no loner AION Classic game. It will fall down soon like the retail version of AION.
    NCSOFT can fkp everything what they create. 

    AION CLASSIC is no longer AION game.

    You just noticed eh?

    Most people noticed from day 1 when Classic had the Aion 2.7 user interface.

    Then of course the addition of Tiak instance was a bit of a  dead give away, which I think is an improvement over the original Aion.

    Some trolls here are hoping everyone flees to Aion 1.9 on the EU server opening on April 12th.

    If the trolls flee to the EU forums, that would be pretty cool.

    The drop rates are only a problem because things like manastones fail to often. 

    A simple 10% increase in the socketing base success rate, which Loki could probably do if he is still around,  would help that a lot.

     

     

  9. 10 hours ago, Vadux said:

    It doesn't matter how many of whoever are on it. End of the day this is still an NA server. So actually EU players or anyone outside of NA are the outsiders here.

    I don't believe the claim that most of the active Classic players are from the EU, Aion retail doesn't have many EU players because there has always been EU version, which shows there is a sufficient NA player base to keep the server going.

    There is a huge Latina portion in Classic, and by definition, they are not from the EU. I have stopped playing Aion, but I bet there will be reports here about the change in player numbers when the EU goes live. I would be really surprised if it has a great impact.  Peak online times in Classic are after midnight in the EU. Most EU people have lives, so they go to sleep, therefore the vast majority of online players at peak times, should be from other locations than the EU.

  10. I did a test today, rolled my first Asmo character on an account which has never played Aion Classic before, no other toons to leverage off.

    Getting up to Level 14 was so so, only did the campaign, still had enough kinah to pay for skill books, when I hit level 15 Haramel became available so I did that.

    Entered with 5k kinah and finished the run with 87k after handing in the quests. More than enough to pay for skill books up to Level 19 and get a level of cube upgrade.

    I noticed the open world drops were terrible, but in the instance they were fine, almost ever mob drops a little kinah which adds up.

    The thing to remember is skill books are dirt cheap for the first 30 or so levels.

     

     

  11. 30 minutes ago, MusicNotes-KT said:

    I can't even afford to change stigmas on my dps lmao, 10k event shards gone in 2days, hello???

    Why are you changing stigmas that often? The price of shards will limit crazy stigma changing.

    Do you change you manastones often as well? The price of those will also limit crazy manastone changing.

    Working as intended, otherwise there would be no stigma shards in the first place to govern the stigma change rate.

  12. On 3/25/2023 at 6:09 AM, Joetaro said:

    Great take at start, terrible execution. Most of the people that are continously coming back are the ones that are playing since 1.x days. We all know that classic was much better than this with better drops. 

     

    It had a different business model back then.

    Instead of Siel's Aura you simply couldn't play if you didn't pay.

    People didn't know how to run bots.

    I remember chatting with a player in Theo that was killing mobs ever day, and he told me came from Asia, and was being paid by someone to farm, in effect, he was a bot.

    Nowadays, NCsoft sees bots as an important revenue stream, the reduction in open world drops helps bots get an advantage, because they will farm all day, but regular players will give up trying for drops. Bot runners will be ahead of other players, therefore they justify the Siel's Aura purchase.

     

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