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Violeta-KT

Daeva
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About Violeta-KT

  1. Weekly Server Maintenance - March 18, 2020

    The reward for getting the Stormwing Egg to Level 3 (so 30 tokens) is another Legendary Transformation Contract. So fully leveling up the egg gives you 1 Ancient Transformation and 2 Legendary Transformations.
  2. Weekly Server Maintenance - March 18, 2020

    Really? After 6 days: [Event] Legendary Enchantment Stone Selection Box (x3) [Event] Legendary Engraved Manastone selection Box Grade A Minium (x70) [Event] Stigma Enchantment Stone (x3) [Event] Daevanion Skill Selection Box (10 Types) [Event] Special Transformation Contract (62 Types) (x3) After 20 Days: [Event] Ultimate Enchantment Stone Selection Box [Event] Legendary Enchantment Stone Selection Box (x5) Engraved Ultimate Manastone Selection Box Grade S Minium (x40) Grade A Minium (x120) [Event] Stigma Enchantment Stone (x5) [Event] Daevanion Skill Selection Box (10 Types) [Event] Special Transformation Contract (62 Types) (x5) You can choose the prize, that's a total of 64 Impressive Gift boxes, or 14 Impressive and 50 Prime. 64 Free Daevanion Skill Selection boxes? Yes please. If that is worthless to you what do you think the prizes should be.
  3. Weekly Server Maintenance - March 18, 2020

    Event looks potentially very rewarding. For people already down on the event try actually reading what you can do in the 70 days the event is active.
  4. 7.3 top Korean pvp class rank list

    EU is not on the same skill patch as we are. They haven't received the patch that nerfs Vandals yet, and won't get it till March.
  5. I need some explanations on my healing skills.

    If you are playing SW, you need to turn off Impassion as that gives you -800 heal boost, If you are playing cleric you can't have Sacrificial Power equipped as that gives you -1500 HB and it can't be turned off. The Risiel Set you get in Lakrum is more then enough to group up for FM/PF/IDD.
  6. Question about character jump

    The character jump service ended on 2/26, you can no longer use it. To answer your question, when it was active, no you couldn't delete the character and use it again it was a one time thing.
  7. Weekly Server Maintenance - February 26, 2020

    It literally said it would only be available to 2.26.20 in the shop description. Just like the Sprout box.
  8. Weekly Server Maintenance - February 26, 2020

    [Event] Mended Heart is not a Chocolate Basket. It is an item left from the past years when you collected the heart pieces that spelled out LOVE. Chocolate baskets were never supposed to give 3 chocolates.
  9. Ranger is probably the worst for this unless it is really geared, C is the highest I've managed. SM, Sorc and Chanter are the only 3 classes I play that can easily S rank no matter the mode. Chanter needs Rejuvenating Spell and DP, Sorc has a much easier time with some Daeva skills. SM is the only one I can easily do with no gear or Daeva Skills. Cleric, SW and Vandal can only S rank the mode with adds. I would imagine Templar could also survive the adds mode with all its shields and DP heal.
  10. Weekly Server Maintenance - February 19, 2020

    If you actually had the [Event] Mended Heart (which is the item that was broken for asmos) support needs to compensate you. Pretty much everyone I've seen complaining thinks the baskets that drop off the bosses were supposed to give 3 chocolates which isn't the case. You could've farmed chocolates with lvl 18-27 characters in Alquimia. I was able to farm a few of the tradeable Davaenion Essence boxes. I would also love to easily farm Legendary contracts and all the other goodies the SAS shugos sell, but that is an unrealistic expectation. I'm enjoying being able to stock all my characters with 20% potions and transparent transformation contracts. If you have 12 toons getting S Rank daily, you could also realistically farm Ancient manastones (which are hard to get now), Fighting Spirit Fragments, Legendary Enchantment stones, and and a weekly Daevanion Essence. While a price drop on the super expensive items would be nice, I would like a more realistic change like adding Stigma Enchantment Stones, Grade A Minium Bundles, 5 Type A grade Minion Contracts, and Selectable Daevanion Skill Boxes. Things that all players need that shouldn't be hidden behind paywalls and other artificial barriers.
  11. [Aion 2.19.20 Update] Skill Changes

    I'm not sure about that, the description says "명중" which is accuracy, When the target is blinded the Attack Accuracy effect is decreased, is how I understand it. Until I can see the skill in action I'm going to assume it means they nerfed the blind effect. Yeah they seem like pretty substantial nerfs, PvE wise I suppose we can spam Globe of Light in between Ripples.
  12. Gladiator Armor Of Revenge: HP absorb increased to 1500 Unwavering Devotion: All Shock Resistance increased to 1200 Dauntless Spirit: Shield increased to 3117 (Advanced) Dauntless Spirit: Shield increased to 4208 Earthquake Wave: CD reduced to 40sec (Advanced) Earthquake Wave: Damage increased to 1653, CD reduced to 30sec (Advanced) War Flag: Increased healing reduction to 1200 Templar Unwavering Devotion: All Shock Resistance increased to 1200 (Advanced)/Empyrean Providence,Barricade of Steel: Increased all shock resistance to 1500 Magic Smash, (Advanced) Magic Smash: Increased healing reduction to 800 Assassin Blinding Burst: Increased Magic Accuracy reduction to 1500 ShimmerBomb: Increased Magic Accuracy reduction to 2000 (Advanced) Shimmerbomb: Increased Magic Accuracy reduction to 3000 Feral Ambush: Reduced HP absorption to 30% (Advanced) Feral Ambush: Reduced HP absorption to 50% (Advanced) Break Away: Increased all shock resistance to 1200 Deadly Abandon: Increased Evasion reduction to 800 (Advanced) Deadly Abandon: Becomes a Toggle Skill, 10sec CD, Evasion reduction increased to 800 Ranger Blessing of Nature: HP increased to 5000, all shock resistance increased to 200 Dodging: Increased evasion to 1200 Strong Shots: Increased attack to 200 Sandstorm Trap: The blind effect has been decreased (not sure about this one) Aethertech Trauma Plate Trigger: Parry Increased to 1000 (Advanced) Trauma Plate Trigger: Parry Increased to 2000 (Advanced)/Convulsion Beam: add low chance of being removed Life Support trigger: Increases MP by 8060 for 1m, Increases Natural Mana Treatment by 156, Increases Natural Healing by 312 (Advanced) Life Support trigger: Increases MP by 10881 for 1m, Increases Natural Mana Treatment by 211, Increases Natural Healing by 421 AimBot: Increased Magic Accuracy to 2000 (Advanced)AimBot: Increased Magic Accuracy to 2500 Gunslinger Juggernaut Cannon: Damage reduced to 1950, Magic Defense reduction increased to 600 (Advanced)Juggernaut Cannon: Damage reduced to 2633, Magic Defense reduction increased to 600 (Advanced)/Focusing Headshot: removed the Knock Back effect Anticipation: Increased PvP defense to 3500, increased all shock resistance to 1200 Restorative Fire/Recovery Fire: Increased heal to 2000, and 2500 upon critical hit. (Advanced)Restorative Fire/Recovery Fire: Increased heal to 3000, and 2500 upon critical hit. Fire Forge: Increased heal to 15,000 (Advanced) Fire Forge: increased heal to 20,000 (Advanced)/Magic Cannonball Charge: Removed attack power and attack speed effects Stopping Power: Increased Magic Attack Power to 15%, Increased to 6 attacks (Advanced) Stopping Power: Increased Magic Attack Power to 20%, Increased to 6 attacks Pressurized Chamber: Increased duration to 10sec, reduced PvP attack to +500, added +500 PvE attack, increased additional damage to 1192 (Advanced) Pressurized Chamber: Increased duration to 10sec, reduced PvP attack to +500, added +500 PvE attack, increased additional damage to 1609 Aion's Favor: Increased chance to inflict additional damage to 30%, Increased damage to 395 Sorcerer Oath of Ironclad: all shock resistance increased to 2000 Spear of Gust/Thundering Spear: Damage increased to 587, HP absorption decreased to 20% (Advanced) Thundering Spear: Damage increased to 705, HP absorption decreased to 30% Elemental Ward: Reduced duration to 15sec, Increased Magic Defense/Resistance to 1500 (Advanced) Elemental Ward: Reduced duration to 15sec, Increased Magic Defense/Resistance to 1800 Spiritmaster All Fears: Increased targets Magic/Physical defense by 2000 Infernal Blight: Increased Physical Defense reduction to 800 (Advanced) Infernal Blight: Increased Physical Defense reduction to 900 Songweaver Protective Ode: Increased shield to 4118, Increased PvP defense to 700 Resonating Melody: Increased MP HoT to 1539 Blazing Requiem: Decreased damage to 4337, Cast Time reduced to 1sec, CD reduced to 30sec (Advanced) Blazing Requiem: Decreased damage to 6505, Cast Time reduced to 1sec, CD reduced to 20sec SnowFlower Melody/Snowbound Melody: Increased MP HoT to 1209 Hymn of Thanksgiving: Heal increased to 3950, HoT increased to 1243 every 2sec for 6sec MVT:Spring: Increased all shock resistance to 1200 Chanter Rise: Increased all shock resistance to 650 (Advanced) Rise: Increased all shock resistance to 780 Healing Conduit: Increased heal to 600 (Advanced) Healing Conduit: Increased heal to 810 Word of Wind: added 7% casting time reduction Revival mantra: Increased HP recovery to 230 Cleric Healing Splendor/Ripple of Healing: CD increased to 12sec Amplification: Increased Mana heal to 5628 Blessed Shield: Increased Mana heal to 5489, increased Mana HoT to 551 Ripple of Purification: Decreased heal to 3588, Increased HoT to 1590, removes ALL debuffs (Advanced) Ripple of Purification: Decreased heal to 4843, Increased HoT to 2897, removes ALL debuffs Splendor of Rebirth: Decreased duration to 15sec, Increased Heal/Hot to 1261 every 2sec (Advanced) Splendor of Rebirth: Decreased duration to 15sec, Increased Heal/Hot to 1702 every 2sec Chain of Suffering: Reduced duration to 30sec, reduced damage to 1532 every 2sec (Advanced) Chain of Suffering: Reduced duration to 30sec, reduced damage to 2067 every 2sec Blinding Light: Reduced CD reduction to 1.2sec per enchant level (Advanced) Blinding Light: Increased Cd to 1min15sec Vandal Color Jab: Increased damage to 1568 (Advanced) Color Jab: Increased damage to 2115 Blow: Damage reduced to 3976 Retreat: Damage increased to 1548 Chroma Blessing: Damage reduced to 2743 (Advanced) CHroma Blessing: Damage reduced to 3292 Chroma Burst: Damage increased to 2314 (Advanced) Chroma Burst: Damage Increased to 2776 Forgive me any mistakes in translating.
  13. Transformation Grade Stats Tiamat Ultimate Attack Speed + 55% Cast Speed + 50% Movement Speed + 100% Heal Boost+80 Accuracy +378 Magic Accuracy +378 Physical Critical Strike +331 Magic Critical Strike +331 PVE Attack +472 PVP Attack +180 PVP Defense +180 Ereshkigal Ultimate Attack Speed + 55% Cast Speed + 50% Movement Speed + 100% Heal Boost+80 Accuracy +378 Magic Accuracy +378 Physical Critical Strike +331 Magic Critical Strike +331 PVP Attack +472 PVE Attack +180 PVE Defense +180 Tiamat looks pretty cool, but the stats make no sense to me.
  14. Abyssal Splinter for alts

    Destroying the eggs spawns a spider mob, called Kaluva, kill this mob and loot it. The eggs will also spawn the Kaluva after a minute or so, they will then continue spawning at an unknown rate (maybe every 60sec or less) Abyssal Essence Abyssal Blessed Recovery Serum My strategy for toons with no gear is: wait for the eggs to spawn the first couple of adds, destroy one of the eggs, this will immediately spawn a 3rd Kaluva, kill and loot. wait for the remaining egg to spawn a 4th add, destroy the egg to spawn a 5th, kill and loot. make sure not to aggro the boss and to kill the adds he spawns while waiting for the eggs, other wise you will be overwhelmed by them. Once you collect 5 Abyssal Essences (each does 200k damage on a 10sec CD) begin attacking the boss. Use any healing/defensive buffs to stay alive and pop the potion off CD. This doesn't work for all of my toons, ranger has been the biggest challenge so far. If you get the +15 weapon you can straight burst him from the start depending your class. Sometimes the crystal won't give you any weapon, killing the adds without at least a +5 weapon and legendary xform is painful.
  15. Abyssal Splinter for alts

    There are 4 crystals to choose from and the +15 weapon is random. You can kill the two eggs toward the right of the boss room when you enter for 2 Healing Pots and 2 pots that do 200-250k damage to the boss. The attack/cast spd debuff and the Aerial Thrust the mobs cast make this mode way harder, unless you luck out and get the +15 weapon. This mode (where you get an abyss weapon and have adds spawn) is only available Tues/Thur/Saturday The normal mode (where you get no weapon and only fight the boss) is Mon/Wed/Fri Sunday you can choose which mode you want This is all from the Korean Event Details (God forbid we get full details here)
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