Jump to content

mooMOOMooMoomoo-KT

Daeva
  • Content count

    401
  • Joined

  • Last visited

  • Days Won

    3

About mooMOOMooMoomoo-KT

  1. How to Gear Progression?

    For PvP equipment upgrading you need: AP Herelym Mine / Hererim Mine PvP battlefield instances Legendary Ridium Herelym Mine / Hererim Mine PvP battlefield instances Enchantment Stones Genesis Crystal Camps Weekly Hunting Quests EXP for Bobonerk coins for morphing high grade stones Weekly Hunting Quests Daily Luna Mirash Cradle of Eternity / Garden of Knowledge Fighting Spirit Fragments Extract from PvP Gear Aetherforging failures Guiding / Malleability Stones Open world farming
  2. Crafting Buff?

    With the 100% crafting buff, it will cut in half (round up?) the number of crafting attempts needed to level up your aetherforging proficiency. This will greatly reduce the amount of material needed to level up aetherforging. If your character is already 300p in aetherforging then that buff will be pointless. Aion 6.0 Aetherforging Leveling Tables - Numbers of attempts / materials needed (excluding buffs)
  3. Enchantment rate back to 6.2?

    6.5 enchantment rates, compared to 6.2 rates are as follows: Ancient equipment +20% success chance with Ancient or Legendary stones +30% success chance with Ultimate stones (still, don't waste ultimate stones here!) Enchantment from +9 have the success rates of +8 instead +10-14 Legendary equipment +3% success chance with Ancient stones, if equipment is +8 or less +3% success chance with Legendary or Ultimate stones Ultimate equipment Same as 6.2
  4. https://www.aiononline.com/news/rainbow-snake-festival-2019 It's the second half of Rainbow Snake festival, so the NPCs in Sanctum / Pandemonium are now giving AP boost and crafting skill boost instead. Also, before the May 1 maintenance, make sure you renew your AP buff on whatever character(s) you are running Herelym Mine / Hererim Mine, so you can continue to 50% AP boost after that weekly reset (for up to 2 hours)! (They are longer giving drop buffs and gathering skill boost)
  5. Enchantment rate back to 6.2?

    Bad luck with RNG on the ultimate stones. The success rate for using Ultimate stones on +12 legendary gear is 58% and 55% in 6.5 and 6.2 respectively. My +14 legendary PvP wings failed 5 ultimate stones before finally succeeded getting it to +15. That was after getting 6.5 rates while we were still on game version 6.2. 6.5 enchantment rates 6.2 enchantment rates Because ultimate stones are so expensive, I would use the following to enchant legendary gear personally: +10 -> +11: Ancient +11 -> +12: Legendary +12 -> +13: Legendary +13 -> +14: Ultimate +14 -> +15: Ultimate Note: I would not use ancient stones on ultimate gear +10 -> +11 due to high kinah fees for every enchantment attempt.
  6. Daevanion Skills Enchant Rates

    Looking at the success rate patterns of gear and stigma enchantment, we can assume that the higher the spellbook enchantment, the success rate goes down.
  7. Gold Ingot purchase are time-gated to 3 per day. So if you have zero gold ingots, it will take 500 days to buy that many of them. These legendary will be taken off their Gold Sands Traders long before then. So that is intended solely as a compensation for GP reset. Unless you had thousands of GP gained from the GP reset, it is impossible to buy that legendary transformation contract.
  8. Daevanion Skills Enchant Rates

    Unfortunately, daevanion skills enchantment success rates are not in the client game data files. So, everyone try to contribute as much as possible if you can! And I don't have anything to enchant at this moment... But for 4x Ancient Daevanion combination... 3 attempts... and got... Ancient Daevanion Ancient Daevanion Ancient Daevanion
  9. Aion: Ereshkigal's Wrath Known Issues - April 3

    Daevanion Mark of Knowledge purchase cooldown was not reset on Wednesday. As of 2019-04-04 08:19 (Server time). My Chanter and Spiritmaster each bought 6x Daevanion Mark of Knowledge (limit) on 2019-03-27 10:38:14 (Server time) and 2019-03-27 21:54:19 (Server time) respectively. Daevanion Mark of Knowledge is needed to craft Legendary Daevanion Skillbook using Aetherforging. The full purchase limit costs 480,000 AP and is good for crafting one Legendary Daevanion Skillbook. Requires 80p in Aetherforging proficiency.
  10. My Chanter and Spiritmaster each bought 6x Daevanion Mark of Knowledge (limit) on 2019-03-27 10:38:14 (Server time) and 2019-03-27 21:54:19 (Server time) respectively. But as of 2019-04-03 19:49 (Server time) they still have not yet available for purchase again. When are they going to restock? Daevanion Mark of Knowledge is needed to craft Legendary Daevanion Skillbook using Aetherforging. The full purchase limit costs 480,000 AP and is good for crafting one Legendary Daevanion Skillbook. Requires 80p in Aetherforging proficiency.
  11. 1,500 Gold ingots for a Legendary Transformation... IF you are starting from scratch, it will require 500 days (around 1 year 5 months) of continuous purchase of gold bars at maximum daily limit (3,900,000 kinah). For a total of 1,950,000,000 kinah. And this will be removed on 2019-05-08, so... Nope.
  12. Ranger6.7(SERIOUS PROBLEM)All Rangers read and please post

    Sorry I made a mistake in that calculation by forgot to include the chanter's PvE Attack. The calculation for Flaka's physical defense should be 10,000 in 6.5 So 6.5 has raised Flaka's physical defense from 8,727 to 10,000. Chanter 13,316 PvE Physical Attack) 12,569 Physical Attack 747 PvE Attack Flaka 10,000 Physical Defense Inescapable Judgment Lv 6 (807 base damage): 6966 damage 807 * (1 + (12,569+ 747 - 10,000) / 1000) * 2 Chained Crush Lv 2 (730 base damage): 6302 damage 730 * (1 + (12,569+ 747 - 10,000) / 1000) * 2
  13. Proof- Tool Tip Error for ranger skill light errror doesnt work

    Sorry, I calculated that physical defense estimation incorrectly. Non-focus shot damage was exactly (base skill damage - 1) * 2, so that monster's physical defense was higher than 6977. Even the mobs outside Mirash Sanctum entrance had their physical defense buffed to the point such that physical defense > full lakrum set's (Physical Attack + PvE Attack)
  14. Proof- Tool Tip Error for ranger skill light errror doesnt work

    1. I will not use "Test Dummy" as targets for game mechanic testing because their damage calculation is inconsistent with everything else (including the level 1 "Training Dummy" in Cygnea) Test: Ranger - 6977 PvE Physical Attack 6052 physical attack 925 PvE attack Target: level 77 Jagged Hookclaw (6052 physical attack estimated) Skill: Light Arrow - 2138 base damage (tooltip damage is the same due to having 100 POW) No Focused Shots: 4274 damage With Focused Shots: 5556 damage (30% increase) Focused Shots increase total damage by 30%. Monsters physical defense have increased in 6.5. Then why aren't there any chanters complaining that their attack damage got nerfed?
  15. EC kicking ability?

    Back in these days everyone had unlimited entries to evergale
×