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Shoenfein-DN

Daeva
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About Shoenfein-DN

  1. Updated Issues Jan 2020

    Not pad hopping. Not shard wars. But farming? If people couldn't farm materials, then your running scrolls, your jellies - anything that required materials to craft were more expensive (bots notwithstanding). In the early days of EB, Strange Ide crystals were required to make the keys to get into EB. The broker was often empty of the crystals, they took time to farm, and there was a lot of killing going on in the only two farming areas in the Idian Depths. There's nothing like that now. (For some reason, couldn't edit the one above that saved by accident before I responded)
  2. Updated Issues Jan 2020

    And the pad wars at Broken Cliff in Katalam, PVP in ID - fighting over the strange ide crystal farming area, and the areas where rare materials were farmed, and instance entrances...PVP wasn't just common and fun, it had actual economic meaning in the game, so it didn't just feel like slap fighting between camps. The same for sieging - when you had to fight to open Silentera Canyon, or to gain entrance to the Eye - now nothing has any real meaning. Siege to get GP for a title that really doesn't matter, meh.
  3. LOL Why Gameforge has US version of Aion website ?

    Do they limit their service to EU only? I downloaded and played EU Aion to get a taste of 6.2 before it was released here, and did so without any VPNs or network wizardry. I live in California, and just downloaded and played.
  4. Stigma Enchantment Data (+11 stigmas, 164 stones used)

    Glad to see it's not just me. My own sampling size is much smaller, less than a dozen stones, but with 100% failures I gave up quickly. 100% failure at +9 doesn't seems like much of a boost. If that's the boost, what was the rate before? I'm already done trying for the duration of the event. I used to feel kinda guilty about my spending here. I don't want to be a wallet warrior ever, but I did buy a $15 pack pet, and felt like I should spend more. I used to play a ton, and loved the game. $15 doesn't even buy you a full movie in the theater after ticket and a soda...and I'd played Aion daily for years. I really felt like I should buy stuff just to support the game. I don't feel that guilt, or that desire, any more. At all.
  5. Access Restriction Notice?

    Not that support is paying attention or anything, but just happened to me, too. First time for me.
  6. KInah Ideas?

    Right now, your best kinah producer for farming is ancient kibrium. You can grind ancient kibrium all day with as big a group as you can put together. It is pretty stable in price, around 400k-500k and it sells very fast. It may actually pick up a little as people start seeing Sywo's video that came out today because manastone fasterners are needed for crafting manastones in 7.0 - so some people will want to get the jump on that by doing a lot of crafting and d/e. That's your best steady money. Guiding stones go along with that, but unless NCSoft picks up the pace on knocking out bots, that market is pretty much ruined by the volume of stones bots are putting up on the broker (commonly see stacks of 3000+ stones). Both of these are stunted because of enchant rates. Nobody is enchanting, so nobody is improving gear, so the need for manastone fasterners, and the....gold fragment thinggies (game isn't open, I forget the name) are down. If/when they bump up the enchant rates, there will be a rush and steady demand for these things. People will need lots of gear to d/e, which means kibrium sales will escalate pretty quickly, and stones along with that (but again...bots). I don't do PVE group instances, but I think there's some money in that - someone else can with info there, maybe. I know Lyah's Youtube vids talked about drops being worth 1m-2m I *think* but then you're dependent on rolls to get you the items. I don't consider that a quality avenue for time vs potential reward. You can kill dozens of Leader mobs in the time it takes to do a PM/BoS/FM run, and guaranteed you'll get kibrium that's worth more. Kibrium farming is far more boring, for sure...it's dull, but it's profitable. Gold cubic was ok for a while, but it's pretty much dead now. People are coming to where their accounts are totally full, and the need has declined rapidly lately. Cubes that were selling for 20m a few weeks ago are stuck on the broker for under a million and not moving. I've got a lot that it looks like I'm going to get stuck with at this point. I recommend doing all your daily Luna runs if you aren't. For those that don't know, those silly kinah bundles that used to give a ridiculously-low 1k-5k kinah now give 5 million - 20m kinah. It only takes a level 10 to do Luna, so if you have storage toons, or even other accounts, use them. If you have empty slots on your account, it takes no time at all to level a toon to 10 and make them eligible - make some. I have Aion on a laptop at work, with toons that I just afk luna in the background and when those bundles come up, buy and open. That's probably my biggest source of income right now - I'd guess 50m-200m per week, but that's skewed in part because a lot of toons had luna mats saved up from pre-6.2 era. I'm not sure how long it would take to save up for a 100% kinah bundle doing dailies - I'll check later when I log in and have a toon that gets that for their daily. Unfortunately, there's not a whole lot of opportunities for farming in this game. They completely gutted the economy to try to push more people to P2P, but it's just thinning out the population - the fact that both NCWest and GameForge are coming out publicly that they screwed up and need to adjust shows pretty clearly that they are losing people and seeing revenues decline (imo). One potential angle that I haven't seen yet, is selling Daeva skills. If you have extra toons that can run CoE and don't need books, you can clear, and when a shugo spawns, sell the instance. You post some random junk (like a perer jelly) on the broker for w/e price 200m, 300m? The person buys it, joins your group, enters and they kill the shugo, you don't roll - or you leave the instance. That takes a rep for honesty, because it has to go through the broker and people have to pay before they even enter CoE to confirm a shugo has spawned - but if people know you it's a potential to make some kinah. There are still a few ways to make money if you are willing to put in the time and be a little creative. gl!
  7. Crafting mats

    I have no frame of reference to say one way or the other. I've never played a sin to know how it should feel. All of my "alts" other than my main were leveled to 10, then went straight to the crafting labs to become masters and never left again, other than for events. I'm pretty much hearing the same thing you're saying from my friends that are mainly sins, but again -without having played it's hard to get a sense of what's *worse* without having felt *better*, first.
  8. 6.5 date

    Wait for 7.0. New grades of gear, including new level of crafted gear with far better stats, craftable skill book boxes (cannot be traded/brokered). The new class will bring back old players for 2 or 3 weeks and the game will be busy and fun. Then after 3 weeks, when it dies down, we can go back to waiting-state for 7.5.
  9. An Old-Fashioned Letter

    http://global.ncsoft.com/global/support/service.aspx That has all of the main branch office addresses around the world. If you Google "NCSoft corporate" it will give you the company's main website, and doesn't have addresses, but it does have phone numbers for each of the offices, including branches that are not on the Global website. Best of luck.
  10. Crafting mats

    I'm leveling old alts that were just for master crafting, so only had to be level 30, but want them now for doing cubic and Mirash/CoE for getting transforms for my main (only toon I actually play). Chanters and SMs are an absolute cruise to level. I leveled another Templar when I did a pre-NA personal beta testing of 6.2 in EU, and that was easy. I'm leveling a sin right now. She's level 60-something as of yesterday, and it's a nightmare grind, tbh. Compared to the other four classes that I've leveled to 80 (also a couple of clerics), this has been hard. I'm on my 3th day with the sin, from mid-40s (leveled from FT event) to level 60...it's just been weirdly slow. SMs are the easiest and fastest, because the split workload with the pet. Then chanters, clerics and finally Templar - all were easy to just roll along. I keep stopping with the sin. TBH, it might also be that I'm just coincidentally sick of leveling toons at the point where I started my first sin - but this one definitely seems harder than the others.
  11. Crafting mats

    Short [guess] answer: bots. It seems like that's their primary focus on just about everything they do - ways to combat botters. They make stuff untradable so someone can't have a bot farm all day long then just trade it over. The xigncode thing is supposed to be making it hard for bots by detecting repeat motion (or some such thing). They introduced reporting, but seem to ignore the reports - because I've had bots that I report several times a day for over a week, and they just keep chugging along. The company had revenues of $18 million for Aion alone in a 3-month period, and it seems to me they could afford simply hire a couple of GMs to run around the game world and remove the bots. It's also [probably] to combat inflation, which they had runaway issues with in the past...helped in part by the stupid glimmering shells (seriously, wtf???). Forcing hefty transaction fees for all trades helps keep the money supply down...tho this is really a poor execution of that, since they also butchered the incoming at the same time.
  12. tl;dr - A rant on the Gameforge email/accouncement

    Nope. I don't think anything will solve anything at this point. I don't believe them coming out to say, "we're going to make the game a little bit closer to sucking less" is going to start bring back players. I joined and played as a brand new player in EU - new account, new toon, and it's not fun. You get to level 80 in a day, have about 6m kinah and mediocre gear, and a mountain to overcome with very little in resources. Rushing to level 80 is great for botters, not great for new players they way they try to say it would be. It will get progressively worse as players get poorer, and they will. There's just too much money that gets sucked out of the economy, and not enough bringing it back in. In the example of MechEagle's 190 enchant stones, for example, if he bought those stones @35m kinah each off the broker, that's approx 760 million in fees from just his 190 stones that the game is sucking out of the economy permanently. Lyah (my his account rest in peace) did a video on YT outlining how it was impossible to stay balanced with kinah in-game as an individual. It took about 30m kinah per week for scrolls, gold bar daily purchases and odds-n-ends, but if that toon ran all of his instances, got all of the drops (meaning the other 5 in the group lost all rolls), it came out to be about 21m per week. Since that's divided up among 6 people (pretending 12-man instances are run by six to keep the math easy), that's an average of about 3.5 million kinah per week per player. That means it takes 217 players to farm the kinah needed to rebalance the economy from MechEagle's one transaction. And that is if MechEagle is the only one enchanting in an entire week, and nobody else makes a single purchase off the broker. Every broker transaction adds to that requirement to fill the kinah falloff. Making NPC junk from mob drops go from 1k kinah to 3k kinah really isn't going to mitigate that. So no - I don't think that bumping up enchant rates, even all the way up to KR rates that Sywo hailed as "enchanting feels good again" rates won't bring back the friends I've had that all quit. I don't think anything will.
  13. So a couple of things, first - the webmaster@ for any company/site is just some poor sap whose job it is to make sure links work and that blog articles get filled in on the website. That's going to be his only job [probably]. He'd be passing along your email, at best. He's not your point of contact. If you want to really reach out, call. The offices all have phone numbers, give them a ring, find out who listens, and don't accept "fill out a ticket" as an excuse. A side note, I had no idea they had an office in Aliso Viejo. AV's a 10 minute drive from where I am. All that said, keep something in mind, because they may play nice on the phone, but it may get you a lot of dismissive twaddle in the end. While you may very well be one of the biggest customers, in Q2 of this year (latest available financial reports), Aion alone took in $18 million U.S. in revenue. It's going to be very hard, if not impossible, for a single player, no matter how much that player personally spends, to really feel like a threat to them. I'm not trying to dissuade you from trying to make an impact, and I really wish your voice alone could fix it, because I loved Aion for a long time, and would love to have it start heading back to the game it was when I joined. I'm just being a cynical realist. It should be the total opposite. They should bend over backwards to make you, and all other customers happy. I do that in my business, and sometimes have to eat some money to make a client happy, but it's better than losing them. Every dollar counts. And big money-hungry companies like NCSoft should learn to recognize that if they just made the customers happy, those people would gladly throw money at the game. Jacking one person out of $200 worth of enchant stones gets them advertising that costs them thousands in potential Prestige buyers. This approach just makes no sense to me. https://us.ncsoft.com/en/contact-us/ Corporate contact information is there. Good luck, and please keep us posted.
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